|
Bullet Collision Detection & Physics Library
|
#include "btMatrix3x3.h"

Go to the source code of this file.
Classes | |
| class | btTransform |
| The btTransform class supports rigid transforms with only translation and rotation and no scaling/shear. More... | |
| struct | btTransformFloatData |
| for serialization More... | |
| struct | btTransformDoubleData |
Macros | |
| #define | btTransformData btTransformFloatData |
Functions | |
| bool | operator== (const btTransform &t1, const btTransform &t2) |
| Test if two transforms have all elements equal. More... | |
| #define btTransformData btTransformFloatData |
Definition at line 26 of file btTransform.h.
|
inline |
Test if two transforms have all elements equal.
Definition at line 245 of file btTransform.h.
1.8.13