ProximityFilter QML Type
Select entities which are within a distance threshold of a target entity. More...
| Import Statement: | import Qt3D.Render 2.0 | 
| Since: | Qt 5.10 | 
| Instantiates: | QProximityFilter | 
| Inherits: | 
Properties
- distanceThreshold : real
- entity : Entity
Detailed Description
A ProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.
  import Qt3DRender 2.10
  ...
  RenderSetting {
      Viewport {
          CameraSelector {
              camera: mainCamera
              ProximityFilter {
                  entity: mainCamera
                  distanceThreshold: 50 // select entities within 50m metre radius of mainCamera
              }
          }
      }
  }
Property Documentation
| distanceThreshold : real | 
Holds the distance to the target entity above which entities are filtered out.
| entity : Entity | 
Holds the entity against which we should compare the distance to.