|
OpenVDB
4.0.2
|
#include <VolumeToMesh.h>
Public Types | |
| using | IndexVector = std::vector< Index > |
Public Member Functions | |
| template<typename LeafNodeType > | |
| void | constructOffsetList () |
| const IndexVector & | core () const |
| Return internal core voxel offsets. More... | |
| const IndexVector & | minX () const |
| Return front face voxel offsets. More... | |
| const IndexVector & | maxX () const |
| Return back face voxel offsets. More... | |
| const IndexVector & | minY () const |
| Return bottom face voxel offsets. More... | |
| const IndexVector & | maxY () const |
| Return top face voxel offsets. More... | |
| const IndexVector & | minZ () const |
| Return left face voxel offsets. More... | |
| const IndexVector & | maxZ () const |
| Return right face voxel offsets. More... | |
| const IndexVector & | internalNeighborsX () const |
| Return voxel offsets with internal neighbours in x + 1. More... | |
| const IndexVector & | internalNeighborsY () const |
| Return voxel offsets with internal neighbours in y + 1. More... | |
| const IndexVector & | internalNeighborsZ () const |
| Return voxel offsets with internal neighbours in z + 1. More... | |
| using IndexVector = std::vector<Index> |
|
inline |
|
inline |
Return internal core voxel offsets.
|
inline |
Return voxel offsets with internal neighbours in x + 1.
|
inline |
Return voxel offsets with internal neighbours in y + 1.
|
inline |
Return voxel offsets with internal neighbours in z + 1.
|
inline |
Return back face voxel offsets.
|
inline |
Return top face voxel offsets.
|
inline |
Return right face voxel offsets.
|
inline |
Return front face voxel offsets.
|
inline |
Return bottom face voxel offsets.
|
inline |
Return left face voxel offsets.
1.8.13