~/junk6/ntl-10.4.0/doc/mat_RR.cpp.html

    /**************************************************************************\

    MODULE: mat_RR

    SUMMARY:

    Defines the class mat_RR.

    \**************************************************************************/

    #include <NTL/matrix.h>
    #include <NTL/vec_vec_RR.h>

    typedef Mat<RR> mat_RR; // backward compatibility

    void add(mat_RR& X, const mat_RR& A, const mat_RR& B);
    // X = A + B

    void sub(mat_RR& X, const mat_RR& A, const mat_RR& B);
    // X = A - B

    void negate(mat_RR& X, const mat_RR& A);
    // X = - A

    void mul(mat_RR& X, const mat_RR& A, const mat_RR& B);
    // X = A * B

    void mul(vec_RR& x, const mat_RR& A, const vec_RR& b);
    // x = A * b

    void mul(vec_RR& x, const vec_RR& a, const mat_RR& B);
    // x = a * B

    void mul(mat_RR& X, const mat_RR& A, const RR& b);
    void mul(mat_RR& X, const mat_RR& A, double b);
    // X = A * b

    void mul(mat_RR& X, const RR& a, const mat_RR& B);
    void mul(mat_RR& X, double a, const mat_RR& B);
    // X = a * B

    void determinant(RR& d, const mat_RR& A);
    RR determinant(const mat_RR& A);
    // d = determinant(A)

    void transpose(mat_RR& X, const mat_RR& A);
    mat_RR transpose(const mat_RR& A);
    // X = transpose of A

    void solve(RR& d, vec_RR& X,
               const mat_RR& A, const vec_RR& b);
    // A is an n x n matrix, b is a length n vector.  Computes d =
    // determinant(A).  If d != 0, solves x*A = b.

    void inv(RR& d, mat_RR& X, const mat_RR& A);
    // A is an n x n matrix.  Computes d = determinant(A).  If d != 0,
    // computes X = A^{-1}.

    void sqr(mat_RR& X, const mat_RR& A);
    mat_RR sqr(const mat_RR& A);
    // X = A*A

    void inv(mat_RR& X, const mat_RR& A);
    mat_RR inv(const mat_RR& A);
    // X = A^{-1}; error is raised if A is  singular

    void power(mat_RR& X, const mat_RR& A, const ZZ& e);
    mat_RR power(const mat_RR& A, const ZZ& e);

    void power(mat_RR& X, const mat_RR& A, long e);
    mat_RR power(const mat_RR& A, long e);
    // X = A^e; e may be negative (in which case A must be nonsingular).

    void ident(mat_RR& X, long n);
    mat_RR ident_mat_RR(long n);
    // X = n x n identity matrix

    long IsIdent(const mat_RR& A, long n);
    // test if A is the n x n identity matrix

    void diag(mat_RR& X, long n, const RR& d);
    mat_RR diag(long n, const RR& d);
    // X = n x n diagonal matrix with d on diagonal

    long IsDiag(const mat_RR& A, long n, const RR& d);
    // test if X is an  n x n diagonal matrix with d on diagonal

    // miscellaneous:

    void clear(mat_RR& a);
    // x = 0 (dimension unchanged)

    long IsZero(const mat_RR& a);
    // test if a is the zero matrix (any dimension)

    // operator notation:

    mat_RR operator+(const mat_RR& a, const mat_RR& b);
    mat_RR operator-(const mat_RR& a, const mat_RR& b);
    mat_RR operator*(const mat_RR& a, const mat_RR& b);

    mat_RR operator-(const mat_RR& a);

    // matrix/scalar multiplication:

    mat_RR operator*(const mat_RR& a, const RR& b);
    mat_RR operator*(const mat_RR& a, double b);

    mat_RR operator*(const RR& a, const mat_RR& b);
    mat_RR operator*(double a, const mat_RR& b);

    // matrix/vector multiplication:

    vec_RR operator*(const mat_RR& a, const vec_RR& b);

    vec_RR operator*(const vec_RR& a, const mat_RR& b);

    // assignment operator notation:

    mat_RR& operator+=(mat_RR& x, const mat_RR& a);
    mat_RR& operator-=(mat_RR& x, const mat_RR& a);
    mat_RR& operator*=(mat_RR& x, const mat_RR& a);

    mat_RR& operator*=(mat_RR& x, const RR& a);
    mat_RR& operator*=(mat_RR& x, double a);

    vec_RR& operator*=(vec_RR& x, const mat_RR& a);