#ifndef EFL_UI_LIST_ITEM_EO_HH
#define EFL_UI_LIST_ITEM_EO_HH
#include <Eo.h>

extern "C" {
#include "efl_access_component.eo.h"
#include "efl_access_object.eo.h"
#include "efl_animator.eo.h"
#include "efl_canvas_animation.eo.h"
#include "efl_canvas_group.eo.h"
#include "efl_canvas_object.eo.h"
#include "efl_canvas_pointer.eo.h"
#include "efl_container.eo.h"
#include "efl_file.eo.h"
#include "efl_gfx_color.eo.h"
#include "efl_gfx_entity.eo.h"
#include "efl_gfx_map.eo.h"
#include "efl_gfx_size_hint.eo.h"
#include "efl_gfx_stack.eo.h"
#include "efl_input_device.eo.h"
#include "efl_input_focus.eo.h"
#include "efl_input_hold.eo.h"
#include "efl_input_interface.eo.h"
#include "efl_input_key.eo.h"
#include "efl_input_pointer.eo.h"
#include "efl_interface.eo.h"
#include "efl_layout_calc.eo.h"
#include "efl_layout_group.eo.h"
#include "efl_layout_signal.eo.h"
#include "efl_loop.eo.h"
#include "efl_loop_consumer.eo.h"
#include "efl_model.eo.h"
#include "efl_object.eo.h"
#include "efl_part.eo.h"
#include "efl_selection.eo.h"
#include "efl_ui_base.eo.h"
#include "efl_ui_clickable.eo.h"
#include "efl_ui_cursor.eo.h"
#include "efl_ui_dnd.eo.h"
#include "efl_ui_factory.eo.h"
#include "efl_ui_focus_manager.eo.h"
#include "efl_ui_focus_object.eo.h"
#include "efl_ui_item.eo.h"
#include "efl_ui_layout_object.eo.h"
#include "efl_ui_list_item.eo.h"
#include "efl_ui_model_connect.eo.h"
#include "efl_ui_selectable.eo.h"
#include "efl_ui_translatable.eo.h"
#include "efl_ui_view.eo.h"
#include "efl_ui_widget.eo.h"
#include "elm_widget_item.eo.h"
}
#include <Eina.hh>
#include <Eo.hh>
#include "efl_access_component.eo.hh"
#include "efl_access_object.eo.hh"
#include "efl_animator.eo.hh"
#include "efl_canvas_animation.eo.hh"
#include "efl_canvas_group.eo.hh"
#include "efl_canvas_object.eo.hh"
#include "efl_canvas_pointer.eo.hh"
#include "efl_container.eo.hh"
#include "efl_file.eo.hh"
#include "efl_gfx_color.eo.hh"
#include "efl_gfx_entity.eo.hh"
#include "efl_gfx_map.eo.hh"
#include "efl_gfx_size_hint.eo.hh"
#include "efl_gfx_stack.eo.hh"
#include "efl_input_device.eo.hh"
#include "efl_input_focus.eo.hh"
#include "efl_input_hold.eo.hh"
#include "efl_input_interface.eo.hh"
#include "efl_input_key.eo.hh"
#include "efl_input_pointer.eo.hh"
#include "efl_interface.eo.hh"
#include "efl_layout_calc.eo.hh"
#include "efl_layout_group.eo.hh"
#include "efl_layout_signal.eo.hh"
#include "efl_loop.eo.hh"
#include "efl_loop_consumer.eo.hh"
#include "efl_model.eo.hh"
#include "efl_object.eo.hh"
#include "efl_part.eo.hh"
#include "efl_selection.eo.hh"
#include "efl_ui_base.eo.hh"
#include "efl_ui_clickable.eo.hh"
#include "efl_ui_cursor.eo.hh"
#include "efl_ui_dnd.eo.hh"
#include "efl_ui_factory.eo.hh"
#include "efl_ui_focus_manager.eo.hh"
#include "efl_ui_focus_object.eo.hh"
#include "efl_ui_item.eo.hh"
#include "efl_ui_layout_object.eo.hh"
#include "efl_ui_model_connect.eo.hh"
#include "efl_ui_selectable.eo.hh"
#include "efl_ui_translatable.eo.hh"
#include "efl_ui_view.eo.hh"
#include "efl_ui_widget.eo.hh"
#include "elm_widget_item.eo.hh"
#ifndef EFL_UI_LIST_ITEM_FWD_GUARD
#define EFL_UI_LIST_ITEM_FWD_GUARD
namespace efl { namespace ui { 
struct List_Item;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::List_Item> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::List_Item&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::List_Item const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::List_Item const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_ANIMATION_FWD_GUARD
#define EFL_CANVAS_ANIMATION_FWD_GUARD
namespace efl { namespace canvas { 
struct Animation;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Animation const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_ANIMATOR_FWD_GUARD
#define EFL_ANIMATOR_FWD_GUARD
namespace efl { 
struct Animator;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Animator> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Animator&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Animator const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Animator const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_LAYOUT_CALC_FWD_GUARD
#define EFL_LAYOUT_CALC_FWD_GUARD
namespace efl { namespace layout { 
struct Calc;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Calc const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CONTAINER_FWD_GUARD
