Bullet Collision Detection & Physics Library: btSimulationIslandManagerMt::IslandCallback Struct Reference

Bullet Collision Detection & Physics Library

Public Member Functions | List of all members
btSimulationIslandManagerMt::IslandCallback Struct Referenceabstract

`#include <btSimulationIslandManagerMt.h>`

Inheritance diagram for btSimulationIslandManagerMt::IslandCallback:
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## Public Member Functions
virtual | ~IslandCallback ()
virtual void | processIsland (btCollisionObject **bodies, int numBodies, btPersistentManifold **manifolds, int numManifolds, btTypedConstraint **constraints, int numConstraints, int islandId)=0

## Detailed Description

Definition at line 48 of file btSimulationIslandManagerMt.h.

## Constructor & Destructor Documentation

## ◆ ~IslandCallback()

virtual btSimulationIslandManagerMt::IslandCallback::~IslandCallback | ( |  | ) |
| inlinevirtual

Definition at line 50 of file btSimulationIslandManagerMt.h.

## Member Function Documentation

## ◆ processIsland()

virtual void btSimulationIslandManagerMt::IslandCallback::processIsland | ( | btCollisionObject ** | bodies,
|  | int | numBodies,
|  | btPersistentManifold ** | manifolds,
|  | int | numManifolds,
|  | btTypedConstraint ** | constraints,
|  | int | numConstraints,
|  | int | islandId
| ) |  |
| pure virtual

Implemented in InplaceSolverIslandCallbackMt.

The documentation for this struct was generated from the following file:

- btSimulationIslandManagerMt.h