#ifndef EFL_UI_FLIP_EO_HH
#define EFL_UI_FLIP_EO_HH
#include <Eo.h>

extern "C" {
#include "efl_animator.eo.h"
#include "efl_canvas_group.eo.h"
#include "efl_canvas_object.eo.h"
#include "efl_container.eo.h"
#include "efl_gfx.eo.h"
#include "efl_gfx_map.eo.h"
#include "efl_gfx_size_hint.eo.h"
#include "efl_gfx_stack.eo.h"
#include "efl_input_device.eo.h"
#include "efl_input_focus.eo.h"
#include "efl_input_hold.eo.h"
#include "efl_input_interface.eo.h"
#include "efl_input_key.eo.h"
#include "efl_input_pointer.eo.h"
#include "efl_interface.eo.h"
#include "efl_loop.eo.h"
#include "efl_loop_user.eo.h"
#include "efl_object.eo.h"
#include "efl_pack.eo.h"
#include "efl_pack_linear.eo.h"
#include "efl_part.eo.h"
#include "efl_ui_base.eo.h"
#include "efl_ui_flip.eo.h"
#include "efl_ui_focus_manager.eo.h"
#include "efl_ui_focus_object.eo.h"
#include "efl_ui_focus_user.eo.h"
#include "elm_interface_atspi_accessible.eo.h"
#include "elm_interface_atspi_component.eo.h"
#include "elm_widget.eo.h"
#include "elm_widget_item.eo.h"
}
#include <Eina.hh>
#include <Eo.hh>
#include "efl_animator.eo.hh"
#include "efl_canvas_group.eo.hh"
#include "efl_canvas_object.eo.hh"
#include "efl_container.eo.hh"
#include "efl_gfx.eo.hh"
#include "efl_gfx_map.eo.hh"
#include "efl_gfx_size_hint.eo.hh"
#include "efl_gfx_stack.eo.hh"
#include "efl_input_device.eo.hh"
#include "efl_input_focus.eo.hh"
#include "efl_input_hold.eo.hh"
#include "efl_input_interface.eo.hh"
#include "efl_input_key.eo.hh"
#include "efl_input_pointer.eo.hh"
#include "efl_interface.eo.hh"
#include "efl_loop.eo.hh"
#include "efl_loop_user.eo.hh"
#include "efl_object.eo.hh"
#include "efl_pack.eo.hh"
#include "efl_pack_linear.eo.hh"
#include "efl_part.eo.hh"
#include "efl_ui_base.eo.hh"
#include "efl_ui_focus_manager.eo.hh"
#include "efl_ui_focus_object.eo.hh"
#include "efl_ui_focus_user.eo.hh"
#include "elm_interface_atspi_accessible.eo.hh"
#include "elm_interface_atspi_component.eo.hh"
#include "elm_widget.eo.hh"
#include "elm_widget_item.eo.hh"
namespace efl { namespace ui { 
struct Flip;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Flip> : ::std::true_type {}; } }
namespace efl { namespace ui { 
struct Flip;
} } 
namespace elm { 
struct Widget;
} 
namespace efl { namespace canvas { 
struct Group;
} } 
namespace efl { namespace canvas { 
struct Object;
} } 
namespace efl { 
struct Object;
} 
namespace efl { 
struct Gfx;
} 
namespace efl { namespace gfx { 
struct Stack;
} } 
namespace efl { 
struct Animator;
} 
namespace efl { namespace input { 
struct Interface;
} } 
namespace efl { namespace input { 
struct Device;
} } 
namespace efl { namespace input { 
struct Pointer;
} } 
namespace efl { namespace input { 
struct Key;
} } 
namespace efl { namespace input { 
struct Hold;
} } 
namespace efl { namespace input { 
struct Focus;
} } 
namespace efl { namespace gfx { namespace size { 
struct Hint;
} } } 
namespace efl { namespace gfx { 
struct Map;
} } 
namespace efl { 
struct Interface;
} 
namespace efl { 
struct Loop_User;
} 
namespace efl { 
struct Loop;
} 
namespace elm { namespace interface { 
struct Atspi_Accessible;
} } 
namespace elm { namespace interface { 
struct Atspi_Component;
} } 
namespace efl { namespace ui { namespace focus { 
struct User;
} } } 
namespace efl { namespace ui { namespace focus { 
struct Manager;
} } } 
namespace efl { namespace ui { namespace focus { 
struct Object;
} } } 
namespace efl { namespace ui { 
struct Base;
} } 
namespace elm { namespace widget { 
struct Item;
} } 
namespace efl { namespace pack { 
struct Linear;
} } 
namespace efl { 
struct Pack;
} 
namespace efl { 
struct Container;
} 
namespace efl { 
struct Part;
} 

namespace eo_cxx {
namespace efl { namespace ui { 
struct Flip {