#define EFL_CONTAINER_FWD_GUARD
namespace efl { 
struct Container;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Container const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_FILE_FWD_GUARD
#define EFL_FILE_FWD_GUARD
namespace efl { 
struct File;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::File const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_ACCESS_COMPONENT_FWD_GUARD
#define EFL_ACCESS_COMPONENT_FWD_GUARD
namespace efl { namespace access { 
struct Component;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Component> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Component&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Component const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Component const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_BASE_FWD_GUARD
#define EFL_UI_BASE_FWD_GUARD
namespace efl { namespace ui { 
struct Base;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Base const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_CLICKABLE_FWD_GUARD
#define EFL_UI_CLICKABLE_FWD_GUARD
namespace efl { namespace ui { 
struct Clickable;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Clickable> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Clickable&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Clickable const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Clickable const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_MODEL_CONNECT_FWD_GUARD
#define EFL_UI_MODEL_CONNECT_FWD_GUARD
namespace efl { namespace ui { namespace model { 
struct Connect;
} } } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::model::Connect> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::model::Connect&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::model::Connect const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::model::Connect const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_CURSOR_FWD_GUARD
#define EFL_UI_CURSOR_FWD_GUARD
namespace efl { namespace ui { 
struct Cursor;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Cursor> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Cursor&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Cursor const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Cursor const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_DND_FWD_GUARD
#define EFL_UI_DND_FWD_GUARD
namespace efl { namespace ui { 
struct Dnd;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Dnd> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Dnd&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Dnd const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Dnd const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INTERFACE_FWD_GUARD
#define EFL_INTERFACE_FWD_GUARD
namespace efl { 
struct Interface;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Interface> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Interface&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Interface const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Interface const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_LOOP_FWD_GUARD
#define EFL_LOOP_FWD_GUARD
namespace efl { 
struct Loop;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_LOOP_CONSUMER_FWD_GUARD
#define EFL_LOOP_CONSUMER_FWD_GUARD
namespace efl { 
struct Loop_Consumer;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Loop_Consumer const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_MODEL_FWD_GUARD
#define EFL_MODEL_FWD_GUARD
namespace efl { 
struct Model;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Model> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Model&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Model const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Model const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_OBJECT_FWD_GUARD
#define EFL_OBJECT_FWD_GUARD
namespace efl { 
struct Object;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_OBJECT_FWD_GUARD
#define EFL_CANVAS_OBJECT_FWD_GUARD
namespace efl { namespace canvas { 
struct Object;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_PART_FWD_GUARD
#define EFL_PART_FWD_GUARD
namespace efl { 
struct Part;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Part const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_SELECTION_FWD_GUARD
