Jack2: Member List

Jack2 1.9.12

Jack::JackTransportEngine Member List

This is the complete list of members for Jack::JackTransportEngine, including all inherited members.

CopyPosition(jack_position_t *from, jack_position_t *to) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | static
CycleBegin(jack_nframes_t frame_rate, jack_time_t time) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine |
CycleEnd(JackClientInterface **table, jack_nframes_t frame_rate, jack_nframes_t buffer_size) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine |
fCounter (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | protected
fState (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | protected
GenerateUniqueID() (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | inline
GetCurrentFrame() (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine |
GetCurrentIndex() | Jack::JackAtomicArrayState< jack_position_t > | inline
GetNetworkSync() const (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | inline
GetState() const (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | inline
GetTimebaseMaster(int &refnum, bool &conditionnal) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | inline
JackAtomicArrayState() (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | inline
JackTransportEngine() (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine |
Query(jack_position_t *pos) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine |
ReadCurrentPos(jack_position_t *pos) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine |
ReadCurrentState() | Jack::JackAtomicArrayState< jack_position_t > | inline
RequestNewPos(jack_position_t *pos) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine |
ResetTimebase(int refnum) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine |
SetCommand(transport_command_t state) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | inline
SetNetworkSync(bool sync) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | inline
SetState(jack_transport_state_t state) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | inline
SetSyncTimeout(jack_time_t timeout) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | inline
SetTimebaseMaster(int refnum, bool conditionnal) (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine |
TrySwitchState(int state) | Jack::JackAtomicArrayState< jack_position_t > | inline
TrySwitchState(int state, bool *result) | Jack::JackAtomicArrayState< jack_position_t > | inline
WriteNextStateStart(int state) | Jack::JackAtomicArrayState< jack_position_t > | inline
WriteNextStateStart(int state, bool *result) (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | inline
WriteNextStateStartAux(int state, bool *result) (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | inlineprotected
WriteNextStateStop(int state) | Jack::JackAtomicArrayState< jack_position_t > | inline
WriteNextStateStopAux(int state) (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | inlineprotected
~JackAtomicArrayState() (defined in Jack::JackAtomicArrayState< jack_position_t >) | Jack::JackAtomicArrayState< jack_position_t > | inline
~JackTransportEngine() (defined in Jack::JackTransportEngine) | Jack::JackTransportEngine | inline