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Box2D
2.3.0
A 2D Physics Engine for Games
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#include <b2GrowableStack.h>
Public Member Functions | |
| void | Push (const T &element) |
| T | Pop () |
| int32 | GetCount () |
This is a growable LIFO stack with an initial capacity of N. If the stack size exceeds the initial capacity, the heap is used to increase the size of the stack.
1.8.11