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Bullet Collision Detection & Physics Library
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#include "btMLCPSolver.h"#include "LinearMath/btMatrixX.h"#include "LinearMath/btQuickprof.h"#include "btSolveProjectedGaussSeidel.h"
Go to the source code of this file.
Classes | |
| struct | btJointNode |
Variables | |
| bool | gUseMatrixMultiply = false |
| bool | interleaveContactAndFriction = false |
| bool gUseMatrixMultiply = false |
Definition at line 33 of file btMLCPSolver.cpp.
| bool interleaveContactAndFriction = false |
Definition at line 34 of file btMLCPSolver.cpp.
1.8.13