#ifndef EDJE_EDIT_EO_HH
#define EDJE_EDIT_EO_HH
#include <Eo.h>

extern "C" {
#include "edje_edit.eo.h"
#include "efl_animator.eo.h"
#include "efl_canvas_animation.eo.h"
#include "efl_canvas_group.eo.h"
#include "efl_canvas_layout.eo.h"
#include "efl_canvas_object.eo.h"
#include "efl_canvas_pointer.eo.h"
#include "efl_container.eo.h"
#include "efl_file.eo.h"
#include "efl_gfx_color.eo.h"
#include "efl_gfx_color_class.eo.h"
#include "efl_gfx_entity.eo.h"
#include "efl_gfx_map.eo.h"
#include "efl_gfx_size_class.eo.h"
#include "efl_gfx_size_hint.eo.h"
#include "efl_gfx_stack.eo.h"
#include "efl_gfx_text_class.eo.h"
#include "efl_input_device.eo.h"
#include "efl_input_focus.eo.h"
#include "efl_input_hold.eo.h"
#include "efl_input_interface.eo.h"
#include "efl_input_key.eo.h"
#include "efl_input_pointer.eo.h"
#include "efl_interface.eo.h"
#include "efl_layout_calc.eo.h"
#include "efl_layout_group.eo.h"
#include "efl_layout_signal.eo.h"
#include "efl_loop.eo.h"
#include "efl_loop_consumer.eo.h"
#include "efl_object.eo.h"
#include "efl_observer.eo.h"
#include "efl_part.eo.h"
#include "efl_player.eo.h"
#include "efl_ui_base.eo.h"
}
#include <Eina.hh>
#include <Eo.hh>
#include "efl_animator.eo.hh"
#include "efl_canvas_animation.eo.hh"
#include "efl_canvas_group.eo.hh"
#include "efl_canvas_layout.eo.hh"
#include "efl_canvas_object.eo.hh"
#include "efl_canvas_pointer.eo.hh"
#include "efl_container.eo.hh"
#include "efl_file.eo.hh"
#include "efl_gfx_color.eo.hh"
#include "efl_gfx_color_class.eo.hh"
#include "efl_gfx_entity.eo.hh"
#include "efl_gfx_map.eo.hh"
#include "efl_gfx_size_class.eo.hh"
#include "efl_gfx_size_hint.eo.hh"
#include "efl_gfx_stack.eo.hh"
#include "efl_gfx_text_class.eo.hh"
#include "efl_input_device.eo.hh"
#include "efl_input_focus.eo.hh"
#include "efl_input_hold.eo.hh"
#include "efl_input_interface.eo.hh"
#include "efl_input_key.eo.hh"
#include "efl_input_pointer.eo.hh"
#include "efl_interface.eo.hh"
#include "efl_layout_calc.eo.hh"
#include "efl_layout_group.eo.hh"
#include "efl_layout_signal.eo.hh"
#include "efl_loop.eo.hh"
#include "efl_loop_consumer.eo.hh"
#include "efl_object.eo.hh"
#include "efl_observer.eo.hh"
#include "efl_part.eo.hh"
#include "efl_player.eo.hh"
#include "efl_ui_base.eo.hh"
#ifndef EDJE_EDIT_FWD_GUARD
#define EDJE_EDIT_FWD_GUARD
namespace edje { 
struct Edit;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::edje::Edit> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::edje::Edit&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::edje::Edit const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::edje::Edit const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_ANIMATION_FWD_GUARD
#define EFL_CANVAS_ANIMATION_FWD_GUARD
namespace efl { namespace canvas { 
struct Animation;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_ANIMATOR_FWD_GUARD
#define EFL_ANIMATOR_FWD_GUARD
namespace efl { 
struct Animator;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Animator> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Animator&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Animator const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Animator const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_COLOR_CLASS_FWD_GUARD
#define EFL_GFX_COLOR_CLASS_FWD_GUARD
namespace efl { namespace gfx { 
struct Color_Class;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color_Class> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color_Class&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color_Class const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color_Class const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_DEVICE_FWD_GUARD
#define EFL_INPUT_DEVICE_FWD_GUARD
namespace efl { namespace input { 
struct Device;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_LAYOUT_CALC_FWD_GUARD
#define EFL_LAYOUT_CALC_FWD_GUARD
namespace efl { namespace layout { 
struct Calc;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_BASE_FWD_GUARD
#define EFL_UI_BASE_FWD_GUARD
namespace efl { namespace ui { 
struct Base;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CONTAINER_FWD_GUARD
#define EFL_CONTAINER_FWD_GUARD
namespace efl { 
struct Container;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_FILE_FWD_GUARD
#define EFL_FILE_FWD_GUARD
namespace efl { 
