#include <SFML/Graphics/Export.h>Go to the source code of this file.
| Enumerations | |
| enum | sfPrimitiveType { sfPoints, sfLines, sfLineStrip, sfTriangles, sfTriangleStrip, sfTriangleFan, sfQuads, sfLinesStrip = sfLineStrip, sfTrianglesStrip = sfTriangleStrip, sfTrianglesFan = sfTriangleFan } | 
| Types of primitives that a sf::VertexArray can render.  More... | |
| enum sfPrimitiveType | 
Types of primitives that a sf::VertexArray can render.
Points and lines have no area, therefore their thickness will always be 1 pixel, regardless the current transform and view.
| Enumerator | |
|---|---|
| sfPoints | List of individual points. | 
| sfLines | List of individual lines. | 
| sfLineStrip | List of connected lines, a point uses the previous point to form a line. | 
| sfTriangles | List of individual triangles. | 
| sfTriangleStrip | List of connected triangles, a point uses the two previous points to form a triangle. | 
| sfTriangleFan | List of connected triangles, a point uses the common center and the previous point to form a triangle. | 
| sfQuads | List of individual quads. | 
| sfLinesStrip | 
 | 
| sfTrianglesStrip | 
 | 
| sfTrianglesFan | 
 | 
Definition at line 42 of file PrimitiveType.h.