|  | 
| void | SetCommand (transport_command_t state) | 
|  | 
| jack_transport_state_t | GetState () const | 
|  | 
| void | SetState (jack_transport_state_t state) | 
|  | 
| int | ResetTimebase (int refnum) | 
|  | 
| int | SetTimebaseMaster (int refnum, bool conditionnal) | 
|  | 
| void | GetTimebaseMaster (int &refnum, bool &conditionnal) | 
|  | 
| void | CycleBegin (jack_nframes_t frame_rate, jack_time_t time) | 
|  | 
| void | CycleEnd (JackClientInterface **table, jack_nframes_t frame_rate, jack_nframes_t buffer_size) | 
|  | 
| void | SetSyncTimeout (jack_time_t timeout) | 
|  | 
| void | ReadCurrentPos (jack_position_t *pos) | 
|  | 
| jack_unique_t | GenerateUniqueID () | 
|  | 
| void | RequestNewPos (jack_position_t *pos) | 
|  | 
| jack_transport_state_t | Query (jack_position_t *pos) | 
|  | 
| jack_nframes_t | GetCurrentFrame () | 
|  | 
| bool | GetNetworkSync () const | 
|  | 
| void | SetNetworkSync (bool sync) | 
|  | 
| jack_position_t * | ReadCurrentState () | 
|  | Returns the current state : only valid in the RT reader thread. 
 | 
|  | 
| UInt16 | GetCurrentIndex () | 
|  | Returns the current switch counter. 
 | 
|  | 
| jack_position_t * | TrySwitchState (int state) | 
|  | Tries to switch to the next state and returns the new current state (either the same as before if case of switch failure or the new one) 
 | 
|  | 
| jack_position_t * | TrySwitchState (int state, bool *result) | 
|  | Tries to switch to the next state and returns the new current state (either the same as before if case of switch failure or the new one) 
 | 
|  | 
| jack_position_t * | WriteNextStateStart (int state) | 
|  | Start write operation : setup and returns the next state to update, check for recursive write calls. 
 | 
|  | 
| jack_position_t * | WriteNextStateStart (int state, bool *result) | 
|  | 
| void | WriteNextStateStop (int state) | 
|  | Stop write operation : make the next state ready to be used by the RT thread. 
 | 
|  | 
Definition at line 93 of file JackTransportEngine.h.