SoMaterialBundle.h Source File

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SoMaterialBundle.h
1 #ifndef COIN_SOMATERIALBUNDLE_H
2 #define COIN_SOMATERIALBUNDLE_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/bundles/SoBundle.h>
28 #include <Inventor/SbBasic.h>
29 #include <Inventor/system/inttypes.h>
30
31 class SoGLLazyElement;
32
33 class COIN_DLL_API SoMaterialBundle : public SoBundle {
34 typedef SoBundle inherited;
35 public:
36 SoMaterialBundle(SoAction *action);
37 ~SoMaterialBundle();
38
39 void setUpMultiple(void);
40 void sendFirst(void);
41 void forceSend(const int index);
42 SbBool isColorOnly(void) const;
43
44 void send(const int index, const SbBool betweenbeginend);
45
46 private:
47
48 void reallySend(const int index);
49 void setupElements(const SbBool isbetweenbeginend);
50
51 SbBool firsttime;
52 SbBool coloronly;
53 int currindex;
54 const SoGLLazyElement * lazyelem;
55 };
56
57 #endif // !COIN_SOMATERIALBUNDLE_H
SoMaterialBundle
The SoMaterialBundle class simplifies material handling.Every shape node should create (on the stack)...
Definition: SoMaterialBundle.h:33
SoGLLazyElement
The SoGLLazyElement class is meant to optimize GL rendering.This is just a wrap-around implementation...
Definition: SoGLLazyElement.h:34
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoBundle
The SoBundle class is the superclass for all bundle classes.
Definition: SoBundle.h:33

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