#include <VSDLayerList.h>
◆ VSDLayerList() [1/2]
      
        
          | libvisio::VSDLayerList::VSDLayerList | ( |  | ) |  | 
      
 
 
◆ VSDLayerList() [2/2]
      
        
          | libvisio::VSDLayerList::VSDLayerList | ( | const VSDLayerList & | layerList | ) |  | 
      
 
 
◆ ~VSDLayerList()
      
        
          | libvisio::VSDLayerList::~VSDLayerList | ( |  | ) |  | 
      
 
 
◆ addLayer()
      
        
          | void libvisio::VSDLayerList::addLayer | ( | unsigned | id, | 
        
          |  |  | const VSDLayer & | layer | 
        
          |  | ) |  |  | 
      
 
 
◆ clear()
      
        
          | void libvisio::VSDLayerList::clear | ( |  | ) |  | 
      
 
 
◆ getColour()
      
        
          | const libvisio::Colour * libvisio::VSDLayerList::getColour | ( | const std::vector< unsigned > & | ids | ) |  | 
      
 
 
◆ getPrintable()
      
        
          | bool libvisio::VSDLayerList::getPrintable | ( | const std::vector< unsigned > & | ids | ) |  | 
      
 
 
◆ getVisible()
      
        
          | bool libvisio::VSDLayerList::getVisible | ( | const std::vector< unsigned > & | ids | ) |  | 
      
 
 
◆ operator=()
◆ m_elements
  
  | 
        
          | std::map<unsigned, VSDLayer> libvisio::VSDLayerList::m_elements |  | private | 
 
 
The documentation for this class was generated from the following files: