﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Layer" FullName="Atk.Layer"><TypeSignature Language="C#" Maintainer="auto" Value="public enum Layer" /><TypeSignature Language="ILAsm" Value=".class public auto ansi sealed Layer extends System.Enum" /><AssemblyInfo><AssemblyName>atk-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Attributes><Attribute><AttributeName>GLib.GType(typeof(Atk.LayerGType))</AttributeName></Attribute></Attributes><Docs><summary>Describes the layer of a component</summary><remarks>These enumerated "layer values" are used when determining which UI rendering layer a component is drawn into, which can help in making determinations of when components occlude one another.</remarks></Docs><Members><Member MemberName="Background"><MemberSignature Language="C#" Value="Background" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Layer Background = int32(1)" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Atk.Layer</ReturnType></ReturnValue><Parameters /><Docs><summary> This layer is reserved for the desktop background</summary><remarks></remarks></Docs></Member><Member MemberName="Canvas"><MemberSignature Language="C#" Value="Canvas" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Layer Canvas = int32(2)" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Atk.Layer</ReturnType></ReturnValue><Parameters /><Docs><summary> This layer is used for Canvas components</summary><remarks></remarks></Docs></Member><Member MemberName="Invalid"><MemberSignature Language="C#" Value="Invalid" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Layer Invalid = int32(0)" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Atk.Layer</ReturnType></ReturnValue><Parameters /><Docs><summary> The object does not have a layer</summary><remarks></remarks></Docs></Member><Member MemberName="Mdi"><MemberSignature Language="C#" Value="Mdi" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Layer Mdi = int32(4)" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Atk.Layer</ReturnType></ReturnValue><Parameters /><Docs><summary> This layer is used for layered components</summary><remarks></remarks></Docs></Member><Member MemberName="Overlay"><MemberSignature Language="C#" Value="Overlay" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Layer Overlay = int32(6)" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Atk.Layer</ReturnType></ReturnValue><Parameters /><Docs><summary> This layer is reserved for future use.</summary><remarks></remarks></Docs></Member><Member MemberName="Popup"><MemberSignature Language="C#" Value="Popup" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Layer Popup = int32(5)" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Atk.Layer</ReturnType></ReturnValue><Parameters /><Docs><summary> This layer is used for popup components, such as menus</summary><remarks></remarks></Docs></Member><Member MemberName="Widget"><MemberSignature Language="C#" Value="Widget" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Layer Widget = int32(3)" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Atk.Layer</ReturnType></ReturnValue><Parameters /><Docs><summary> This layer is normally used for components</summary><remarks></remarks></Docs></Member><Member MemberName="Window"><MemberSignature Language="C#" Value="Window" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Layer Window = int32(7)" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Atk.Layer</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary> This layer is used for toplevel windows.</summary><remarks></remarks></Docs></Member></Members></Type>