QBuffer Class
(Qt3DRender::QBuffer)Provides a data store for raw data to later be used as vertices or uniforms. More...
| Header: | #include <Qt3DRender/QBuffer> | 
| qmake: | QT += 3drender | 
| Instantiated By: | Buffer | 
Public Types
| enum | AccessType { Write, Read, ReadWrite } | 
| enum | UsageType { StreamDraw, StreamRead, StreamCopy, StaticDraw, ..., DynamicCopy } | 
Properties
- accessType : AccessType
- syncData : bool
- usage : UsageType
Public Functions
| QBuffer(Qt3DCore::QNode *parent = nullptr) | |
| Qt3DRender::QBuffer::AccessType | accessType() const | 
| QByteArray | data() const | 
| Qt3DRender::QBufferDataGeneratorPtr | dataGenerator() const | 
| bool | isSyncData() const | 
| void | setData(const QByteArray &bytes) | 
| void | setDataGenerator(const Qt3DRender::QBufferDataGeneratorPtr &functor) | 
| void | updateData(int offset, const QByteArray &bytes) | 
| Qt3DRender::QBuffer::UsageType | usage() const | 
Public Slots
| void | setAccessType(Qt3DRender::QBuffer::AccessType access) | 
| void | setSyncData(bool syncData) | 
| void | setUsage(Qt3DRender::QBuffer::UsageType usage) | 
Signals
| void | accessTypeChanged(Qt3DRender::QBuffer::AccessType access) | 
| void | dataAvailable() | 
| void | dataChanged(const QByteArray &bytes) | 
| void | syncDataChanged(bool syncData) | 
| void | usageChanged(Qt3DRender::QBuffer::UsageType usage) | 
Related Non-Members
| typedef | QBufferDataGeneratorPtr | 
Detailed Description
Provides a data store for raw data to later be used as vertices or uniforms.
Data can either be provided directly using QBuffer::setData() or by specifying a generator with QBuffer::setDataGenerator() and providing a Qt3DRender::QBufferDataGeneratorPtr.
When using a generator the data will be loaded asynchronously in a job. The loaded data can be read back if the QBuffer::syncData flag is set to true.
Member Type Documentation
enum QBuffer::AccessType
enum QBuffer::UsageType
The type of the usage.
| Constant | Value | Description | 
|---|---|---|
| Qt3DRender::QBuffer::StreamDraw | 0x88E0 | GL_STREAM_DRAW | 
| Qt3DRender::QBuffer::StreamRead | 0x88E1 | GL_STREAM_READ | 
| Qt3DRender::QBuffer::StreamCopy | 0x88E2 | GL_STREAM_COPY | 
| Qt3DRender::QBuffer::StaticDraw | 0x88E4 | GL_STATIC_DRAW | 
| Qt3DRender::QBuffer::StaticRead | 0x88E5 | GL_STATIC_READ | 
| Qt3DRender::QBuffer::StaticCopy | 0x88E6 | GL_STATIC_COPY | 
| Qt3DRender::QBuffer::DynamicDraw | 0x88E8 | GL_DYNAMIC_DRAW | 
| Qt3DRender::QBuffer::DynamicRead | 0x88E9 | GL_DYNAMIC_READ | 
| Qt3DRender::QBuffer::DynamicCopy | 0x88EA | GL_DYNAMIC_COPY | 
Property Documentation
accessType : AccessType
Access functions:
| Qt3DRender::QBuffer::AccessType | accessType() const | 
| void | setAccessType(Qt3DRender::QBuffer::AccessType access) | 
Notifier signal:
| void | accessTypeChanged(Qt3DRender::QBuffer::AccessType access) | 
syncData : bool
Holds the syncData flag. When syncData is true, this will force data created by a Qt3DRender::QBufferDataGenerator to also be updated on the frontend Qt3DRender::QBuffer node. By default syncData is false.
Note: : This has no effect if the buffer's data was set directly using the data property.
Access functions:
| bool | isSyncData() const | 
| void | setSyncData(bool syncData) | 
Notifier signal:
| void | syncDataChanged(bool syncData) | 
usage : UsageType
Holds the buffer usage.
Access functions:
| Qt3DRender::QBuffer::UsageType | usage() const | 
| void | setUsage(Qt3DRender::QBuffer::UsageType usage) | 
Notifier signal:
| void | usageChanged(Qt3DRender::QBuffer::UsageType usage) | 
Member Function Documentation
QBuffer::QBuffer(Qt3DCore::QNode *parent = nullptr)
Constructs a new QBuffer with parent.
QByteArray QBuffer::data() const
Returns the data.
See also setData().
[signal] void QBuffer::dataAvailable()
[signal] void QBuffer::dataChanged(const QByteArray &bytes)
This signal is emitted with bytes when data changes.
Qt3DRender::QBufferDataGeneratorPtr QBuffer::dataGenerator() const
Returns the buffer functor.
See also setDataGenerator().
void QBuffer::setData(const QByteArray &bytes)
Sets bytes as data.
See also data().
void QBuffer::setDataGenerator(const Qt3DRender::QBufferDataGeneratorPtr &functor)
Sets the buffer functor.
See also dataGenerator().
void QBuffer::updateData(int offset, const QByteArray &bytes)
Updates the data by replacing it with bytes at offset.
Note: This function can be invoked via the meta-object system and from QML. See Q_INVOKABLE.