| ABORT enum value | SoGLRenderAction | |
| AbortCode enum name | SoGLRenderAction | |
| abortNow(void) | SoGLRenderAction | |
| ADD enum value | SoGLRenderAction | |
| addDelayedPath(SoPath *path) | SoGLRenderAction | |
| addMethod(const SoType type, SoActionMethod method) | SoGLRenderAction | static |
| addPreRenderCallback(SoGLPreRenderCB *func, void *userdata) | SoGLRenderAction | |
| AppliedCode enum name | SoAction | |
| apply(SoNode *root) | SoAction | virtual |
| apply(SoPath *path) | SoAction | virtual |
| apply(const SoPathList &pathlist, SbBool obeysrules=FALSE) | SoAction | virtual |
| apply(SoAction *beingApplied) | SoAction | |
| BBOX_CENTER enum value | SoGLRenderAction | |
| BBOX_CLOSEST_CORNER enum value (defined in SoGLRenderAction) | SoGLRenderAction | |
| BBOX_FARTHEST_CORNER enum value | SoGLRenderAction | |
| beginTraversal(SoNode *node) | SoGLRenderAction | protectedvirtual |
| BELOW_PATH enum value (defined in SoAction) | SoAction | |
| BLEND enum value | SoGLRenderAction | |
| CONTINUE enum value | SoGLRenderAction | |
| CUSTOM_CALLBACK enum value | SoGLRenderAction | |
| DELAY enum value | SoGLRenderAction | |
| DELAYED_ADD enum value | SoGLRenderAction | |
| DELAYED_BLEND enum value | SoGLRenderAction | |
| enableElement(const SoType type, const int stackindex) | SoGLRenderAction | static |
| endTraversal(SoNode *node) | SoGLRenderAction | protectedvirtual |
| getAbortCallback(SoGLRenderAbortCB *&func_out, void *&userdata_out) const | SoGLRenderAction | |
| getCacheContext(void) const | SoGLRenderAction | |
| getClassActionMethods(void) (defined in SoGLRenderAction) | SoGLRenderAction | protectedstatic |
| getClassEnabledElements(void) (defined in SoGLRenderAction) | SoGLRenderAction | protectedstatic |
| getClassTypeId(void) (defined in SoGLRenderAction) | SoGLRenderAction | static |
| getCurPass(void) const | SoGLRenderAction | |
| getCurPath(void) | SoAction | |
| getCurPathCode(void) const | SoAction | inline |
| getCurPathTail(void) | SoAction | virtual |
| getDelayedObjDepthWrite(void) const | SoGLRenderAction | |
| getEnabledElements(void) const | SoGLRenderAction | protectedvirtual |
| getNodeAppliedTo(void) const | SoAction | |
| getNumPasses(void) const | SoGLRenderAction | |
| getOriginalPathListAppliedTo(void) const | SoAction | |
| getPathAppliedTo(void) const | SoAction | |
| getPathCode(int &numindices, const int *&indices) | SoAction | |
| getPathListAppliedTo(void) const | SoAction | |
| getRenderingIsRemote(void) const | SoGLRenderAction | |
| getSortedLayersNumPasses(void) const | SoGLRenderAction | |
| getState(void) const | SoAction | |
| getTransparencyType(void) const | SoGLRenderAction | |
| getTransparentDelayedObjectRenderType(void) const | SoGLRenderAction | |
| getTypeId(void) const | SoGLRenderAction | virtual |
| getUpdateArea(SbVec2f &origin, SbVec2f &size) const | SoGLRenderAction | |
| getViewportRegion(void) const | SoGLRenderAction | |
| getWhatAppliedTo(void) const | SoAction | |
| handleTransparency(SbBool istransparent=FALSE) | SoGLRenderAction | |
| hasTerminated(void) const | SoAction | |
| IN_PATH enum value (defined in SoAction) | SoAction | |
| initClass(void) (defined in SoGLRenderAction) | SoGLRenderAction | static |
| initClasses(void) | SoAction | static |
| invalidateState(void) | SoGLRenderAction | virtual |
| isLastPathListAppliedTo(void) const | SoAction | |
| isOfType(SoType type) const | SoAction | virtual |
| isPassUpdate(void) const | SoGLRenderAction | |
| isRenderingDelayedPaths(void) const | SoGLRenderAction | |
