SoMaterial.h Source File

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SoMaterial.h
1 #ifndef COIN_SOMATERIAL_H
2 #define COIN_SOMATERIAL_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFColor.h>
29 #include <Inventor/fields/SoMFFloat.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/tools/SbPimplPtr.h>
32
33 class SoMaterialP;
34
35 class COIN_DLL_API SoMaterial : public SoNode {
36 typedef SoNode inherited;
37
38 SO_NODE_HEADER(SoMaterial);
39
40 public:
41 static void initClass(void);
42 SoMaterial(void);
43
44 SoMFColor ambientColor;
45 SoMFColor diffuseColor;
46 SoMFColor specularColor;
47 SoMFColor emissiveColor;
48 SoMFFloat shininess;
49 SoMFFloat transparency;
50
51 virtual void doAction(SoAction * action);
52 virtual void GLRender(SoGLRenderAction * action);
53 virtual void callback(SoCallbackAction * action);
54
55 protected:
56 virtual ~SoMaterial();
57
58 virtual void notify(SoNotList * list);
59
60 private:
61 int getMaterialType(void);
62
63 SbPimplPtr<SoMaterialP> pimpl;
64
65 SoMaterial(const SoMaterial &rhs); // N/A
66 SoMaterial & operator = (const SoMaterial & rhs); // N/A
67
68 }; // SoMaterial
69
70 #endif // !COIN_SOMATERIAL_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoMFFloat
The SoMFFloat class is a container for floating point values.This field is used where nodes...
Definition: SoMFFloat.h:30
SoMFColor
The SoMFColor class is a container for SbColor values.This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. "Red Green Blue" triplets).
Definition: SoMFColor.h:31
SoMaterial::emissiveColor
SoMFColor emissiveColor
Definition: SoMaterial.h:47
SoNode::notify
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoMaterial::transparency
SoMFFloat transparency
Definition: SoMaterial.h:49
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoMaterial
The SoMaterial class is a node type for setting up material values for scene geometry.After traversing an SoMaterial node, subsequent shape nodes with geometry in the scene graph will use values from the material "pool" of the traversal state set up from nodes of this type.
Definition: SoMaterial.h:35
SoMaterial::ambientColor
SoMFColor ambientColor
Definition: SoMaterial.h:44
SoMaterial::diffuseColor
SoMFColor diffuseColor
Definition: SoMaterial.h:45
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoMaterial::shininess
SoMFFloat shininess
Definition: SoMaterial.h:48
SoMaterial::specularColor
SoMFColor specularColor
Definition: SoMaterial.h:46
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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