Jack2: JackClientControl.h Source File

Jack2 1.9.12

JackClientControl.h
1 /*
2 Copyright (C) 2003 Paul Davis
3 Copyright (C) 2004-2008 Grame
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18
19 */
20
21 #ifndef __JackClientControl__
22 #define __JackClientControl__
23
24 #include "JackShmMem.h"
25 #include "JackPort.h"
26 #include "JackSynchro.h"
27 #include "JackNotification.h"
28 #include "JackSession.h"
29
30 namespace Jack
31 {
32
37 PRE_PACKED_STRUCTURE
38 struct JackClientControl : public JackShmMemAble
39 {
40 char fName[JACK_CLIENT_NAME_SIZE + 1];
41 bool fCallback[kMaxNotification];
42 volatile jack_transport_state_t fTransportState;
43 volatile bool fTransportSync; /* Will be true when slow-sync cb has to be called */
44 volatile bool fTransportTimebase; /* Will be true when timebase cb is called with new_pos on */
45 int fRefNum;
46 int fPID;
47 bool fActive;
48
49 int fSessionID;
50 char fSessionCommand[JACK_SESSION_COMMAND_SIZE];
51 jack_session_flags_t fSessionFlags;
52
53 JackClientControl(const char* name, int pid, int refnum, int uuid)
54 {
55 Init(name, pid, refnum, uuid);
56 }
57
58 JackClientControl(const char* name)
59 {
60 Init(name, 0, -1, -1);
61 }
62
63 JackClientControl()
64 {
65 Init("", 0, -1, -1);
66 }
67
68 void Init(const char* name, int pid, int refnum, int uuid)
69 {
70 strcpy(fName, name);
71 for (int i = 0; i < kMaxNotification; i++) {
72 fCallback[i] = false;
73 }
74 // Always activated
75 fCallback[kAddClient] = true;
76 fCallback[kRemoveClient] = true;
77 fCallback[kActivateClient] = true;
78 fCallback[kLatencyCallback] = true;
79 // So that driver synchro are correctly setup in "flush" or "normal" mode
80 fCallback[kStartFreewheelCallback] = true;
81 fCallback[kStopFreewheelCallback] = true;
82 fRefNum = refnum;
83 fPID = pid;
84 fTransportState = JackTransportStopped;
85 fTransportSync = false;
86 fTransportTimebase = false;
87 fActive = false;
88
89 fSessionID = uuid;
90 }
91
92 } POST_PACKED_STRUCTURE;
93
94 } // end of namespace
95
96
97 #endif
Jack
Definition: JackAC3Encoder.cpp:30
Jack::JackShmMemAble
A class which objects possibly want to be allocated in shared memory derives from this class...
Definition: JackShmMem.h:87
Jack::JackClientControl
Client control possibly in shared memory.
Definition: JackClientControl.h:38