struct File;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_BASE_FWD_GUARD
#define EFL_UI_BASE_FWD_GUARD
namespace efl { namespace ui { 
struct Base;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INTERFACE_FWD_GUARD
#define EFL_INTERFACE_FWD_GUARD
namespace efl { 
struct Interface;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Interface> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Interface&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Interface const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Interface const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_LOOP_FWD_GUARD
#define EFL_LOOP_FWD_GUARD
namespace efl { 
struct Loop;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_LOOP_CONSUMER_FWD_GUARD
#define EFL_LOOP_CONSUMER_FWD_GUARD
namespace efl { 
struct Loop_Consumer;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_PLAYER_FWD_GUARD
#define EFL_PLAYER_FWD_GUARD
namespace efl { 
struct Player;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Player const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_COLOR_FWD_GUARD
#define EFL_GFX_COLOR_FWD_GUARD
namespace efl { namespace gfx { 
struct Color;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_DEVICE_FWD_GUARD
#define EFL_INPUT_DEVICE_FWD_GUARD
namespace efl { namespace input { 
struct Device;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_ENTITY_FWD_GUARD
#define EFL_GFX_ENTITY_FWD_GUARD
namespace efl { namespace gfx { 
struct Entity;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_MAP_FWD_GUARD
#define EFL_GFX_MAP_FWD_GUARD
namespace efl { namespace gfx { 
struct Map;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Map> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Map&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Map const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Map const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_FOCUS_FWD_GUARD
#define EFL_INPUT_FOCUS_FWD_GUARD
namespace efl { namespace input { 
struct Focus;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_LAYOUT_GROUP_FWD_GUARD
#define EFL_LAYOUT_GROUP_FWD_GUARD
namespace efl { namespace layout { 
struct Group;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_HOLD_FWD_GUARD
#define EFL_INPUT_HOLD_FWD_GUARD
namespace efl { namespace input { 
struct Hold;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_INTERFACE_FWD_GUARD
#define EFL_INPUT_INTERFACE_FWD_GUARD
namespace efl { namespace input { 
struct Interface;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_KEY_FWD_GUARD
#define EFL_INPUT_KEY_FWD_GUARD
namespace efl { namespace input { 
struct Key;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_OBJECT_FWD_GUARD
#define EFL_OBJECT_FWD_GUARD
namespace efl { 
struct Object;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_OBSERVER_FWD_GUARD
#define EFL_OBSERVER_FWD_GUARD
namespace efl { 
struct Observer;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Observer> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Observer&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Observer const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Observer const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_PART_FWD_GUARD
#define EFL_PART_FWD_GUARD
namespace efl { 
struct Part;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_GROUP_FWD_GUARD
#define EFL_CANVAS_GROUP_FWD_GUARD
namespace efl { namespace canvas { 
struct Group;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_LAYOUT_FWD_GUARD
#define EFL_CANVAS_LAYOUT_FWD_GUARD
namespace efl { namespace canvas { 
struct Layout;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Layout> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Layout&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Layout const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Layout const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_OBJECT_FWD_GUARD
#define EFL_CANVAS_OBJECT_FWD_GUARD
namespace efl { namespace canvas { 
struct Object;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_POINTER_FWD_GUARD
#define EFL_CANVAS_POINTER_FWD_GUARD
namespace efl { namespace canvas { 
struct Pointer;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_SIZE_CLASS_FWD_GUARD
#define EFL_GFX_SIZE_CLASS_FWD_GUARD
namespace efl { namespace gfx { 
