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Bullet Collision Detection & Physics Library
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#include "btGeneric6DofSpring2Constraint.h"#include "BulletDynamics/Dynamics/btRigidBody.h"#include "LinearMath/btTransformUtil.h"#include <new>
Go to the source code of this file.
Macros | |
| #define | D6_LIMIT_ERROR_THRESHOLD_FOR_ROTATION 1.0e-3 |
| #define D6_LIMIT_ERROR_THRESHOLD_FOR_ROTATION 1.0e-3 |
1.8.13