SoVRMLBackground.h Source File

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SoVRMLBackground.h
1 /**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) by Kongsberg Oil & Gas Technologies.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Kongsberg Oil & Gas Technologies
15 * about acquiring a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22 \**************************************************************************/
23
24 #ifndef COIN_SOVRMLBACKGROUND_H
25 #define COIN_SOVRMLBACKGROUND_H
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoMFColor.h>
30 #include <Inventor/fields/SoMFFloat.h>
31 #include <Inventor/fields/SoMFString.h>
32 #include <Inventor/fields/SoSFBool.h>
33
34 class SoVRMLBackgroundP;
35
36 class COIN_DLL_API SoVRMLBackground : public SoNode
37 {
38 typedef SoNode inherited;
39 SO_NODE_HEADER(SoVRMLBackground);
40
41 public:
42 static void initClass(void);
43 SoVRMLBackground(void);
44
45 SoMFColor groundColor;
46 SoMFFloat groundAngle;
47 SoMFColor skyColor;
48 SoMFFloat skyAngle;
49 SoMFString backUrl;
50 SoMFString bottomUrl;
51 SoMFString frontUrl;
52 SoMFString leftUrl;
53 SoMFString rightUrl;
54 SoMFString topUrl;
55
56 virtual void GLRender( SoGLRenderAction * action );
57
58 protected:
59 virtual ~SoVRMLBackground();
60
61 SoSFBool set_bind; // eventIn
62 SoSFBool isBound; // eventOut
63
64 private:
65 SoVRMLBackgroundP * pimpl;
66
67 };
68
69 #endif // ! COIN_SOVRMLBACKGROUND_H
SoMFFloat
The SoMFFloat class is a container for floating point values.This field is used where nodes...
Definition: SoMFFloat.h:30
SoMFColor
The SoMFColor class is a container for SbColor values.This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. "Red Green Blue" triplets).
Definition: SoMFColor.h:31
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoVRMLBackground
The SoVRMLBackground class is used for specifying a viewer panorama.The detailed class documentation ...
Definition: SoVRMLBackground.h:36
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFBool
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoMFString
The SoMFString class is a container for SbString values.This field is used where nodes, engines or other field containers needs to store arrays of strings.
Definition: SoMFString.h:31
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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