LegacyFrustum class used at DreamWorks for converting old vdb files.
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#include <LegacyFrustum.h>
LegacyFrustum class used at DreamWorks for converting old vdb files.
◆ LegacyFrustum()
◆ ~LegacyFrustum()
◆ getBBox()
◆ getCamXForm()
| const Mat4d& getCamXForm |
( |
| ) |
const |
|
inline |
◆ getDepth()
| double getDepth |
( |
| ) |
const |
|
inline |
◆ getFarPlaneWidth()
| double getFarPlaneWidth |
( |
| ) |
const |
|
inline |
◆ getNearPlaneDist()
| double getNearPlaneDist |
( |
| ) |
const |
|
inline |
◆ getNearPlaneWidth()
| double getNearPlaneWidth |
( |
| ) |
const |
|
inline |
◆ getTaper()
| double getTaper |
( |
| ) |
const |
|
inline |
◆ unitToWorld()
The documentation for this class was generated from the following file: