<map id="Graphical Class Hierarchy" name="Graphical Class Hierarchy">
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<area shape="rect" id="node2" href="$classbtActivatingCollisionAlgorithm.html" title="This class is not enabled yet (work&#45;in&#45;progress) to more aggressively activate objects. " alt="" coords="217,245,439,272"/>
<area shape="rect" id="node14" href="$classbtConvexPlaneCollisionAlgorithm.html" title="btSphereBoxCollisionAlgorithm provides sphere&#45;box collision detection. " alt="" coords="208,296,448,323"/>
<area shape="rect" id="node15" href="$classbtEmptyAlgorithm.html" title="EmptyAlgorithm is a stub for unsupported collision pairs. " alt="" coords="257,347,399,373"/>
<area shape="rect" id="node16" href="$classbtSoftBodyConcaveCollisionAlgorithm.html" title="btSoftBodyConcaveCollisionAlgorithm supports collision between soft body shapes and (concave) triange..." alt="" coords="225,398,431,439"/>
<area shape="rect" id="node17" href="$classbtSoftRigidCollisionAlgorithm.html" title="btSoftRigidCollisionAlgorithm provides collision detection between btSoftBody and btRigidBody ..." alt="" coords="221,464,435,491"/>
<area shape="rect" id="node18" href="$classbtSoftSoftCollisionAlgorithm.html" title="collision detection between two btSoftBody shapes " alt="" coords="225,515,431,541"/>
<area shape="rect" id="node3" href="$classbtBox2dBox2dCollisionAlgorithm.html" title="box&#45;box collision detection " alt="" coords="500,5,737,32"/>
<area shape="rect" id="node4" href="$classbtBoxBoxCollisionAlgorithm.html" title="box&#45;box collision detection " alt="" coords="516,56,721,83"/>
<area shape="rect" id="node5" href="$classbtCompoundCollisionAlgorithm.html" title="btCompoundCollisionAlgorithm supports collision between CompoundCollisionShapes and other collision s..." alt="" coords="506,107,731,133"/>
<area shape="rect" id="node7" href="$classbtConvex2dConvex2dAlgorithm.html" title="The convex2dConvex2dAlgorithm collision algorithm support 2d collision detection for btConvex2dShape ..." alt="" coords="504,157,733,184"/>
<area shape="rect" id="node8" href="$classbtConvexConcaveCollisionAlgorithm.html" title="btConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges mes..." alt="" coords="521,209,717,250"/>
<area shape="rect" id="node9" href="$classbtConvexConvexAlgorithm.html" title="Enabling USE_SEPDISTANCE_UTIL2 requires 100% reliable distance computation. " alt="" coords="520,275,717,301"/>
<area shape="rect" id="node10" href="$classbtGImpactCollisionAlgorithm.html" title="Collision Algorithm for GImpact Shapes. " alt="" coords="513,325,724,352"/>
<area shape="rect" id="node11" href="$classbtSphereBoxCollisionAlgorithm.html" title="btSphereBoxCollisionAlgorithm provides sphere&#45;box collision detection. " alt="" coords="506,376,731,403"/>
<area shape="rect" id="node12" href="$classbtSphereSphereCollisionAlgorithm.html" title="btSphereSphereCollisionAlgorithm provides sphere&#45;sphere collision detection. " alt="" coords="496,427,741,453"/>
<area shape="rect" id="node13" href="$classbtSphereTriangleCollisionAlgorithm.html" title="btSphereSphereCollisionAlgorithm provides sphere&#45;sphere collision detection. " alt="" coords="525,478,712,519"/>
<area shape="rect" id="node6" href="$classbtCompoundCompoundCollisionAlgorithm.html" title="btCompoundCompoundCollisionAlgorithm supports collision between two btCompoundCollisionShape shapes ..." alt="" coords="789,99,1020,141"/>
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