#ifdef HAVE_CONFIG_H
#include "config.h"
#else
#define PACKAGE_EXAMPLES_DIR "."
#endif
#include <Ecore.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#define WIDTH  320
#define HEIGHT 320
struct test_data
{
   Ecore_Evas  *ee;
   int          layers[3]; 
   int          cur_rect, cur_layer;
};
static struct test_data d = {0};
static const char *commands = \
  "commands are:\n"
  "\tc - change the target rectangle to operate on\n"
  "\ta - stack target rectangle one level above\n"
  "\tb - stack target rectangle one level below\n"
  "\tt - stack target rectangle up to the top of its layer\n"
  "\tm - stack target rectangle down to the bottom of its layer\n"
  "\tp - toggle target rectangle's 'pass events' property\n"
  "\tr - toggle target rectangle's 'repeat events' property\n"
  "\ts - print current stacking information\n"
  "\tl - change background rectangle's layer\n"
  "\th - print help\n";
static const char *
{
   if (!s) s = "(null)";
   return s;
}
static void
{
   printf("Mouse down on rectangle %s!\n", _name_get(o));
}
static void
_canvas_resize_cb(Ecore_Evas *ee)
{
   int w, h;
   evas_object_resize(d.bg, w, h);
}
static void
            void        *einfo)
{
   const char *name = _name_get(d.rects[d.cur_rect]);
   if (strcmp(ev->
key, 
"h") == 0)  
      {
        printf("%s\n", commands);
        return;
     }
   if (strcmp(ev->
key, 
"s") == 0)  
      {
        printf("Order of stacking, from top to bottom, is: ");
        printf("%s", _name_get(rect));
        rect = evas_object_below_get(rect);
        while (rect)
          {
             printf(", %s", _name_get(rect));
             rect = evas_object_below_get(rect);
          }
        printf(".\n");
        printf("Current target rectangle is %s\n",
               _name_get(d.rects[d.cur_rect]));
        printf("Background rectangle's layer is %d\n",
               evas_object_layer_get(d.bg));
        return;
     }
   if (strcmp(ev->
key, 
"l") == 0)  
      {
        d.cur_layer = (d.cur_layer + 1) % 3;
        evas_object_layer_set(d.bg, d.layers[d.cur_layer]);
        printf("Changing background rectangle's layer to %d\n",
               d.layers[d.cur_layer]);
        return;
     }
   if (strcmp(ev->
key, 
"c") == 0)  
      {
        d.cur_rect = (d.cur_rect + 1) % 3;
        printf("Changing target rectangle to the %s one\n",
               _name_get(d.rects[d.cur_rect]));
        return;
     }
   if (strcmp(ev->
key, 
"t") == 0)  
      {
        evas_object_raise(d.rects[d.cur_rect]);
        printf("%s rectangle was re-stacked to the top if its layer\n",
               name);
        neighbour = evas_object_below_get(d.rects[d.cur_rect]);
        printf("Below of %s rect is %s\n", name,
               neighbour ? _name_get(neighbour) : "no object");
        return;
     }
   if (strcmp(ev->
key, 
"m") == 0)  
      {
        evas_object_lower(d.rects[d.cur_rect]);
        printf("%s rectangle was re-stacked to the bottom if its layer\n",
               name);
        neighbour = evas_object_below_get(d.rects[d.cur_rect]);
        printf("Below of %s rect is %s\n", name,
               neighbour ? _name_get(neighbour) : "no object");
        return;
     }
   if (strcmp(ev->
key, 
"p") == 0)  
      {
        Eina_Bool pass = evas_object_pass_events_get(d.rects[d.cur_rect]);
         evas_object_pass_events_set(d.rects[d.cur_rect], !pass);
        printf("%s rectangle is now set to%s pass (ignore) events\n",
               name, pass ? " NOT" : "");
        return;
     }
   if (strcmp(ev->
key, 
"r") == 0)  
      {
        Eina_Bool repeat = evas_object_repeat_events_get(d.rects[d.cur_rect]);
         evas_object_repeat_events_set(d.rects[d.cur_rect], !repeat);
        printf("%s rectangle is now set to%s repeat events\n",
               name, repeat ? " NOT" : "");
        return;
     }
   if (strcmp(ev->
key, 
"a") == 0)  
      {
        Evas_Object *neighbour = evas_object_above_get(d.rects[d.cur_rect]);
         if (!neighbour || (evas_object_layer_get(d.rects[d.cur_rect]) !=
                           evas_object_layer_get(neighbour)))
          return;
        evas_object_stack_above(d.rects[d.cur_rect], neighbour);
        printf("%s rectangle was re-stacked one level above\n", name);
        neighbour = evas_object_above_get(d.rects[d.cur_rect]);
        printf("Above of %s rect is %s\n", name,
               neighbour ? _name_get(neighbour) : "no object");
        neighbour = evas_object_below_get(d.rects[d.cur_rect]);
        printf("Below of %s rect is %s\n", name,
               neighbour ? _name_get(neighbour) : "no object");
        return;
     }
   if (strcmp(ev->
key, 
"b") == 0)  
      {
        Evas_Object *neighbour = evas_object_below_get(d.rects[d.cur_rect]);
         if (!neighbour || (evas_object_layer_get(d.rects[d.cur_rect]) !=
                           evas_object_layer_get(neighbour)))
          return;
        evas_object_stack_below(d.rects[d.cur_rect], neighbour);
        printf("%s rectangle was re-stacked one level below\n", name);
        neighbour = evas_object_above_get(d.rects[d.cur_rect]);
        printf("Above of %s rect is %s\n", name,
               neighbour ? _name_get(neighbour) : "no object");
        neighbour = evas_object_below_get(d.rects[d.cur_rect]);
        printf("Below of %s rect is %s\n", name,
               neighbour ? _name_get(neighbour) : "no object");
        return;
     }
}
static void
{
}
int
main(void)
{
     return EXIT_FAILURE;
   
   if (!d.ee)
   
   evas_object_move(d.bg, 0, 0);
   evas_object_resize(d.bg, WIDTH, HEIGHT);
   d.layers[0] = evas_object_layer_get(d.bg);
   d.layers[1] = d.layers[0] - 1;
   d.layers[2] = d.layers[0] + 1;
   d.cur_layer = 1;
   evas_object_layer_set(d.bg, d.layers[d.cur_layer]);  
   evas_object_resize(d.rects[2], WIDTH / 2.2, WIDTH / 2.2);
   evas_object_move(d.rects[2], WIDTH / 6, WIDTH / 4.5);
   evas_object_resize(d.rects[1], WIDTH / 2.2, WIDTH / 2.2);
   evas_object_move(d.rects[1], WIDTH / 2.5, WIDTH / 7);
   evas_object_resize(d.rects[0], WIDTH / 2.2, WIDTH / 2.2);
   evas_object_move(d.rects[0], WIDTH / 3, WIDTH / 2.5);
   printf("%s\n", commands);
   return 0;
   fprintf(stderr, "you got to have at least one evas engine built and linked"
                   " up to ecore-evas for this example to run properly.\n");
   return -1;
}