|
OpenVDB
4.0.2
|
Divide volumes represented by level set grids into multiple, disjoint pieces by intersecting them with one or more "cutter" volumes, also represented by level sets. More...
#include <openvdb/Grid.h>#include <openvdb/math/Quat.h>#include <openvdb/util/NullInterrupter.h>#include "Composite.h"#include "GridTransformer.h"#include "LevelSetUtil.h"#include <limits>#include <list>#include <tbb/blocked_range.h>#include <tbb/parallel_reduce.h>Go to the source code of this file.
Classes | |
| class | LevelSetFracture< GridType, InterruptType > |
| Level set fracturing. More... | |
| struct | FindMinMaxVoxelValue< LeafNodeType > |
Namespaces | |
| openvdb | |
| openvdb::v4_0_2 | |
| openvdb::v4_0_2::tools | |
| openvdb::v4_0_2::tools::level_set_fracture_internal | |
Divide volumes represented by level set grids into multiple, disjoint pieces by intersecting them with one or more "cutter" volumes, also represented by level sets.
1.8.13