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OpenVDB
4.0.2
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Convert polygonal meshes that consist of quads and/or triangles into signed or unsigned distance field volumes. More...
#include <MeshToVolume.h>
Convert polygonal meshes that consist of quads and/or triangles into signed or unsigned distance field volumes.
Expected interface for the MeshDataAdapter class
| mesh | mesh data access class that conforms to the MeshDataAdapter interface |
| transform | world-to-index-space transform |
| exteriorBandWidth | exterior narrow band width in voxel units |
| interiorBandWidth | interior narrow band width in voxel units (set to std::numeric_limits<float>::max() to fill object interior with distance values) |
| flags | optional conversion flags defined in MeshToVolumeFlags |
| polygonIndexGrid | optional grid output that will contain the closest-polygon index for each voxel in the narrow band region |
1.8.13