struct Size_Class;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Class> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Class&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Class const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Class const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_SIZE_HINT_FWD_GUARD
#define EFL_GFX_SIZE_HINT_FWD_GUARD
namespace efl { namespace gfx { 
struct Size_Hint;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Hint> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Hint&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Hint const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Hint const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_TEXT_CLASS_FWD_GUARD
#define EFL_GFX_TEXT_CLASS_FWD_GUARD
namespace efl { namespace gfx { 
struct Text_Class;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Text_Class> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Text_Class&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Text_Class const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Text_Class const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_POINTER_FWD_GUARD
#define EFL_INPUT_POINTER_FWD_GUARD
namespace efl { namespace input { 
struct Pointer;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_LAYOUT_SIGNAL_FWD_GUARD
#define EFL_LAYOUT_SIGNAL_FWD_GUARD
namespace efl { namespace layout { 
struct Signal;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_STACK_FWD_GUARD
#define EFL_GFX_STACK_FWD_GUARD
namespace efl { namespace gfx { 
struct Stack;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack const&> : ::std::true_type {}; } }
#endif

namespace eo_cxx {
namespace edje { 
struct Edit {
   static Efl_Class const* _eo_class()
   {
      return EDJE_EDIT_CLASS;
   }
   Eo* _eo_ptr() const { return *(reinterpret_cast<Eo **>(const_cast<Edit *>(this))); }
   operator ::edje::Edit() const;
   operator ::edje::Edit&();
   operator ::edje::Edit const&() const;
   /// @cond LOCAL
    ::efl::eolian::address_of_operator<Edit,  ::efl::Animator,  ::efl::Container,  ::efl::File,  ::efl::Interface,  ::efl::Loop_Consumer,  ::efl::Object,  ::efl::Observer,  ::efl::Part,  ::efl::Player,  ::efl::canvas::Group,  ::efl::canvas::Layout,  ::efl::canvas::Object,  ::efl::canvas::Pointer,  ::efl::gfx::Color,  ::efl::gfx::Color_Class,  ::efl::gfx::Entity,  ::efl::gfx::Map,  ::efl::gfx::Size_Class,  ::efl::gfx::Size_Hint,  ::efl::gfx::Stack,  ::efl::gfx::Text_Class,  ::efl::input::Interface,  ::efl::layout::Calc,  ::efl::layout::Group,  ::efl::layout::Signal,  ::efl::ui::Base> operator&() { return {this}; }
    ::efl::eolian::address_of_operator<Edit const ,  ::efl::Animator const ,  ::efl::Container const ,  ::efl::File const ,  ::efl::Interface const ,  ::efl::Loop_Consumer const ,  ::efl::Object const ,  ::efl::Observer const ,  ::efl::Part const ,  ::efl::Player const ,  ::efl::canvas::Group const ,  ::efl::canvas::Layout const ,  ::efl::canvas::Object const ,  ::efl::canvas::Pointer const ,  ::efl::gfx::Color const ,  ::efl::gfx::Color_Class const ,  ::efl::gfx::Entity const ,  ::efl::gfx::Map const ,  ::efl::gfx::Size_Class const ,  ::efl::gfx::Size_Hint const ,  ::efl::gfx::Stack const ,  ::efl::gfx::Text_Class const ,  ::efl::input::Interface const ,  ::efl::layout::Calc const ,  ::efl::layout::Group const ,  ::efl::layout::Signal const ,  ::efl::ui::Base const > operator&() const { return {this}; }
   /// @endcond
};
} 
}
namespace edje { 
struct Edit : private ::efl::eo::concrete
   , EO_CXX_INHERIT(::efl::Animator)
   , EO_CXX_INHERIT(::efl::Container)
   , EO_CXX_INHERIT(::efl::File)
   , EO_CXX_INHERIT(::efl::Interface)
   , EO_CXX_INHERIT(::efl::Loop_Consumer)
   , EO_CXX_INHERIT(::efl::Object)
   , EO_CXX_INHERIT(::efl::Observer)
   , EO_CXX_INHERIT(::efl::Part)
   , EO_CXX_INHERIT(::efl::Player)
   , EO_CXX_INHERIT(::efl::canvas::Group)
   , EO_CXX_INHERIT(::efl::canvas::Layout)
   , EO_CXX_INHERIT(::efl::canvas::Object)
   , EO_CXX_INHERIT(::efl::canvas::Pointer)
   , EO_CXX_INHERIT(::efl::gfx::Color)
   , EO_CXX_INHERIT(::efl::gfx::Color_Class)
   , EO_CXX_INHERIT(::efl::gfx::Entity)
   , EO_CXX_INHERIT(::efl::gfx::Map)
   , EO_CXX_INHERIT(::efl::gfx::Size_Class)
   , EO_CXX_INHERIT(::efl::gfx::Size_Hint)
   , EO_CXX_INHERIT(::efl::gfx::Stack)
   , EO_CXX_INHERIT(::efl::gfx::Text_Class)
