~/junk6/ntl-10.4.0/doc/ZZVec.cpp.html

    /**************************************************************************\

    MODULE: ZZVec

    SUMMARY:

    The class ZZVec implements vectors of fixed-length ZZ's.  You can
    allocate a vector of ZZ's of a specified length, where the maximum
    size of each ZZ is also specified.  The size is measured in terms
    of the number of limbs.

    These parameters can be specified either with a constructor
    or with SetSize.  It is an error to try to re-size a vector of non-zero length,
    or store a ZZ that doesn't fit.  The space can be released with "kill",
    and then you are free to call SetSize again.

    If you want more flexible---but less efficient---vectors, use vec_ZZ.

    \**************************************************************************/

    #include <NTL/ZZ.h>

    class ZZVec {
    public:
       ZZVec();

       ZZVec& operator=(const ZZVec&);
       // first kill()'s destination (unless source and destination are
       // identical)

       ZZVec(const ZZVec&);

       ~ZZVec();

       ZZVec(ZZVec&& other) noexcept;
       ZZVec& operator=(ZZVec&& other) noexcept;
       // move semantics (C++11 only)

       ZZVec(long n, long d);
       // sets length to n and max size of each element to d

       void SetSize(long n, long d);
       // sets length to n and max size of each element to d

       long length() const;
       // length of vector

       long BaseSize() const;
       // max size of each element

       void kill();
       // release space

       ZZ* elts();
       const ZZ* elts() const;
       // pointer to first element

       ZZ& operator[](long i);
       const ZZ& operator[](long i) const;
       // indexing operator; starts at 0; no range checking

       swap(ZZVec& x);
       // swap with x by swapping pointers

       void move(ZZVec& other);
       // quick move other to *this
    };

    void swap(ZZVec& x, ZZVec& y);
    // swaps x and y by swapping pointers