Jack2: JackChannel.h Source File

Jack2 1.9.12

JackChannel.h
1 /*
2 Copyright (C) 2004-2008 Grame
3
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
13
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17
18 */
19
20 #ifndef __JackChannel__
21 #define __JackChannel__
22
23 #include "types.h"
24 #include "JackSession.h"
25
26 namespace Jack
27 {
28
29 class JackClientInterface;
30 class JackClient;
31 class JackServer;
32 struct JackEngineControl;
33 class JackGraphManager;
34
35 namespace detail
36 {
37
38 class JackChannelTransactionInterface
39 {
40
41 public:
42
43 JackChannelTransactionInterface()
44 {}
45 virtual ~JackChannelTransactionInterface()
46 {}
47
48 virtual int Read(void* data, int len) = 0;
49 virtual int Write(void* data, int len) = 0;
50
51 };
52
53 class JackRequestInterface
54 {
55
56 public:
57
58 JackRequestInterface()
59 {}
60 virtual ~JackRequestInterface()
61 {}
62
63 virtual int Connect(const char* dir, const char* name, int which) = 0;
64 virtual int Close() = 0;
65
66 };
67
68 class JackClientRequestInterface : public JackChannelTransactionInterface, public JackRequestInterface
69 {
70
71 public:
72
73 JackClientRequestInterface()
74 {}
75 virtual ~JackClientRequestInterface()
76 {}
77
78 virtual int Read(void* data, int len) { return -1; }
79 virtual int Write(void* data, int len) { return -1; }
80
81 virtual int Connect(const char* dir, const char* name, int which) { return -1; }
82 virtual int Close() { return -1; }
83
84 };
85
90 class JackClientChannelInterface
91 {
92
93 public:
94
95 JackClientChannelInterface()
96 {}
97 virtual ~JackClientChannelInterface()
98 {}
99
100 // Open the Server/Client connection
101 virtual int Open(const char* server_name, const char* name, int uuid, char* name_res, JackClient* obj, jack_options_t options, jack_status_t* status)
102 {
103 return 0;
104 }
105
106 // Close the Server/Client connection
107 virtual void Close()
108 {}
109
110 // Start listening for messages from the server
111 virtual int Start()
112 {
113 return 0;
114 }
115
116 // Stop listening for messages from the server
117 virtual void Stop()
118 {}
119
120 virtual int ServerCheck(const char* server_name)
121 {
122 return -1;
123 }
124
125 virtual void ClientCheck(const char* name, int uuid, char* name_res, int protocol, int options, int* status, int* result, int open)
126 {}
127 virtual void ClientOpen(const char* name, int pid, int uuid, int* shared_engine, int* shared_client, int* shared_graph, int* result)
128 {}
129 virtual void ClientOpen(const char* name, int* ref, JackEngineControl** shared_engine, JackGraphManager** shared_manager, JackClientInterface* client, int* result)
130 {}
131 virtual void ClientClose(int refnum, int* result)
132 {}
133
134 virtual void ClientActivate(int refnum, int is_real_time, int* result)
135 {}
136 virtual void ClientDeactivate(int refnum, int* result)
137 {}
138
139 virtual void PortRegister(int refnum, const char* name, const char* type, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result)
140 {}
141 virtual void PortUnRegister(int refnum, jack_port_id_t port_index, int* result)
142 {}
143
144 virtual void PortConnect(int refnum, const char* src, const char* dst, int* result)
145 {}
146 virtual void PortDisconnect(int refnum, const char* src, const char* dst, int* result)
147 {}
148 virtual void PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
149 {}
150 virtual void PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
151 {}
152 virtual void PortRename(int refnum, jack_port_id_t port, const char* name, int* result)
153 {}
154
155 virtual void SetBufferSize(jack_nframes_t buffer_size, int* result)
156 {}
157 virtual void SetFreewheel(int onoff, int* result)
158 {}
159 virtual void ComputeTotalLatencies(int* result)
160 {}
161
162 virtual void ReleaseTimebase(int refnum, int* result)
163 {}
164 virtual void SetTimebaseCallback(int refnum, int conditional, int* result)
165 {}
166
167 virtual void GetInternalClientName(int refnum, int int_ref, char* name_res, int* result)
168 {}
169 virtual void InternalClientHandle(int refnum, const char* client_name, int* status, int* int_ref, int* result)
170 {}
171 virtual void InternalClientLoad(int refnum, const char* client_name, const char* so_name, const char* objet_data, int options, int* status, int* int_ref, int uuid, int* result)
172 {}
173 virtual void InternalClientUnload(int refnum, int int_ref, int* status, int* result)
174 {}
175
176 virtual void SessionNotify(int refnum, const char* target, jack_session_event_type_t type, const char* path, jack_session_command_t** result)
177 {}
178 virtual void SessionReply(int refnum, int* result)
179 {}
180 virtual void GetUUIDForClientName(int refnum, const char* client_name, char* uuid_res, int* result)
181 {}
182 virtual void GetClientNameForUUID(int refnum, const char* uuid, char* name_res, int* result)
183 {}
184 virtual void ReserveClientName(int refnum, const char* client_name, const char *uuid, int* result)
185 {}
186 virtual void ClientHasSessionCallback(const char* client_name, int* result)
187 {}
188
189 virtual bool IsChannelThread()
190 {
191 return false;
192 }
193 };
194
195 }
196
197 } // end of namespace
198
199 #endif
200
Jack::detail::JackClientChannelInterface
Inter process channel for server/client bidirectionnal communication : request and (receiving) notifi...
Definition: JackChannel.h:90
Jack::detail::JackRequestInterface
Definition: JackChannel.h:53
Jack
Definition: JackAC3Encoder.cpp:30
Jack::detail::JackClientRequestInterface
Definition: JackChannel.h:68
Jack::JackGraphManager
Graph manager: contains the connection manager and the port array.
Definition: JackGraphManager.h:40
jack_session_command_t
Definition: JackSession.h:59
Jack::JackClientInterface
Client interface.
Definition: JackClientInterface.h:35
Jack::JackEngineControl
Engine control in shared memory.
Definition: JackEngineControl.h:49
Jack::detail::JackChannelTransactionInterface
Definition: JackChannel.h:38
Jack::JackClient
The base class for clients: share part of the implementation for JackInternalClient and JackLibClient...
Definition: JackClient.h:47