public class SynthProgressBarUI extends BasicProgressBarUI implements SynthUI, PropertyChangeListener
JProgressBar.BasicProgressBarUI.ChangeHandlerboxRect, changeListener, progressBarDEFAULT, DISABLED, ENABLED, FOCUSED, MOUSE_OVER, PRESSED, SELECTED| Constructor and Description |
|---|
SynthProgressBarUI() |
| Modifier and Type | Method and Description |
|---|---|
static ComponentUI |
createUI(JComponent x)
Creates a new UI object for the given component.
|
int |
getBaseline(JComponent c,
int width,
int height)
Returns the baseline.
|
protected Rectangle |
getBox(Rectangle r)
Stores the position and size of
the bouncing box that would be painted for the current animation index
in
r and returns r. |
SynthContext |
getContext(JComponent c)
Returns the Context for the specified component.
|
Dimension |
getPreferredSize(JComponent c)
Returns the specified component's preferred size appropriate for
the look and feel.
|
protected void |
installDefaults() |
protected void |
installListeners() |
void |
paint(Graphics g,
JComponent c)
Paints the specified component according to the Look and Feel.
|
protected void |
paint(SynthContext context,
Graphics g)
Paints the specified component.
|
void |
paintBorder(SynthContext context,
Graphics g,
int x,
int y,
int w,
int h)
Paints the border.
|
protected void |
paintText(SynthContext context,
Graphics g,
String title)
Paints the component's text.
|
void |
propertyChange(PropertyChangeEvent e)
This method gets called when a bound property is changed.
|
protected void |
setAnimationIndex(int newValue)
Sets the index of the current animation frame
to the specified value and requests that the
progress bar be repainted.
|
protected void |
uninstallDefaults() |
protected void |
uninstallListeners()
Removes all listeners installed by this object.
|
void |
update(Graphics g,
JComponent c)
Notifies this UI delegate to repaint the specified component.
|
getAmountFull, getAnimationIndex, getBaselineResizeBehavior, getBoxLength, getCellLength, getCellSpacing, getFrameCount, getMaximumSize, getMinimumSize, getPreferredInnerHorizontal, getPreferredInnerVertical, getSelectionBackground, getSelectionForeground, getStringPlacement, incrementAnimationIndex, installUI, paintDeterminate, paintIndeterminate, paintString, setCellLength, setCellSpacing, startAnimationTimer, stopAnimationTimer, uninstallUIcontains, getAccessibleChild, getAccessibleChildrenCountpublic static ComponentUI createUI(JComponent x)
x - component to create UI object forprotected void installListeners()
installListeners in class BasicProgressBarUIprotected void uninstallListeners()
uninstallListeners in class BasicProgressBarUIprotected void installDefaults()
installDefaults in class BasicProgressBarUIprotected void uninstallDefaults()
uninstallDefaults in class BasicProgressBarUIpublic SynthContext getContext(JComponent c)
getContext in interface SynthUIc - Component requesting SynthContext.public int getBaseline(JComponent c, int width, int height)
getBaseline in class BasicProgressBarUIc - JComponent baseline is being requested forwidth - the width to get the baseline forheight - the height to get the baseline forJComponent.getBaseline(int, int)protected Rectangle getBox(Rectangle r)
r and returns r.
Subclasses that add to the painting performed
in this class's implementation of paintIndeterminate --
to draw an outline around the bouncing box, for example --
can use this method to get the location of the bouncing
box that was just painted.
By overriding this method,
you have complete control over the size and position
of the bouncing box,
without having to reimplement paintIndeterminate.getBox in class BasicProgressBarUIr - the Rectangle instance to be modified;
may be nullnull if no box should be drawn;
otherwise, returns the passed-in rectangle
(if non-null)
or a new rectangleBasicProgressBarUI.setAnimationIndex(int)protected void setAnimationIndex(int newValue)
repaint method
is invoked.setAnimationIndex in class BasicProgressBarUInewValue - the new animation index; no checking
is performed on its valueBasicProgressBarUI.incrementAnimationIndex()public void update(Graphics g, JComponent c)
paint(SynthContext,Graphics) method.
In general, this method does not need to be overridden by subclasses.
All Look and Feel rendering code should reside in the paint method.
update in class ComponentUIg - the Graphics object used for paintingc - the component being paintedpaint(SynthContext,Graphics)public void paint(Graphics g, JComponent c)
This method is not used by Synth Look and Feel.
Painting is handled by the paint(SynthContext,Graphics) method.
paint in class BasicProgressBarUIg - the Graphics object used for paintingc - the component being paintedpaint(SynthContext,Graphics)protected void paint(SynthContext context, Graphics g)
context - context for the component being paintedg - the Graphics object used for paintingupdate(Graphics,JComponent)protected void paintText(SynthContext context, Graphics g, String title)
context - context for the component being paintedg - Graphics object used for paintingtitle - the text to paintpublic void paintBorder(SynthContext context, Graphics g, int x, int y, int w, int h)
paintBorder in interface SynthUIcontext - a component contextg - Graphics to paint onx - the X coordinatey - the Y coordinatew - width of the borderh - height of the borderpublic void propertyChange(PropertyChangeEvent e)
propertyChange in interface PropertyChangeListenere - A PropertyChangeEvent object describing the event source
and the property that has changed.public Dimension getPreferredSize(JComponent c)
null is returned, the preferred
size will be calculated by the component's layout manager instead
(this is the preferred approach for any component with a specific
layout manager installed). The default implementation of this
method returns null.getPreferredSize in class BasicProgressBarUIc - the component whose preferred size is being queried;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsJComponent.getPreferredSize(),
LayoutManager.preferredLayoutSize(java.awt.Container) Submit a bug or feature
For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
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