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OpenVDB
4.0.2
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Classes | |
| struct | ComputeActiveVoxelCount |
| struct | ConnectNodeMaskSegments |
| struct | ExpandLeafNodeRegion |
| struct | ExpandNarrowbandMask |
| struct | FillLeafNodeVoxels |
| struct | FillMaskBoundary |
| struct | FindMinTileValue |
| struct | FindMinVoxelValue |
| struct | FlipRegionSign |
| struct | FloodFillSign |
| struct | GreaterCount |
| struct | GridOrTreeConstructor |
| struct | GridOrTreeConstructor< Grid< TreeType > > |
| struct | LabelBoundaryVoxels |
Negative active values are set 0, everything else is set to 1. More... | |
| struct | MaskedCopy |
| struct | MaskInteriorTiles |
| struct | MaskInteriorVoxels |
| struct | MaskIsovalueCrossingVoxels |
| struct | MaskSegmentGroup |
| struct | NodeMaskSegment |
| struct | PopulateTree |
| struct | SDFTilesToFogVolume |
| struct | SDFVoxelsToFogVolume |
| struct | SegmentNodeMask |
Functions | |
| template<class TreeType > | |
| TreeType::template ValueConverter< char >::Type::Ptr | computeEnclosedRegionMask (const TreeType &tree, typename TreeType::ValueType isovalue, const typename TreeType::template ValueConverter< bool >::Type *fillMask) |
Constructs a memory light char tree that represents the exterior region with +1 and the interior regions with -1. More... | |
| template<class TreeType > | |
| TreeType::template ValueConverter< bool >::Type::Ptr | computeInteriorMask (const TreeType &tree, typename TreeType::ValueType iso) |
| template<typename NodeType > | |
| void | nodeMaskSegmentation (const NodeType &node, std::vector< typename NodeMaskSegment< NodeType >::Ptr > &segments) |
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inline |
Constructs a memory light char tree that represents the exterior region with +1 and the interior regions with -1.
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inline |
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inline |
1.8.13