   ::efl::eolian::return_traits<Efl_Ui_Flip_Interaction>::type interaction_get() const;
   ::efl::eolian::return_traits<void>::type interaction_set( ::efl::eolian::in_traits<Efl_Ui_Flip_Interaction>::type mode) const;
   ::efl::eolian::return_traits<bool>::type front_visible_get() const;
   ::efl::eolian::return_traits<void>::type interaction_direction_hitsize_set( ::efl::eolian::in_traits<Efl_Orient>::type dir,  ::efl::eolian::in_traits<double>::type hitsize) const;
   ::efl::eolian::return_traits<double>::type interaction_direction_hitsize_get( ::efl::eolian::in_traits<Efl_Orient>::type dir) const;
   ::efl::eolian::return_traits<void>::type interaction_direction_enabled_set( ::efl::eolian::in_traits<Efl_Orient>::type dir,  ::efl::eolian::in_traits<bool>::type enabled) const;
   ::efl::eolian::return_traits<bool>::type interaction_direction_enabled_get( ::efl::eolian::in_traits<Efl_Orient>::type dir) const;
   ::efl::eolian::return_traits<void>::type go( ::efl::eolian::in_traits<Efl_Ui_Flip_Mode>::type mode) const;
   ::efl::eolian::return_traits<void>::type go_to( ::efl::eolian::in_traits<bool>::type front,  ::efl::eolian::in_traits<Efl_Ui_Flip_Mode>::type mode) const;
   static Efl_Class const* _eo_class()
   {
      return EFL_UI_FLIP_CLASS;
   }
   Eo* _eo_ptr() const { return *(Eo**)this; }
   operator ::efl::ui::Flip() const;
   operator ::efl::ui::Flip&();
   operator ::efl::ui::Flip const&() const;
   /// @cond LOCAL
    ::efl::eolian::address_of_operator<Flip,  ::efl::Animator,  ::efl::Container,  ::efl::Gfx,  ::efl::Interface,  ::efl::Loop_User,  ::efl::Object,  ::efl::Pack,  ::efl::Part,  ::efl::canvas::Group,  ::efl::canvas::Object,  ::efl::gfx::Map,  ::efl::gfx::Stack,  ::efl::gfx::size::Hint,  ::efl::input::Interface,  ::efl::pack::Linear,  ::efl::ui::Base,  ::efl::ui::focus::Object,  ::efl::ui::focus::User,  ::elm::Widget,  ::elm::interface::Atspi_Accessible,  ::elm::interface::Atspi_Component> operator&() { return {this}; }
    ::efl::eolian::address_of_operator<Flip const ,  ::efl::Animator const ,  ::efl::Container const ,  ::efl::Gfx const ,  ::efl::Interface const ,  ::efl::Loop_User const ,  ::efl::Object const ,  ::efl::Pack const ,  ::efl::Part const ,  ::efl::canvas::Group const ,  ::efl::canvas::Object const ,  ::efl::gfx::Map const ,  ::efl::gfx::Stack const ,  ::efl::gfx::size::Hint const ,  ::efl::input::Interface const ,  ::efl::pack::Linear const ,  ::efl::ui::Base const ,  ::efl::ui::focus::Object const ,  ::efl::ui::focus::User const ,  ::elm::Widget const ,  ::elm::interface::Atspi_Accessible const ,  ::elm::interface::Atspi_Component const > operator&() const { return {this}; }
   /// @endcond
};
} } 
}
namespace efl { namespace ui { 
struct Flip : ::efl::eo::concrete
   , EO_CXX_INHERIT( ::efl::Animator)
   , EO_CXX_INHERIT( ::efl::Container)
   , EO_CXX_INHERIT( ::efl::Gfx)
   , EO_CXX_INHERIT( ::efl::Interface)
   , EO_CXX_INHERIT( ::efl::Loop_User)
   , EO_CXX_INHERIT( ::efl::Object)
   , EO_CXX_INHERIT( ::efl::Pack)
   , EO_CXX_INHERIT( ::efl::Part)
   , EO_CXX_INHERIT( ::efl ::canvas::Group)
   , EO_CXX_INHERIT( ::efl ::canvas::Object)
   , EO_CXX_INHERIT( ::efl ::gfx::Map)
   , EO_CXX_INHERIT( ::efl ::gfx::Stack)
   , EO_CXX_INHERIT( ::efl ::gfx ::size::Hint)
   , EO_CXX_INHERIT( ::efl ::input::Interface)
   , EO_CXX_INHERIT( ::efl ::pack::Linear)
   , EO_CXX_INHERIT( ::efl ::ui::Base)
   , EO_CXX_INHERIT( ::efl ::ui ::focus::Object)
   , EO_CXX_INHERIT( ::efl ::ui ::focus::User)
   , EO_CXX_INHERIT( ::elm::Widget)
   , EO_CXX_INHERIT( ::elm ::interface::Atspi_Accessible)
   , EO_CXX_INHERIT( ::elm ::interface::Atspi_Component)
{
   explicit Flip( ::Eo* eo)
      : ::efl::eo::concrete(eo) {}
   explicit Flip(std::nullptr_t)