#define EFL_SELECTION_FWD_GUARD
namespace efl { 
struct Selection;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Selection> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Selection&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Selection const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Selection const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_ACCESS_OBJECT_FWD_GUARD
#define EFL_ACCESS_OBJECT_FWD_GUARD
namespace efl { namespace access { 
struct Object;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Object> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Object&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Object const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::access::Object const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_COLOR_FWD_GUARD
#define EFL_GFX_COLOR_FWD_GUARD
namespace efl { namespace gfx { 
struct Color;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Color const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_DEVICE_FWD_GUARD
#define EFL_INPUT_DEVICE_FWD_GUARD
namespace efl { namespace input { 
struct Device;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Device const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_ENTITY_FWD_GUARD
#define EFL_GFX_ENTITY_FWD_GUARD
namespace efl { namespace gfx { 
struct Entity;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Entity const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_FACTORY_FWD_GUARD
#define EFL_UI_FACTORY_FWD_GUARD
namespace efl { namespace ui { 
struct Factory;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Factory> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Factory&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Factory const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Factory const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_MAP_FWD_GUARD
#define EFL_GFX_MAP_FWD_GUARD
namespace efl { namespace gfx { 
struct Map;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Map> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Map&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Map const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Map const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_FOCUS_FWD_GUARD
#define EFL_INPUT_FOCUS_FWD_GUARD
namespace efl { namespace input { 
struct Focus;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Focus const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_LAYOUT_GROUP_FWD_GUARD
#define EFL_LAYOUT_GROUP_FWD_GUARD
namespace efl { namespace layout { 
struct Group;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Group const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_HOLD_FWD_GUARD
#define EFL_INPUT_HOLD_FWD_GUARD
namespace efl { namespace input { 
struct Hold;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Hold const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_INTERFACE_FWD_GUARD
#define EFL_INPUT_INTERFACE_FWD_GUARD
namespace efl { namespace input { 
struct Interface;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Interface const&> : ::std::true_type {}; } }
#endif
#ifndef ELM_WIDGET_ITEM_FWD_GUARD
#define ELM_WIDGET_ITEM_FWD_GUARD
namespace elm { namespace widget { 
struct Item;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::elm::widget::Item> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::elm::widget::Item&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::elm::widget::Item const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::elm::widget::Item const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_KEY_FWD_GUARD
#define EFL_INPUT_KEY_FWD_GUARD
namespace efl { namespace input { 
struct Key;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Key const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_FOCUS_MANAGER_FWD_GUARD
#define EFL_UI_FOCUS_MANAGER_FWD_GUARD
namespace efl { namespace ui { namespace focus { 
struct Manager;
} } } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Manager> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Manager&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Manager const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Manager const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_OBJECT_FWD_GUARD
