SoTextureCombine.h Source File

| http://www.sim.no/ http://www.coin3d.org/

- Main Page
- Related Pages
- Modules
- Classes
- Files

- File List
- File Members

SoTextureCombine.h
1 #ifndef COIN_SOTEXTURECOMBINE_H
2 #define COIN_SOTEXTURECOMBINE_H
3
4 /**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25 \**************************************************************************/
26
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFString.h>
29 #include <Inventor/fields/SoMFEnum.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFVec4f.h>
32 #include <Inventor/elements/SoTextureCombineElement.h>
33
34 class COIN_DLL_API SoTextureCombine : public SoNode {
35 typedef SoNode inherited;
36
37 SO_NODE_HEADER(SoTextureCombine);
38
39 public:
40 static void initClass(void);
41 SoTextureCombine(void);
42
43 enum Source {
44 PRIMARY_COLOR = SoTextureCombineElement::PRIMARY_COLOR,
45 TEXTURE = SoTextureCombineElement::TEXTURE,
46 CONSTANT = SoTextureCombineElement::CONSTANT,
47 PREVIOUS = SoTextureCombineElement::PREVIOUS
48 };
49 enum Operand {
50 SRC_COLOR = SoTextureCombineElement::SRC_COLOR,
51 ONE_MINUS_SRC_COLOR = SoTextureCombineElement::ONE_MINUS_SRC_COLOR,
52 SRC_ALPHA = SoTextureCombineElement::SRC_ALPHA,
53 ONE_MINUS_SRC_ALPHA = SoTextureCombineElement::ONE_MINUS_SRC_ALPHA
54 };
55 enum Operation {
56 REPLACE = SoTextureCombineElement::REPLACE,
57 MODULATE = SoTextureCombineElement::MODULATE,
58 ADD = SoTextureCombineElement::ADD,
59 ADD_SIGNED = SoTextureCombineElement::ADD_SIGNED,
60 SUBTRACT = SoTextureCombineElement::SUBTRACT,
61 INTERPOLATE = SoTextureCombineElement::INTERPOLATE,
62 DOT3_RGB = SoTextureCombineElement::DOT3_RGB,
63 DOT3_RGBA = SoTextureCombineElement::DOT3_RGBA
64 };
65
66 SoMFEnum rgbSource;
67 SoMFEnum alphaSource;
68
69 SoMFEnum rgbOperand;
70 SoMFEnum alphaOperand;
71
72 SoSFEnum rgbOperation;
73 SoSFEnum alphaOperation;
74
75 SoSFFloat rgbScale;
76 SoSFFloat alphaScale;
77
78 SoSFVec4f constantColor;
79
80 virtual void doAction(SoAction * action);
81 virtual void callback(SoCallbackAction * action);
82 virtual void GLRender(SoGLRenderAction * action);
83 virtual void pick(SoPickAction * action);
84
85 protected:
86 virtual ~SoTextureCombine();
87 };
88
89 #endif // !COIN_SOTEXTURECOMBINE_H
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
SoSFVec4f
The SoSFVec4f class is a container for an SbVec4f vector.This field is used where nodes...
Definition: SoSFVec4f.h:31
SoTextureCombine::Operation
Operation
Definition: SoTextureCombine.h:55
SoPickAction
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
SoNode
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFEnum
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
SoMFEnum
The SoMFEnum class is a container for a set of enumerated values.This field is used where nodes...
Definition: SoMFEnum.h:30
SoAction
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
SoNode::pick
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SoNode::doAction
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SoSFFloat
The SoSFFloat class is a container for a floating point value.This field is used where nodes...
Definition: SoSFFloat.h:30
SoTextureCombine::Operand
Operand
Definition: SoTextureCombine.h:49
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
SoTextureCombine::Source
Source
Definition: SoTextureCombine.h:43
SoTextureCombine
The SoTextureCombine class is a node for setting texture combine functions.This node is more or less ...
Definition: SoTextureCombine.h:34
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.