   , EO_CXX_INHERIT(::efl::input::Interface)
   , EO_CXX_INHERIT(::efl::layout::Calc)
   , EO_CXX_INHERIT(::efl::layout::Group)
   , EO_CXX_INHERIT(::efl::layout::Signal)
   , EO_CXX_INHERIT(::efl::ui::Base)
{
   explicit Edit( ::Eo* eo)
      : ::efl::eo::concrete(eo) {}
   Edit(std::nullptr_t)
      : ::efl::eo::concrete(nullptr) {}
   explicit Edit() = default;
   Edit(Edit const&) = default;
   Edit(Edit&&) = default;
   Edit& operator=(Edit const&) = default;
   Edit& operator=(Edit&&) = default;
   template <typename Derived>
   Edit(Derived&& derived
      , typename std::enable_if<
         ::efl::eo::is_eolian_object<Derived>::value
          && std::is_base_of< Edit, Derived>::value>::type* = 0)
         : ::efl::eo::concrete(derived._eo_ptr()) {}

   Edit( ::efl::eo::instantiate_t)
   {
      ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class());
   }
   template <typename T>
   explicit Edit( ::efl::eo::instantiate_t, T&& parent, typename std::enable_if< ::efl::eo::is_eolian_object<T>::value>::type* = 0)
   {
      ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, parent, _eo_class());
   }
   template <typename F> Edit( ::efl::eo::instantiate_t, F&& f, typename ::std::enable_if< ::efl::eolian::is_constructor_lambda<F, Edit >::value>::type* = 0)
   {
      ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, ::efl::eo::concrete{nullptr}, _eo_class(), *this, std::forward<F>(f));
   }
   template <typename T, typename F> Edit(  ::efl::eo::instantiate_t, T&& parent, F&& f, typename ::std::enable_if< ::efl::eolian::is_constructor_lambda<F, Edit >::value && ::efl::eo::is_eolian_object<T>::value>::type* = 0)
   {
      ::efl::eolian::do_eo_add( ::efl::eo::concrete::_eo_raw, parent, _eo_class(), *this, std::forward<F>(f));
   }

   static Efl_Class const* _eo_class()
   {
      return EDJE_EDIT_CLASS;
   }
   Eo* _eo_ptr() const { return *(reinterpret_cast<Eo **>(const_cast<Edit *>(this))); }
   /// @cond LOCAL
    ::efl::eolian::address_of_operator<Edit,  ::efl::Animator,  ::efl::Container,  ::efl::File,  ::efl::Interface,  ::efl::Loop_Consumer,  ::efl::Object,  ::efl::Observer,  ::efl::Part,  ::efl::Player,  ::efl::canvas::Group,  ::efl::canvas::Layout,  ::efl::canvas::Object,  ::efl::canvas::Pointer,  ::efl::gfx::Color,  ::efl::gfx::Color_Class,  ::efl::gfx::Entity,  ::efl::gfx::Map,  ::efl::gfx::Size_Class,  ::efl::gfx::Size_Hint,  ::efl::gfx::Stack,  ::efl::gfx::Text_Class,  ::efl::input::Interface,  ::efl::layout::Calc,  ::efl::layout::Group,  ::efl::layout::Signal,  ::efl::ui::Base> operator&() { return {this}; }
    ::efl::eolian::address_of_operator<Edit const ,  ::efl::Animator const ,  ::efl::Container const ,  ::efl::File const ,  ::efl::Interface const ,  ::efl::Loop_Consumer const ,  ::efl::Object const ,  ::efl::Observer const ,  ::efl::Part const ,  ::efl::Player const ,  ::efl::canvas::Group const ,  ::efl::canvas::Layout const ,  ::efl::canvas::Object const ,  ::efl::canvas::Pointer const ,  ::efl::gfx::Color const ,  ::efl::gfx::Color_Class const ,  ::efl::gfx::Entity const ,  ::efl::gfx::Map const ,  ::efl::gfx::Size_Class const ,  ::efl::gfx::Size_Hint const ,  ::efl::gfx::Stack const ,  ::efl::gfx::Text_Class const ,  ::efl::input::Interface const ,  ::efl::layout::Calc const ,  ::efl::layout::Group const ,  ::efl::layout::Signal const ,  ::efl::ui::Base const > operator&() const { return {this}; }
   /// @endcond
   ::efl::eo::wref<Edit> _get_wref() const { return ::efl::eo::wref<Edit>(*this); }
   ::efl::eo::concrete const& _get_concrete() const { return *this; }
   ::efl::eo::concrete& _get_concrete() { return *this; }
   using ::efl::eo::concrete::_eo_ptr;
   using ::efl::eo::concrete::_release;
   using ::efl::eo::concrete::_reset;
   using ::efl::eo::concrete::_delete;
   using ::efl::eo::concrete::operator bool;
#ifdef EFL_CXXPERIMENTAL
   const Edit* operator->() const { return this; }
   Edit* operator->() { return this; }
   operator Eo*() const { return _eo_ptr(); }
#endif 
   friend bool operator==(Edit const& lhs, Edit const& rhs)
   { return lhs._get_concrete() == rhs._get_concrete(); }
   friend bool operator!=(Edit const& lhs, Edit const& rhs)
   { return !(lhs == rhs); }
};
static_assert(sizeof(Edit) == sizeof(Eo*), "");
static_assert(std::is_standard_layout<Edit>::value, "");
} 
#endif
