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Enumerations | |
| enum | sfMouseButton { sfMouseLeft, sfMouseRight, sfMouseMiddle, sfMouseXButton1, sfMouseXButton2, sfMouseButtonCount } |
| Mouse buttons. More... | |
| enum | sfMouseWheel { sfMouseVerticalWheel, sfMouseHorizontalWheel } |
| Mouse wheels. More... | |
Functions | |
| CSFML_WINDOW_API sfBool | sfMouse_isButtonPressed (sfMouseButton button) |
| Check if a mouse button is pressed. More... | |
| CSFML_WINDOW_API sfVector2i | sfMouse_getPosition (const sfWindow *relativeTo) |
| Get the current position of the mouse. More... | |
| CSFML_WINDOW_API void | sfMouse_setPosition (sfVector2i position, const sfWindow *relativeTo) |
| Set the current position of the mouse. More... | |
| enum sfMouseButton |
Mouse buttons.
| enum sfMouseWheel |
| CSFML_WINDOW_API sfVector2i sfMouse_getPosition | ( | const sfWindow * | relativeTo | ) |
Get the current position of the mouse.
This function returns the current position of the mouse cursor relative to the given window, or desktop if NULL is passed.
| relativeTo | Reference window |
| CSFML_WINDOW_API sfBool sfMouse_isButtonPressed | ( | sfMouseButton | button | ) |
Check if a mouse button is pressed.
| button | Button to check |
| CSFML_WINDOW_API void sfMouse_setPosition | ( | sfVector2i | position, |
| const sfWindow * | relativeTo | ||
| ) |
Set the current position of the mouse.
This function sets the current position of the mouse cursor relative to the given window, or desktop if NULL is passed.
| position | New position of the mouse |
| relativeTo | Reference window |