| capture(SoState *const state) const | SoElement | inlineprotected |
| captureThis(SoState *state) const | SoElement | protectedvirtual |
| copyMatchInfo(void) const | SoMultiTextureEnabledElement | virtual |
| createInstance(void) | SoMultiTextureEnabledElement | static |
| createStackIndex(const SoType id) | SoElement | protectedstatic |
| CUBEMAP enum value (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | |
| depth | SoElement | protected |
| disableAll(SoState *state) | SoMultiTextureEnabledElement | static |
| DISABLED enum value (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | |
| enableCubeMap(SoState *state, SoNode *node, const int unit) | SoMultiTextureEnabledElement | static |
| enableRectangle(SoState *state, SoNode *node, const int unit) | SoMultiTextureEnabledElement | static |
| get(SoState *state, const int unit) | SoMultiTextureEnabledElement | static |
| getActiveUnits(SoState *state, int &lastenabled) | SoMultiTextureEnabledElement | static |
| getClassStackIndex(void) (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | static |
| getClassTypeId(void) (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | static |
| getConstElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
| getDepth(void) const | SoElement | |
| getElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
| getEnabledUnits(SoState *state, int &lastenabled) | SoMultiTextureEnabledElement | static |
| getIdFromStackIndex(const int stackIndex) | SoElement | static |
| getMode(SoState *state, const int unit) | SoMultiTextureEnabledElement | static |
| getMode(const int unit) const (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | protected |
| getNextFree(void) const | SoElement | protected |
| getNextInStack(void) const | SoElement | protected |
| getNumStackIndices(void) | SoElement | static |
| getStackIndex(void) const | SoElement | |
| getTypeId(void) const | SoElement | |
| init(SoState *state) | SoMultiTextureEnabledElement | virtual |
| initClass(void) (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | static |
| initElements(void) | SoElement | static |
| isEnabled(const int unit) const | SoMultiTextureEnabledElement | protected |
| matches(const SoElement *elem) const | SoMultiTextureEnabledElement | virtual |
| Mode enum name (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | |
| pop(SoState *state, const SoElement *prevTopElement) | SoElement | virtual |
| print(FILE *file=stdout) const | SoElement | virtual |
| push(SoState *state) | SoMultiTextureEnabledElement | virtual |
| RECTANGLE enum value (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | |
| set(SoState *state, SoNode *node, const int unit, const SbBool enabled) | SoMultiTextureEnabledElement | static |
| setDepth(const int depth) | SoElement | |
| setElt(const int unit, const int mode) | SoMultiTextureEnabledElement | virtual |
| setStackIndex(const int index) | SoElement | protected |
| setTypeId(const SoType typeId) | SoElement | protected |
| SoElement(void) | SoElement | protected |
| SoMultiTextureEnabledElement(void) | SoMultiTextureEnabledElement | protected |
| stackIndex | SoElement | protected |
| stackToType | SoElement | protectedstatic |
| TEXTURE2D enum value (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | |
| TEXTURE3D enum value (defined in SoMultiTextureEnabledElement) | SoMultiTextureEnabledElement | |
| typeId | SoElement | protected |
| ~SoElement() | SoElement | virtual |
| ~SoMultiTextureEnabledElement() | SoMultiTextureEnabledElement | protectedvirtual |