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Box2D
2.3.0
A 2D Physics Engine for Games
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Public Member Functions | |
| void | AddPair (void *proxyUserDataA, void *proxyUserDataB) |
| void | FindNewContacts () |
| void | Destroy (b2Contact *c) |
| void | Collide () |
Public Attributes | |
| b2BroadPhase | m_broadPhase |
| b2Contact * | m_contactList |
| int32 | m_contactCount |
| b2ContactFilter * | m_contactFilter |
| b2ContactListener * | m_contactListener |
| b2BlockAllocator * | m_allocator |
1.8.11