SoTexture3Transform.h Source File

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SoTexture3Transform.h
1 #ifndef COIN_SOTEXTURE3TRANSFORM_H
2 #define COIN_SOTEXTURE3TRANSFORM_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFVec3f.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFRotation.h>
31
32 class SbMatrix;
33
34
35 class COIN_DLL_API SoTexture3Transform : public SoNode {
36 typedef SoNode inherited;
37
38 SO_NODE_HEADER(SoTexture3Transform);
39
40 public:
41 static void initClass(void);
42 SoTexture3Transform(void);
43
44 SoSFVec3f translation;
45 SoSFRotation rotation;
46 SoSFVec3f scaleFactor;
47 SoSFRotation scaleOrientation;
48 SoSFVec3f center;
49
50 virtual void doAction(SoAction * action);
51 virtual void callback(SoCallbackAction * action);
52 virtual void GLRender(SoGLRenderAction * action);
53 virtual void getMatrix(SoGetMatrixAction * action);
54 virtual void pick(SoPickAction * action);
55
56 protected:
57 virtual ~SoTexture3Transform();
58 };
59
60 #endif // !COIN_SOTEXTURE3TRANSFORM_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoSFRotation
The SoSFRotation class is a container for an SbRotation.This field is used where nodes, engines or other field containers needs to store a single rotation definition.
Definition: SoSFRotation.h:31
SoTexture3Transform::center
SoSFVec3f center
Definition: SoTexture3Transform.h:48
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoTexture3Transform::scaleOrientation
SoSFRotation scaleOrientation
Definition: SoTexture3Transform.h:47
SoTexture3Transform
The SoTexture3Transform class is used to define 3D texture transformations.Textures applied to shapes...
Definition: SoTexture3Transform.h:35
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SoTexture3Transform::rotation
SoSFRotation rotation
Definition: SoTexture3Transform.h:45
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
SoTexture3Transform::scaleFactor
SoSFVec3f scaleFactor
Definition: SoTexture3Transform.h:46
SoTexture3Transform::translation
SoSFVec3f translation
Definition: SoTexture3Transform.h:44
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoSFVec3f
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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