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Box2D
2.3.0
A 2D Physics Engine for Games
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Profiling data. Times are in milliseconds. More...
#include <b2TimeStep.h>
Public Attributes | |
| float32 | step |
| float32 | collide |
| float32 | solve |
| float32 | solveInit |
| float32 | solveVelocity |
| float32 | solvePosition |
| float32 | broadphase |
| float32 | solveTOI |
Profiling data. Times are in milliseconds.
1.8.11