#ifndef EFL_CANVAS_SCENE_EO_HH
#define EFL_CANVAS_SCENE_EO_HH
#include <Eo.h>

extern "C" {
#include "efl_canvas_scene.eo.h"
#include "efl_gfx_entity.eo.h"
#include "efl_input_device.eo.h"
#include "efl_input_focus.eo.h"
#include "efl_input_pointer.eo.h"
}
#include <Eina.hh>
#include <Eo.hh>
#include "efl_gfx_entity.eo.hh"
#include "efl_input_device.eo.hh"
#include "efl_input_focus.eo.hh"
#include "efl_input_pointer.eo.hh"
#ifndef EFL_CANVAS_SCENE_FWD_GUARD
#define EFL_CANVAS_SCENE_FWD_GUARD
namespace efl { namespace canvas { 
struct Scene;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Scene> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Scene&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Scene const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Scene const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_ENTITY_FWD_GUARD
#define EFL_GFX_ENTITY_FWD_GUARD
namespace efl { namespace gfx { 
struct Entity;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_DEVICE_FWD_GUARD
#define EFL_INPUT_DEVICE_FWD_GUARD
namespace efl { namespace input { 
struct Device;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_FOCUS_FWD_GUARD
#define EFL_INPUT_FOCUS_FWD_GUARD
namespace efl { namespace input { 
struct Focus;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_POINTER_FWD_GUARD
#define EFL_INPUT_POINTER_FWD_GUARD
namespace efl { namespace input { 
struct Pointer;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer const&> : ::std::true_type {}; } }
#endif

namespace eo_cxx {
namespace efl { namespace canvas { 
struct Scene {
   ::efl::eolian::return_traits<bool>::type image_max_size_get( ::efl::eolian::out_traits<Eina_Size2D>::type max) const;
   ::efl::eolian::return_traits<bool>::type smart_objects_calculating_get() const;
   ::efl::eolian::return_traits< ::efl::input::Device>::type device_get( ::efl::eolian::in_traits< ::efl::eina::string_view>::type name) const;
   ::efl::eolian::return_traits< ::efl::input::Device>::type seat_get( ::efl::eolian::in_traits<int>::type id) const;
   ::efl::eolian::return_traits<Eina_Position2D>::type pointer_position_get() const;
   ::efl::eolian::return_traits<void>::type smart_objects_calculate() const;
   ::efl::eolian::return_traits< ::efl::eina::iterator< ::efl::gfx::Entity>>::type objects_at_xy_get( ::efl::eolian::in_traits<Eina_Position2D>::type pos,  ::efl::eolian::in_traits<bool>::type include_pass_events_objects,  ::efl::eolian::in_traits<bool>::type include_hidden_objects) const;
   ::efl::eolian::return_traits< ::efl::gfx::Entity>::type object_top_at_xy_get( ::efl::eolian::in_traits<Eina_Position2D>::type pos,  ::efl::eolian::in_traits<bool>::type include_pass_events_objects,  ::efl::eolian::in_traits<bool>::type include_hidden_objects) const;
   ::efl::eolian::return_traits< ::efl::eina::iterator< ::efl::gfx::Entity>>::type objects_in_rectangle_get( ::efl::eolian::in_traits<Eina_Rect>::type rect,  ::efl::eolian::in_traits<bool>::type include_pass_events_objects,  ::efl::eolian::in_traits<bool>::type include_hidden_objects) const;
   ::efl::eolian::return_traits< ::efl::gfx::Entity>::type object_top_in_rectangle_get( ::efl::eolian::in_traits<Eina_Rect>::type rect,  ::efl::eolian::in_traits<bool>::type include_pass_events_objects,  ::efl::eolian::in_traits<bool>::type include_hidden_objects) const;
   ::efl::eolian::return_traits< ::efl::eina::iterator< ::efl::input::Device>>::type seats() const;
#ifdef EFL_CANVAS_SCENE_BETA
   ::efl::eolian::return_traits< ::efl::eina::iterator< ::efl::input::Pointer>>::type pointer_iterate( ::efl::eolian::in_traits< ::efl::eina::optional<bool>>::type hover) const;
#endif
   static Efl_Class const* _eo_class()
   {
      return EFL_CANVAS_SCENE_INTERFACE;
   }
   Eo* _eo_ptr() const { return *(reinterpret_cast<Eo **>(const_cast<Scene *>(this))); }
   operator ::efl::canvas::Scene() const;
   operator ::efl::canvas::Scene&();
   operator ::efl::canvas::Scene const&() const;
   /// @cond LOCAL
    ::efl::eolian::address_of_operator<Scene> operator&() { return {this}; }
    ::efl::eolian::address_of_operator<Scene const > operator&() const { return {this}; }
   /// @endcond
};
} } 
}
namespace efl { namespace canvas { 
struct Scene : private ::efl::eo::concrete
{
   explicit Scene( ::Eo* eo)
      : ::efl::eo::concrete(eo) {}
   Scene(std::nullptr_t)
      : ::efl::eo::concrete(nullptr) {}
   explicit Scene() = default;
   Scene(Scene const&) = default;
   Scene(Scene&&) = default;
   Scene& operator=(Scene const&) = default;
   Scene& operator=(Scene&&) = default;
   template <typename Derived>
   Scene(Derived&& derived
      , typename std::enable_if<
         ::efl::eo::is_eolian_object<Derived>::value
          && std::is_base_of< Scene, Derived>::value>::type* = 0)