#define EFL_OBJECT_FWD_GUARD
namespace efl { 
struct Object;
} 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::Object const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_GROUP_FWD_GUARD
#define EFL_CANVAS_GROUP_FWD_GUARD
namespace efl { namespace canvas { 
struct Group;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Group const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_OBJECT_FWD_GUARD
#define EFL_CANVAS_OBJECT_FWD_GUARD
namespace efl { namespace canvas { 
struct Object;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Object const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_FOCUS_OBJECT_FWD_GUARD
#define EFL_UI_FOCUS_OBJECT_FWD_GUARD
namespace efl { namespace ui { namespace focus { 
struct Object;
} } } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Object> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Object&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Object const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::focus::Object const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_CANVAS_POINTER_FWD_GUARD
#define EFL_CANVAS_POINTER_FWD_GUARD
namespace efl { namespace canvas { 
struct Pointer;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::canvas::Pointer const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_SELECTABLE_FWD_GUARD
#define EFL_UI_SELECTABLE_FWD_GUARD
namespace efl { namespace ui { 
struct Selectable;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selectable> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selectable&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selectable const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Selectable const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_LAYOUT_SIGNAL_FWD_GUARD
#define EFL_LAYOUT_SIGNAL_FWD_GUARD
namespace efl { namespace layout { 
struct Signal;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::layout::Signal const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_SIZE_HINT_FWD_GUARD
#define EFL_GFX_SIZE_HINT_FWD_GUARD
namespace efl { namespace gfx { 
struct Size_Hint;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Hint> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Hint&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Hint const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Size_Hint const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_INPUT_POINTER_FWD_GUARD
#define EFL_INPUT_POINTER_FWD_GUARD
namespace efl { namespace input { 
struct Pointer;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::input::Pointer const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_GFX_STACK_FWD_GUARD
#define EFL_GFX_STACK_FWD_GUARD
namespace efl { namespace gfx { 
struct Stack;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::gfx::Stack const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_ITEM_FWD_GUARD
#define EFL_UI_ITEM_FWD_GUARD
namespace efl { namespace ui { 
struct Item;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Item> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Item&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Item const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Item const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_TRANSLATABLE_FWD_GUARD
#define EFL_UI_TRANSLATABLE_FWD_GUARD
namespace efl { namespace ui { 
struct Translatable;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Translatable> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Translatable&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Translatable const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Translatable const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_VIEW_FWD_GUARD
#define EFL_UI_VIEW_FWD_GUARD
namespace efl { namespace ui { 
struct View;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::View> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::View&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::View const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::View const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_WIDGET_FWD_GUARD
#define EFL_UI_WIDGET_FWD_GUARD
namespace efl { namespace ui { 
struct Widget;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_WIDGET_FWD_GUARD
#define EFL_UI_WIDGET_FWD_GUARD
namespace efl { namespace ui { 
