#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "ephysics_test.h"
_grow_cb(void *data)
{
   Test_Data *test_data = data;
   int size, i = -1;
     {
        size += i * 8;
        i++;
        if ((size < 20) || (size > 120))
          continue;
        evas_object_resize(obj, size, size);
     }
}
static void
_add_sphere(Test_Data *test_data, const char *group, int size, int x, int y)
{
                      group);
   evas_object_move(sphere, x, y);
   evas_object_resize(sphere, size, size);
}
static void
_world_populate(Test_Data *test_data)
{
   _add_sphere(test_data, "big-red-ball", 60, 100, 100);
   _add_sphere(test_data, "big-blue-ball", 60, 150, 150);
   _add_sphere(test_data, "big-green-ball", 60, 200, 200);
}
static void
_win_del(
void *data, 
Evas *e __UNUSED__, 
Evas_Object *obj __UNUSED__, 
void *event_info __UNUSED__)
{
   Test_Data *test_data = data;
   if (timer)
   test_data_del(test_data);
}
static void
_restart(
void *data, 
Evas_Object *obj __UNUSED__, 
const char *emission __UNUSED__, 
const char *source __UNUSED__)
{
   Test_Data *test_data = data;
   if (timer)
   test_clean(test_data);
   _world_populate(test_data);
}
void
test_growing_balls(
void *data __UNUSED__, 
Evas_Object *obj __UNUSED__, 
void *event_info __UNUSED__)
{
   Test_Data *test_data;
     return;
   test_data = test_data_new();
   test_win_add(test_data, 
"Growing Balls", 
EINA_FALSE);
                                  _win_del, test_data);
                                  _restart, test_data);
                                      WIDTH - 100, FLOOR_Y - 40, DEPTH);
   test_data->world = world;
   _world_populate(test_data);
}