         : ::efl::eo::concrete(derived._eo_ptr()) {}

   ::efl::eolian::return_traits<bool>::type image_max_size_get( ::efl::eolian::out_traits<Eina_Size2D>::type max) const;
   ::efl::eolian::return_traits<bool>::type smart_objects_calculating_get() const;
   ::efl::eolian::return_traits< ::efl::input::Device>::type device_get( ::efl::eolian::in_traits< ::efl::eina::string_view>::type name) const;
   ::efl::eolian::return_traits< ::efl::input::Device>::type seat_get( ::efl::eolian::in_traits<int>::type id) const;
   ::efl::eolian::return_traits<Eina_Position2D>::type pointer_position_get() const;
   ::efl::eolian::return_traits<void>::type smart_objects_calculate() const;
   ::efl::eolian::return_traits< ::efl::eina::iterator< ::efl::gfx::Entity>>::type objects_at_xy_get( ::efl::eolian::in_traits<Eina_Position2D>::type pos,  ::efl::eolian::in_traits<bool>::type include_pass_events_objects,  ::efl::eolian::in_traits<bool>::type include_hidden_objects) const;
   ::efl::eolian::return_traits< ::efl::gfx::Entity>::type object_top_at_xy_get( ::efl::eolian::in_traits<Eina_Position2D>::type pos,  ::efl::eolian::in_traits<bool>::type include_pass_events_objects,  ::efl::eolian::in_traits<bool>::type include_hidden_objects) const;
   ::efl::eolian::return_traits< ::efl::eina::iterator< ::efl::gfx::Entity>>::type objects_in_rectangle_get( ::efl::eolian::in_traits<Eina_Rect>::type rect,  ::efl::eolian::in_traits<bool>::type include_pass_events_objects,  ::efl::eolian::in_traits<bool>::type include_hidden_objects) const;
   ::efl::eolian::return_traits< ::efl::gfx::Entity>::type object_top_in_rectangle_get( ::efl::eolian::in_traits<Eina_Rect>::type rect,  ::efl::eolian::in_traits<bool>::type include_pass_events_objects,  ::efl::eolian::in_traits<bool>::type include_hidden_objects) const;
   ::efl::eolian::return_traits< ::efl::eina::iterator< ::efl::input::Device>>::type seats() const;
#ifdef EFL_CANVAS_SCENE_BETA
   ::efl::eolian::return_traits< ::efl::eina::iterator< ::efl::input::Pointer>>::type pointer_iterate( ::efl::eolian::in_traits< ::efl::eina::optional<bool>>::type hover) const;
#endif
   static Efl_Class const* _eo_class()
   {
      return EFL_CANVAS_SCENE_INTERFACE;
   }
   Eo* _eo_ptr() const { return *(reinterpret_cast<Eo **>(const_cast<Scene *>(this))); }
   static struct focus_in_event
   {
      static Efl_Event_Description const* description()
      { return EFL_CANVAS_SCENE_EVENT_FOCUS_IN; }
      typedef  ::efl::input::Focus parameter_type;
   } const focus_in_event;
#ifdef EFL_CXXPERIMENTAL
   template <typename F>
   typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   focus_in_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(focus_in_event, *this, function);
   }
   template <typename F>
   typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   focus_in_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(focus_in_event, *this, std::bind(function));
   }
#endif
   static struct focus_out_event
   {
      static Efl_Event_Description const* description()
      { return EFL_CANVAS_SCENE_EVENT_FOCUS_OUT; }
      typedef  ::efl::input::Focus parameter_type;
   } const focus_out_event;
#ifdef EFL_CXXPERIMENTAL
   template <typename F>
   typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   focus_out_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(focus_out_event, *this, function);
   }
   template <typename F>
   typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   focus_out_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(focus_out_event, *this, std::bind(function));
   }
#endif
   static struct object_focus_in_event
   {
      static Efl_Event_Description const* description()
      { return EFL_CANVAS_SCENE_EVENT_OBJECT_FOCUS_IN; }
      typedef  ::efl::input::Focus parameter_type;
   } const object_focus_in_event;
#ifdef EFL_CXXPERIMENTAL
   template <typename F>
   typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   object_focus_in_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(object_focus_in_event, *this, function);
   }
   template <typename F>
   typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   object_focus_in_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(object_focus_in_event, *this, std::bind(function));
   }
#endif
   static struct object_focus_out_event
   {
      static Efl_Event_Description const* description()
      { return EFL_CANVAS_SCENE_EVENT_OBJECT_FOCUS_OUT; }
      typedef  ::efl::input::Focus parameter_type;
   } const object_focus_out_event;
#ifdef EFL_CXXPERIMENTAL
   template <typename F>
   typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   object_focus_out_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(object_focus_out_event, *this, function);
   }
