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OpenVDB
4.0.2
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#include <AttributeArrayString.h>
Inherits StringAttributeHandle.
Public Types | |
| using | Ptr = std::shared_ptr< StringAttributeWriteHandle > |
Public Member Functions | |
| StringAttributeWriteHandle (AttributeArray &array, const MetaMap &metadata, const bool expand=true) | |
| void | expand (bool fill=true) |
| If this array is uniform, replace it with an array of length size(). More... | |
| void | collapse () |
| Set membership for the whole array and attempt to collapse. More... | |
| void | collapse (const Name &name) |
| Set membership for the whole array and attempt to collapse. More... | |
| bool | compact () |
| Compact the existing array to become uniform if all values are identical. More... | |
| void | fill (const Name &name) |
| Fill the existing array with the given value. More... | |
| void | set (Index n, const Name &name) |
| Set the value of the index to name. More... | |
| void | set (Index n, Index m, const Name &name) |
| void | resetCache () |
| Reset the value cache from the metadata. More... | |
| Index | size () const |
| bool | isUniform () const |
| Name | get (Index n, Index m=0) const |
| void | get (Name &name, Index n, Index m=0) const |
Static Public Member Functions | |
| static Ptr | create (AttributeArray &array, const MetaMap &metadata, const bool expand=true) |
| static Ptr | create (const AttributeArray &array, const MetaMap &metadata, const bool preserveCompression=true) |
Protected Attributes | |
| AttributeHandle< StringIndexType, StringCodec< false > > | mHandle |
| const MetaMap & | mMetadata |
| using Ptr = std::shared_ptr<StringAttributeWriteHandle> |
| StringAttributeWriteHandle | ( | AttributeArray & | array, |
| const MetaMap & | metadata, | ||
| const bool | expand = true |
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| ) |
| void collapse | ( | ) |
Set membership for the whole array and attempt to collapse.
| void collapse | ( | const Name & | name | ) |
Set membership for the whole array and attempt to collapse.
| name | Name of the String |
| bool compact | ( | ) |
Compact the existing array to become uniform if all values are identical.
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staticinherited |
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static |
| void expand | ( | bool | fill = true | ) |
If this array is uniform, replace it with an array of length size().
| fill | if true, assign the uniform value to each element of the array. |
| void fill | ( | const Name & | name | ) |
Fill the existing array with the given value.
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inlineinherited |
| void resetCache | ( | ) |
Reset the value cache from the metadata.
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inlineinherited |
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protectedinherited |
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protectedinherited |
1.8.13