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Bullet Collision Detection & Physics Library
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#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"#include "BulletCollision/BroadphaseCollision/btDispatcher.h"#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"#include "BulletCollision/CollisionShapes/btTriangleCallback.h"#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"#include "LinearMath/btHashMap.h"#include "BulletCollision/BroadphaseCollision/btQuantizedBvh.h"

Go to the source code of this file.
Classes | |
| struct | btTriIndex |
| class | btSoftBodyTriangleCallback |
| For each triangle in the concave mesh that overlaps with the AABB of a soft body (m_softBody), processTriangle is called. More... | |
| class | btSoftBodyConcaveCollisionAlgorithm |
| btSoftBodyConcaveCollisionAlgorithm supports collision between soft body shapes and (concave) trianges meshes. More... | |
| struct | btSoftBodyConcaveCollisionAlgorithm::CreateFunc |
| struct | btSoftBodyConcaveCollisionAlgorithm::SwappedCreateFunc |
1.8.13