#include <SFML/Audio/Export.h>#include <SFML/Audio/Types.h>#include <SFML/System/InputStream.h>#include <SFML/System/Time.h>#include <stddef.h>Go to the source code of this file.
| Functions | |
| CSFML_AUDIO_API sfSoundBuffer * | sfSoundBuffer_createFromFile (const char *filename) | 
| Create a new sound buffer and load it from a file.  More... | |
| CSFML_AUDIO_API sfSoundBuffer * | sfSoundBuffer_createFromMemory (const void *data, size_t sizeInBytes) | 
| Create a new sound buffer and load it from a file in memory.  More... | |
| CSFML_AUDIO_API sfSoundBuffer * | sfSoundBuffer_createFromStream (sfInputStream *stream) | 
| Create a new sound buffer and load it from a custom stream.  More... | |
| CSFML_AUDIO_API sfSoundBuffer * | sfSoundBuffer_createFromSamples (const sfInt16 *samples, sfUint64 sampleCount, unsigned int channelCount, unsigned int sampleRate) | 
| Create a new sound buffer and load it from an array of samples in memory.  More... | |
| CSFML_AUDIO_API sfSoundBuffer * | sfSoundBuffer_copy (const sfSoundBuffer *soundBuffer) | 
| Create a new sound buffer by copying an existing one.  More... | |
| CSFML_AUDIO_API void | sfSoundBuffer_destroy (sfSoundBuffer *soundBuffer) | 
| Destroy a sound buffer.  More... | |
| CSFML_AUDIO_API sfBool | sfSoundBuffer_saveToFile (const sfSoundBuffer *soundBuffer, const char *filename) | 
| Save a sound buffer to an audio file.  More... | |
| CSFML_AUDIO_API const sfInt16 * | sfSoundBuffer_getSamples (const sfSoundBuffer *soundBuffer) | 
| Get the array of audio samples stored in a sound buffer.  More... | |
| CSFML_AUDIO_API sfUint64 | sfSoundBuffer_getSampleCount (const sfSoundBuffer *soundBuffer) | 
| Get the number of samples stored in a sound buffer.  More... | |
| CSFML_AUDIO_API unsigned int | sfSoundBuffer_getSampleRate (const sfSoundBuffer *soundBuffer) | 
| Get the sample rate of a sound buffer.  More... | |
| CSFML_AUDIO_API unsigned int | sfSoundBuffer_getChannelCount (const sfSoundBuffer *soundBuffer) | 
| Get the number of channels used by a sound buffer.  More... | |
| CSFML_AUDIO_API sfTime | sfSoundBuffer_getDuration (const sfSoundBuffer *soundBuffer) | 
| Get the total duration of a sound buffer.  More... | |
| CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_copy | ( | const sfSoundBuffer * | soundBuffer | ) | 
Create a new sound buffer by copying an existing one.
| soundBuffer | Sound buffer to copy | 
| CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromFile | ( | const char * | filename | ) | 
Create a new sound buffer and load it from a file.
Here is a complete list of all the supported audio formats: ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64.
| filename | Path of the sound file to load | 
| CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromMemory | ( | const void * | data, | 
| size_t | sizeInBytes | ||
| ) | 
Create a new sound buffer and load it from a file in memory.
Here is a complete list of all the supported audio formats: ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64.
| data | Pointer to the file data in memory | 
| sizeInBytes | Size of the data to load, in bytes | 
| CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromSamples | ( | const sfInt16 * | samples, | 
| sfUint64 | sampleCount, | ||
| unsigned int | channelCount, | ||
| unsigned int | sampleRate | ||
| ) | 
Create a new sound buffer and load it from an array of samples in memory.
The assumed format of the audio samples is 16 bits signed integer (sfInt16).
| samples | Pointer to the array of samples in memory | 
| sampleCount | Number of samples in the array | 
| channelCount | Number of channels (1 = mono, 2 = stereo, ...) | 
| sampleRate | Sample rate (number of samples to play per second) | 
| CSFML_AUDIO_API sfSoundBuffer* sfSoundBuffer_createFromStream | ( | sfInputStream * | stream | ) | 
Create a new sound buffer and load it from a custom stream.
Here is a complete list of all the supported audio formats: ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64.
| stream | Source stream to read from | 
| CSFML_AUDIO_API void sfSoundBuffer_destroy | ( | sfSoundBuffer * | soundBuffer | ) | 
Destroy a sound buffer.
| soundBuffer | Sound buffer to destroy | 
| CSFML_AUDIO_API unsigned int sfSoundBuffer_getChannelCount | ( | const sfSoundBuffer * | soundBuffer | ) | 
Get the number of channels used by a sound buffer.
If the sound is mono then the number of channels will be 1, 2 for stereo, etc.
| soundBuffer | Sound buffer object | 
| CSFML_AUDIO_API sfTime sfSoundBuffer_getDuration | ( | const sfSoundBuffer * | soundBuffer | ) | 
Get the total duration of a sound buffer.
| soundBuffer | Sound buffer object | 
| CSFML_AUDIO_API sfUint64 sfSoundBuffer_getSampleCount | ( | const sfSoundBuffer * | soundBuffer | ) | 
Get the number of samples stored in a sound buffer.
The array of samples can be accessed with the sfSoundBuffer_getSamples function.
| soundBuffer | Sound buffer object | 
| CSFML_AUDIO_API unsigned int sfSoundBuffer_getSampleRate | ( | const sfSoundBuffer * | soundBuffer | ) | 
Get the sample rate of a sound buffer.
The sample rate is the number of samples played per second. The higher, the better the quality (for example, 44100 samples/s is CD quality).
| soundBuffer | Sound buffer object | 
| CSFML_AUDIO_API const sfInt16* sfSoundBuffer_getSamples | ( | const sfSoundBuffer * | soundBuffer | ) | 
Get the array of audio samples stored in a sound buffer.
The format of the returned samples is 16 bits signed integer (sfInt16). The total number of samples in this array is given by the sfSoundBuffer_getSampleCount function.
| soundBuffer | Sound buffer object | 
| CSFML_AUDIO_API sfBool sfSoundBuffer_saveToFile | ( | const sfSoundBuffer * | soundBuffer, | 
| const char * | filename | ||
| ) | 
Save a sound buffer to an audio file.
Here is a complete list of all the supported audio formats: ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64.
| soundBuffer | Sound buffer object | 
| filename | Path of the sound file to write |