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Box2D
2.3.0
A 2D Physics Engine for Games
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This is the complete list of members for b2Draw, including all inherited members.
| AppendFlags(uint32 flags) | b2Draw | |
| b2Draw() (defined in b2Draw) | b2Draw | |
| ClearFlags(uint32 flags) | b2Draw | |
| DrawCircle(const b2Vec2 ¢er, float32 radius, const b2Color &color)=0 | b2Draw | pure virtual |
| DrawPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)=0 | b2Draw | pure virtual |
| DrawSegment(const b2Vec2 &p1, const b2Vec2 &p2, const b2Color &color)=0 | b2Draw | pure virtual |
| DrawSolidCircle(const b2Vec2 ¢er, float32 radius, const b2Vec2 &axis, const b2Color &color)=0 | b2Draw | pure virtual |
| DrawSolidPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)=0 | b2Draw | pure virtual |
| DrawTransform(const b2Transform &xf)=0 | b2Draw | pure virtual |
| e_aabbBit enum value | b2Draw | |
| e_centerOfMassBit enum value | b2Draw | |
| e_jointBit enum value | b2Draw | |
| e_pairBit enum value | b2Draw | |
| e_shapeBit enum value | b2Draw | |
| GetFlags() const | b2Draw | |
| m_drawFlags (defined in b2Draw) | b2Draw | protected |
| SetFlags(uint32 flags) | b2Draw | |
| ~b2Draw() (defined in b2Draw) | b2Draw | inlinevirtual |
1.8.14