      : ::efl::eo::concrete(nullptr) {}
   Flip(Flip const& other) = default;
   Flip(Flip&& other) = default;
   Flip& operator=(Flip const& other) = default;
   Flip& operator=(Flip&& other) = default;
   Flip()
   {
      ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class());
   }
   Flip( ::efl::eo::concrete parent)
   {
      ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, parent, _eo_class());
   }
   template <typename F> Flip(F f, typename ::std::enable_if< ::efl::eolian::is_callable<F>::value>::type* = 0)
   {
      ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class(), f);
   }
   ::efl::eolian::return_traits<Efl_Ui_Flip_Interaction>::type interaction_get() const;
   ::efl::eolian::return_traits<void>::type interaction_set( ::efl::eolian::in_traits<Efl_Ui_Flip_Interaction>::type mode) const;
   ::efl::eolian::return_traits<bool>::type front_visible_get() const;
   ::efl::eolian::return_traits<void>::type interaction_direction_hitsize_set( ::efl::eolian::in_traits<Efl_Orient>::type dir,  ::efl::eolian::in_traits<double>::type hitsize) const;
   ::efl::eolian::return_traits<double>::type interaction_direction_hitsize_get( ::efl::eolian::in_traits<Efl_Orient>::type dir) const;
   ::efl::eolian::return_traits<void>::type interaction_direction_enabled_set( ::efl::eolian::in_traits<Efl_Orient>::type dir,  ::efl::eolian::in_traits<bool>::type enabled) const;
   ::efl::eolian::return_traits<bool>::type interaction_direction_enabled_get( ::efl::eolian::in_traits<Efl_Orient>::type dir) const;
   ::efl::eolian::return_traits<void>::type go( ::efl::eolian::in_traits<Efl_Ui_Flip_Mode>::type mode) const;
   ::efl::eolian::return_traits<void>::type go_to( ::efl::eolian::in_traits<bool>::type front,  ::efl::eolian::in_traits<Efl_Ui_Flip_Mode>::type mode) const;
   static Efl_Class const* _eo_class()
   {
      return EFL_UI_FLIP_CLASS;
   }
   Eo* _eo_ptr() const { return *(Eo**)this; }
   static struct animate_begin_event
   {
      static Efl_Event_Description const* description()
      { return EFL_UI_FLIP_EVENT_ANIMATE_BEGIN; }
      typedef void parameter_type;
   } const animate_begin_event;
   static struct animate_done_event
   {
      static Efl_Event_Description const* description()
      { return EFL_UI_FLIP_EVENT_ANIMATE_DONE; }
      typedef void parameter_type;
   } const animate_done_event;
   /// @cond LOCAL
    ::efl::eolian::address_of_operator<Flip,  ::efl::Animator,  ::efl::Container,  ::efl::Gfx,  ::efl::Interface,  ::efl::Loop_User,  ::efl::Object,  ::efl::Pack,  ::efl::Part,  ::efl::canvas::Group,  ::efl::canvas::Object,  ::efl::gfx::Map,  ::efl::gfx::Stack,  ::efl::gfx::size::Hint,  ::efl::input::Interface,  ::efl::pack::Linear,  ::efl::ui::Base,  ::efl::ui::focus::Object,  ::efl::ui::focus::User,  ::elm::Widget,  ::elm::interface::Atspi_Accessible,  ::elm::interface::Atspi_Component> operator&() { return {this}; }
    ::efl::eolian::address_of_operator<Flip const ,  ::efl::Animator const ,  ::efl::Container const ,  ::efl::Gfx const ,  ::efl::Interface const ,  ::efl::Loop_User const ,  ::efl::Object const ,  ::efl::Pack const ,  ::efl::Part const ,  ::efl::canvas::Group const ,  ::efl::canvas::Object const ,  ::efl::gfx::Map const ,  ::efl::gfx::Stack const ,  ::efl::gfx::size::Hint const ,  ::efl::input::Interface const ,  ::efl::pack::Linear const ,  ::efl::ui::Base const ,  ::efl::ui::focus::Object const ,  ::efl::ui::focus::User const ,  ::elm::Widget const ,  ::elm::interface::Atspi_Accessible const ,  ::elm::interface::Atspi_Component const > operator&() const { return {this}; }
   /// @endcond
};
static_assert(sizeof(Flip) == sizeof(Eo*), "");
static_assert(std::is_standard_layout<Flip>::value, "");
} } 
#endif
