Box2D: b2Vec3 Struct Reference

| Box2D 2.3.0 A 2D Physics Engine for Games

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b2Vec3 Struct Reference

A 2D column vector with 3 elements. More...

`#include <b2Math.h>`

## Public Member Functions
| b2Vec3 ()
| Default constructor does nothing (for performance).
| b2Vec3 (float32 x, float32 y, float32 z)
| Construct using coordinates.
void | SetZero ()
| Set this vector to all zeros.
void | Set (float32 x_, float32 y_, float32 z_)
| Set this vector to some specified coordinates.
b2Vec3 | operator- () const
| Negate this vector.
void | operator+= (const b2Vec3 &v)
| Add a vector to this vector.
void | operator-= (const b2Vec3 &v)
| Subtract a vector from this vector.
void | operator*= (float32 s)
| Multiply this vector by a scalar.

## Public Attributes
float32 | x
float32 | y
float32 | z

## Detailed Description

A 2D column vector with 3 elements.

The documentation for this struct was generated from the following file:

- b2Math.h