struct Widget;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_WIDGET_FWD_GUARD
#define EFL_UI_WIDGET_FWD_GUARD
namespace efl { namespace ui { 
struct Widget;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_WIDGET_FWD_GUARD
#define EFL_UI_WIDGET_FWD_GUARD
namespace efl { namespace ui { 
struct Widget;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_WIDGET_FWD_GUARD
#define EFL_UI_WIDGET_FWD_GUARD
namespace efl { namespace ui { 
struct Widget;
} } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::Widget const&> : ::std::true_type {}; } }
#endif
#ifndef EFL_UI_LAYOUT_OBJECT_FWD_GUARD
#define EFL_UI_LAYOUT_OBJECT_FWD_GUARD
namespace efl { namespace ui { namespace layout { 
struct Object;
} } } 
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::layout::Object> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::layout::Object&> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::layout::Object const> : ::std::true_type {}; } }
namespace efl { namespace eo { template<> struct is_eolian_object< ::efl::ui::layout::Object const&> : ::std::true_type {}; } }
#endif

namespace eo_cxx {
namespace efl { namespace ui { 
struct List_Item {
   static Efl_Class const* _eo_class()
   {
      return EFL_UI_LIST_ITEM_CLASS;
   }
   Eo* _eo_ptr() const { return *(reinterpret_cast<Eo **>(const_cast<List_Item *>(this))); }
   operator ::efl::ui::List_Item() const;
   operator ::efl::ui::List_Item&();
   operator ::efl::ui::List_Item const&() const;
   /// @cond LOCAL
    ::efl::eolian::address_of_operator<List_Item,  ::efl::Animator,  ::efl::Container,  ::efl::File,  ::efl::Interface,  ::efl::Loop_Consumer,  ::efl::Object,  ::efl::Part,  ::efl::Selection,  ::efl::access::Component,  ::efl::access::Object,  ::efl::canvas::Group,  ::efl::canvas::Object,  ::efl::canvas::Pointer,  ::efl::gfx::Color,  ::efl::gfx::Entity,  ::efl::gfx::Map,  ::efl::gfx::Size_Hint,  ::efl::gfx::Stack,  ::efl::input::Interface,  ::efl::layout::Calc,  ::efl::layout::Group,  ::efl::layout::Signal,  ::efl::ui::Base,  ::efl::ui::Clickable,  ::efl::ui::Cursor,  ::efl::ui::Dnd,  ::efl::ui::Factory,  ::efl::ui::Item,  ::efl::ui::Selectable,  ::efl::ui::Translatable,  ::efl::ui::View,  ::efl::ui::Widget,  ::efl::ui::focus::Object,  ::efl::ui::layout::Object,  ::efl::ui::model::Connect> operator&() { return {this}; }
    ::efl::eolian::address_of_operator<List_Item const ,  ::efl::Animator const ,  ::efl::Container const ,  ::efl::File const ,  ::efl::Interface const ,  ::efl::Loop_Consumer const ,  ::efl::Object const ,  ::efl::Part const ,  ::efl::Selection const ,  ::efl::access::Component const ,  ::efl::access::Object const ,  ::efl::canvas::Group const ,  ::efl::canvas::Object const ,  ::efl::canvas::Pointer const ,  ::efl::gfx::Color const ,  ::efl::gfx::Entity const ,  ::efl::gfx::Map const ,  ::efl::gfx::Size_Hint const ,  ::efl::gfx::Stack const ,  ::efl::input::Interface const ,  ::efl::layout::Calc const ,  ::efl::layout::Group const ,  ::efl::layout::Signal const ,  ::efl::ui::Base const ,  ::efl::ui::Clickable const ,  ::efl::ui::Cursor const ,  ::efl::ui::Dnd const ,  ::efl::ui::Factory const ,  ::efl::ui::Item const ,  ::efl::ui::Selectable const ,  ::efl::ui::Translatable const ,  ::efl::ui::View const ,  ::efl::ui::Widget const ,  ::efl::ui::focus::Object const ,  ::efl::ui::layout::Object const ,  ::efl::ui::model::Connect const > operator&() const { return {this}; }
   /// @endcond
};
} } 
}
namespace efl { namespace ui { 
struct List_Item : private ::efl::eo::concrete
   , EO_CXX_INHERIT(::efl::Animator)
   , EO_CXX_INHERIT(::efl::Container)
   , EO_CXX_INHERIT(::efl::File)
   , EO_CXX_INHERIT(::efl::Interface)
   , EO_CXX_INHERIT(::efl::Loop_Consumer)
   , EO_CXX_INHERIT(::efl::Object)
   , EO_CXX_INHERIT(::efl::Part)
   , EO_CXX_INHERIT(::efl::Selection)
   , EO_CXX_INHERIT(::efl::access::Component)
   , EO_CXX_INHERIT(::efl::access::Object)
   , EO_CXX_INHERIT(::efl::canvas::Group)
   , EO_CXX_INHERIT(::efl::canvas::Object)
   , EO_CXX_INHERIT(::efl::canvas::Pointer)
   , EO_CXX_INHERIT(::efl::gfx::Color)
   , EO_CXX_INHERIT(::efl::gfx::Entity)
   , EO_CXX_INHERIT(::efl::gfx::Map)
   , EO_CXX_INHERIT(::efl::gfx::Size_Hint)
   , EO_CXX_INHERIT(::efl::gfx::Stack)
   , EO_CXX_INHERIT(::efl::input::Interface)
   , EO_CXX_INHERIT(::efl::layout::Calc)
   , EO_CXX_INHERIT(::efl::layout::Group)
