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Jack2
1.9.12
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A class using the JackAtomicState to manage jack time. More...
#include <JackFrameTimer.h>
Public Member Functions | |
| void | InitFrameTime () |
| void | ResetFrameTime (jack_time_t callback_usecs) |
| void | IncFrameTime (jack_nframes_t buffer_size, jack_time_t callback_usecs, jack_time_t period_usecs) |
| void | ReadFrameTime (JackTimer *timer) |
Public Member Functions inherited from Jack::JackAtomicState< JackTimer > | |
| JackTimer * | ReadCurrentState () |
| Returns the current state : only valid in the RT reader thread. | |
| UInt16 | GetCurrentIndex () |
| Returns the current state index. | |
| JackTimer * | TrySwitchState () |
| Tries to switch to the next state and returns the new current state (either the same as before if case of switch failure or the new one) | |
| JackTimer * | TrySwitchState (bool *result) |
| Tries to switch to the next state and returns the new current state (either the same as before if case of switch failure or the new one) | |
| JackTimer * | WriteNextStateStart () |
| Start write operation : setup and returns the next state to update, check for recursive write calls. | |
| void | WriteNextStateStop () |
| Stop write operation : make the next state ready to be used by the RT thread. | |
| bool | IsPendingChange () |
Additional Inherited Members | |
Protected Member Functions inherited from Jack::JackAtomicState< JackTimer > | |
| UInt32 | WriteNextStateStartAux () |
| void | WriteNextStateStopAux () |
Protected Attributes inherited from Jack::JackAtomicState< JackTimer > | |
| JackTimer | fState [2] |
| volatile AtomicCounter | fCounter |
| SInt32 | fCallWriteCounter |
A class using the JackAtomicState to manage jack time.
Definition at line 79 of file JackFrameTimer.h.
1.8.14