SoText3.h Source File

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SoText3.h
1 #ifndef COIN_SOTEXT3_H
2 #define COIN_SOTEXT3_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoShape.h>
29 #include <Inventor/fields/SoMFString.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 #include <Inventor/fields/SoSFBitMask.h>
33 #include <Inventor/lists/SbList.h>
34
35 class SoSensor;
36 class SoFieldSensor;
37 class SoGlyph;
38
39 class COIN_DLL_API SoText3 : public SoShape {
40 typedef SoShape inherited;
41
42 SO_NODE_HEADER(SoText3);
43
44 public:
45 static void initClass(void);
46 SoText3(void);
47
48 enum Part {
49 FRONT = 1,
50 SIDES = 2,
51 BACK = 4,
52 ALL = FRONT|BACK|SIDES
53 };
54
55 enum Justification {
56 LEFT = 1,
57 RIGHT,
58 CENTER
59 };
60
61 SoMFString string;
62 SoSFFloat spacing;
63 SoSFEnum justification;
64 SoSFBitMask parts;
65
66 SbBox3f getCharacterBounds(SoState * state, int stringindex, int charindex);
67
68 virtual void GLRender(SoGLRenderAction * action);
69 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
70
71 protected:
72 virtual ~SoText3();
73
74 virtual void generatePrimitives(SoAction *);
75 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
76 virtual SoDetail * createTriangleDetail(SoRayPickAction * action,
77 const SoPrimitiveVertex * v1,
78 const SoPrimitiveVertex * v2,
79 const SoPrimitiveVertex * v3,
80 SoPickedPoint * pp);
81
82 virtual void notify(SoNotList *list);
83
84 private:
85 class SoText3P * pimpl;
86 friend class SoText3P;
87 void render(SoState * state, unsigned int part);
88 void generate(SoAction * action, unsigned int part);
89 };
90
91 #endif // !COIN_SOTEXT3_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoText3
The SoText3 class renders extruded 3D text.Render text as 3D geometry.
Definition: SoText3.h:39
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
SoText3::parts
SoSFBitMask parts
Definition: SoText3.h:64
SoPrimitiveVertex
The SoPrimitiveVertex class represents a single vertex of a generated primitive.Instances of SoPrimit...
Definition: SoPrimitiveVertex.h:34
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
SoText3::spacing
SoSFFloat spacing
Definition: SoText3.h:62
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
SoSFEnum
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoState
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoText3::string
SoMFString string
Definition: SoText3.h:61
SoShape::createTriangleDetail
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoShape.cpp:899
SoSensor
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
SoText3::Part
Part
Definition: SoText3.h:48
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoMFString
The SoMFString class is a container for SbString values.This field is used where nodes, engines or other field containers needs to store arrays of strings.
Definition: SoMFString.h:31
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SoFieldSensor
The SoFieldSensor class detects changes to a field.Attach a field to a sensor of this type to put it ...
Definition: SoFieldSensor.h:29
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
SoText3::RIGHT
Definition: SoText3.h:57
SoPickedPoint
The SoPickedPoint class is used for specifying picked points.It holds miscellaneous information about...
Definition: SoPickedPoint.h:39
SoText3::justification
SoSFEnum justification
Definition: SoText3.h:63
SoGlyph
The SoGlyph class is used to generate and reuse font glyph bitmaps and outlines.
Definition: SoGlyph.h:35
SoShape::notify
virtual void notify(SoNotList *nl)
Definition: SoShape.cpp:1416
SoSFFloat
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoShape
The SoShape class is the superclass for geometry shapes.The node types which have actual geometry to ...
Definition: SoShape.h:43
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoText3::Justification
Justification
Definition: SoText3.h:55
SoSFBitMask
The SoSFBitMask class is a container for a set of bit flags.This field is used where nodes...
Definition: SoSFBitMask.h:29
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41
SoDetail
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:30

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