   , EO_CXX_INHERIT(::efl::layout::Signal)
   , EO_CXX_INHERIT(::efl::ui::Base)
   , EO_CXX_INHERIT(::efl::ui::Clickable)
   , EO_CXX_INHERIT(::efl::ui::Cursor)
   , EO_CXX_INHERIT(::efl::ui::Dnd)
   , EO_CXX_INHERIT(::efl::ui::Factory)
   , EO_CXX_INHERIT(::efl::ui::Item)
   , EO_CXX_INHERIT(::efl::ui::Selectable)
   , EO_CXX_INHERIT(::efl::ui::Translatable)
   , EO_CXX_INHERIT(::efl::ui::View)
   , EO_CXX_INHERIT(::efl::ui::Widget)
   , EO_CXX_INHERIT(::efl::ui::focus::Object)
   , EO_CXX_INHERIT(::efl::ui::layout::Object)
   , EO_CXX_INHERIT(::efl::ui::model::Connect)
{
   explicit List_Item( ::Eo* eo)
      : ::efl::eo::concrete(eo) {}
   List_Item(std::nullptr_t)
      : ::efl::eo::concrete(nullptr) {}
   explicit List_Item() = default;
   List_Item(List_Item const&) = default;
   List_Item(List_Item&&) = default;
   List_Item& operator=(List_Item const&) = default;
   List_Item& operator=(List_Item&&) = default;
   template <typename Derived>
   List_Item(Derived&& derived
      , typename std::enable_if<
         ::efl::eo::is_eolian_object<Derived>::value
          && std::is_base_of< List_Item, Derived>::value>::type* = 0)
         : ::efl::eo::concrete(derived._eo_ptr()) {}

   static Efl_Class const* _eo_class()
   {
      return EFL_UI_LIST_ITEM_CLASS;
   }
   Eo* _eo_ptr() const { return *(reinterpret_cast<Eo **>(const_cast<List_Item *>(this))); }
   /// @cond LOCAL
    ::efl::eolian::address_of_operator<List_Item,  ::efl::Animator,  ::efl::Container,  ::efl::File,  ::efl::Interface,  ::efl::Loop_Consumer,  ::efl::Object,  ::efl::Part,  ::efl::Selection,  ::efl::access::Component,  ::efl::access::Object,  ::efl::canvas::Group,  ::efl::canvas::Object,  ::efl::canvas::Pointer,  ::efl::gfx::Color,  ::efl::gfx::Entity,  ::efl::gfx::Map,  ::efl::gfx::Size_Hint,  ::efl::gfx::Stack,  ::efl::input::Interface,  ::efl::layout::Calc,  ::efl::layout::Group,  ::efl::layout::Signal,  ::efl::ui::Base,  ::efl::ui::Clickable,  ::efl::ui::Cursor,  ::efl::ui::Dnd,  ::efl::ui::Factory,  ::efl::ui::Item,  ::efl::ui::Selectable,  ::efl::ui::Translatable,  ::efl::ui::View,  ::efl::ui::Widget,  ::efl::ui::focus::Object,  ::efl::ui::layout::Object,  ::efl::ui::model::Connect> operator&() { return {this}; }
    ::efl::eolian::address_of_operator<List_Item const ,  ::efl::Animator const ,  ::efl::Container const ,  ::efl::File const ,  ::efl::Interface const ,  ::efl::Loop_Consumer const ,  ::efl::Object const ,  ::efl::Part const ,  ::efl::Selection const ,  ::efl::access::Component const ,  ::efl::access::Object const ,  ::efl::canvas::Group const ,  ::efl::canvas::Object const ,  ::efl::canvas::Pointer const ,  ::efl::gfx::Color const ,  ::efl::gfx::Entity const ,  ::efl::gfx::Map const ,  ::efl::gfx::Size_Hint const ,  ::efl::gfx::Stack const ,  ::efl::input::Interface const ,  ::efl::layout::Calc const ,  ::efl::layout::Group const ,  ::efl::layout::Signal const ,  ::efl::ui::Base const ,  ::efl::ui::Clickable const ,  ::efl::ui::Cursor const ,  ::efl::ui::Dnd const ,  ::efl::ui::Factory const ,  ::efl::ui::Item const ,  ::efl::ui::Selectable const ,  ::efl::ui::Translatable const ,  ::efl::ui::View const ,  ::efl::ui::Widget const ,  ::efl::ui::focus::Object const ,  ::efl::ui::layout::Object const ,  ::efl::ui::model::Connect const > operator&() const { return {this}; }
   /// @endcond
   ::efl::eo::wref<List_Item> _get_wref() const { return ::efl::eo::wref<List_Item>(*this); }
   ::efl::eo::concrete const& _get_concrete() const { return *this; }
   ::efl::eo::concrete& _get_concrete() { return *this; }
   using ::efl::eo::concrete::_eo_ptr;
   using ::efl::eo::concrete::_release;
   using ::efl::eo::concrete::_reset;
   using ::efl::eo::concrete::_delete;
   using ::efl::eo::concrete::operator bool;
#ifdef EFL_CXXPERIMENTAL
   const List_Item* operator->() const { return this; }
   List_Item* operator->() { return this; }
   operator Eo*() const { return _eo_ptr(); }
#endif 
   friend bool operator==(List_Item const& lhs, List_Item const& rhs)
   { return lhs._get_concrete() == rhs._get_concrete(); }
   friend bool operator!=(List_Item const& lhs, List_Item const& rhs)
   { return !(lhs == rhs); }
};
static_assert(sizeof(List_Item) == sizeof(Eo*), "");
static_assert(std::is_standard_layout<List_Item>::value, "");
} } 
#endif