   template <typename F>
   typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   object_focus_out_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(object_focus_out_event, *this, std::bind(function));
   }
#endif
   static struct render_pre_event
   {
      static Efl_Event_Description const* description()
      { return EFL_CANVAS_SCENE_EVENT_RENDER_PRE; }
      typedef void parameter_type;
   } const render_pre_event;
#ifdef EFL_CXXPERIMENTAL
   template <typename F>
   typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   render_pre_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(render_pre_event, *this, function);
   }
   template <typename F>
   typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   render_pre_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(render_pre_event, *this, std::bind(function));
   }
#endif
   static struct render_post_event
   {
      static Efl_Event_Description const* description()
      { return EFL_CANVAS_SCENE_EVENT_RENDER_POST; }
      typedef Efl_Gfx_Event_Render_Post parameter_type;
   } const render_post_event;
#ifdef EFL_CXXPERIMENTAL
   template <typename F>
   typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   render_post_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(render_post_event, *this, function);
   }
   template <typename F>
   typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   render_post_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(render_post_event, *this, std::bind(function));
   }
#endif
   static struct device_changed_event
   {
      static Efl_Event_Description const* description()
      { return EFL_CANVAS_SCENE_EVENT_DEVICE_CHANGED; }
      typedef  ::efl::input::Device parameter_type;
   } const device_changed_event;
#ifdef EFL_CXXPERIMENTAL
   template <typename F>
   typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   device_changed_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(device_changed_event, *this, function);
   }
   template <typename F>
   typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   device_changed_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(device_changed_event, *this, std::bind(function));
   }
#endif
   static struct device_added_event
   {
      static Efl_Event_Description const* description()
      { return EFL_CANVAS_SCENE_EVENT_DEVICE_ADDED; }
      typedef  ::efl::input::Device parameter_type;
   } const device_added_event;
#ifdef EFL_CXXPERIMENTAL
   template <typename F>
   typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   device_added_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(device_added_event, *this, function);
   }
   template <typename F>
   typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   device_added_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(device_added_event, *this, std::bind(function));
   }
#endif
   static struct device_removed_event
   {
      static Efl_Event_Description const* description()
      { return EFL_CANVAS_SCENE_EVENT_DEVICE_REMOVED; }
      typedef  ::efl::input::Device parameter_type;
   } const device_removed_event;
#ifdef EFL_CXXPERIMENTAL
   template <typename F>
   typename std::enable_if<std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   device_removed_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(device_removed_event, *this, function);
   }
   template <typename F>
   typename std::enable_if<!std::is_bind_expression<F>::value, ::efl::eolian::signal_connection>::type
   device_removed_event_cb_add(F function)
   {
      return ::efl::eolian::event_add(device_removed_event, *this, std::bind(function));
   }
#endif
   /// @cond LOCAL
    ::efl::eolian::address_of_operator<Scene> operator&() { return {this}; }
    ::efl::eolian::address_of_operator<Scene const > operator&() const { return {this}; }
   /// @endcond
   ::efl::eo::wref<Scene> _get_wref() const { return ::efl::eo::wref<Scene>(*this); }
   ::efl::eo::concrete const& _get_concrete() const { return *this; }
   ::efl::eo::concrete& _get_concrete() { return *this; }
   using ::efl::eo::concrete::_eo_ptr;
   using ::efl::eo::concrete::_release;
   using ::efl::eo::concrete::_reset;
   using ::efl::eo::concrete::_delete;
   using ::efl::eo::concrete::operator bool;
#ifdef EFL_CXXPERIMENTAL
   const Scene* operator->() const { return this; }
   Scene* operator->() { return this; }
   operator Eo*() const { return _eo_ptr(); }
#endif 
   friend bool operator==(Scene const& lhs, Scene const& rhs)
   { return lhs._get_concrete() == rhs._get_concrete(); }
   friend bool operator!=(Scene const& lhs, Scene const& rhs)
   { return !(lhs == rhs); }
};
static_assert(sizeof(Scene) == sizeof(Eo*), "");
static_assert(std::is_standard_layout<Scene>::value, "");
} } 
#endif