| isRenderingTranspBackfaces(void) const | SoGLRenderAction | |
| isRenderingTranspPaths(void) const | SoGLRenderAction | |
| isSmoothing(void) const | SoGLRenderAction | |
| NO_PATH enum value (defined in SoAction) | SoAction | |
| NODE enum value (defined in SoAction) | SoAction | |
| NONE enum value | SoGLRenderAction | |
| NONSOLID_SEPARATE_BACKFACE_PASS enum value | SoGLRenderAction | |
| nullAction(SoAction *action, SoNode *node) | SoAction | static |
| OFF_PATH enum value (defined in SoAction) | SoAction | |
| ONE_PASS enum value | SoGLRenderAction | |
| PATH enum value (defined in SoAction) | SoAction | |
| PATH_LIST enum value (defined in SoAction) | SoAction | |
| PathCode enum name | SoAction | |
| popCurPath(const PathCode prevpathcode) | SoAction | |
| popCurPath(void) | SoAction | |
| popPushCurPath(const int childindex, SoNode *node=NULL) | SoAction | |
| PRUNE enum value | SoGLRenderAction | |
| pushCurPath(const int childindex, SoNode *node=NULL) | SoAction | |
| pushCurPath(void) | SoAction | |
| removePreRenderCallback(SoGLPreRenderCB *func, void *userdata) | SoGLRenderAction | |
| SCREEN_DOOR enum value | SoGLRenderAction | |
| setAbortCallback(SoGLRenderAbortCB *const func, void *const userdata) | SoGLRenderAction | |
| setCacheContext(const uint32_t context) | SoGLRenderAction | |
| setCurPass(const int passnum, const int numpasses) | SoGLRenderAction | |
| setDelayedObjDepthWrite(SbBool write) | SoGLRenderAction | |
| setNumPasses(const int num) | SoGLRenderAction | |
| setPassCallback(SoGLRenderPassCB *const func, void *const userdata) | SoGLRenderAction | |
| setPassUpdate(const SbBool flag) | SoGLRenderAction | |
| setRenderingIsRemote(SbBool isremote) | SoGLRenderAction | |
| setSmoothing(const SbBool smooth) | SoGLRenderAction | |
| setSortedLayersNumPasses(int num) | SoGLRenderAction | |
| setSortedObjectOrderStrategy(const SortedObjectOrderStrategy strategy, SoGLSortedObjectOrderCB *cb=NULL, void *closure=NULL) | SoGLRenderAction | |
| setTerminated(const SbBool flag) | SoAction | protected |
| setTransparencyType(const TransparencyType type) | SoGLRenderAction | |
| setTransparentDelayedObjectRenderType(TransparentDelayedObjectRenderType type) | SoGLRenderAction | |
| setUpdateArea(const SbVec2f &origin, const SbVec2f &size) | SoGLRenderAction | |
| setViewportRegion(const SbViewportRegion &newregion) | SoGLRenderAction | |
| shouldCompactPathList(void) const | SoAction | protectedvirtual |
| SoAction(void) | SoAction | protected |
| SoGLRenderAbortCB typedef | SoGLRenderAction | |
| SoGLRenderAction(const SbViewportRegion &viewportregion) | SoGLRenderAction | |
| SORTED_LAYERS_BLEND enum value | SoGLRenderAction | |
| SORTED_OBJECT_ADD enum value | SoGLRenderAction | |
| SORTED_OBJECT_BLEND enum value | SoGLRenderAction | |
| SORTED_OBJECT_SORTED_TRIANGLE_ADD enum value | SoGLRenderAction | |
| SORTED_OBJECT_SORTED_TRIANGLE_BLEND enum value | SoGLRenderAction | |
| SortedObjectOrderStrategy enum name | SoGLRenderAction | |
| state | SoAction | protected |
| switchToNodeTraversal(SoNode *node) | SoAction | |
| switchToPathTraversal(SoPath *path) | SoAction | |
| TransparencyType enum name | SoGLRenderAction | |
| TransparentDelayedObjectRenderType enum name | SoGLRenderAction | |
| traversalMethods | SoAction | protected |
| traverse(SoNode *const node) | SoAction | |
| usePathCode(int &numindices, const int *&indices) | SoAction | |
| ~SoAction(void) | SoAction | virtual |
| ~SoGLRenderAction(void) | SoGLRenderAction | virtual |