#include <openvdb/Exceptions.h>
#include "Vec3.h"
#include "Mat.h"
#include <algorithm>
#include <cassert>
#include <cmath>
#include <iomanip>
Go to the source code of this file.
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| using | Mat3s = Mat3< float > |
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| using | Mat3d = Mat3< double > |
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| using | Mat3f = Mat3d |
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| template<typename T0 , typename T1 > |
| Mat3< typename promote< T0, T1 >::type > | operator* (const Mat3< T0 > &m0, const Mat3< T1 > &m1) |
| | Multiply m0 by m1 and return the resulting matrix. More...
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| template<typename T > |
| Mat3< T > | outerProduct (const Vec3< T > &v1, const Vec3< T > &v2) |
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| template<typename T , typename T0 > |
| Mat3< T > | powLerp (const Mat3< T0 > &m1, const Mat3< T0 > &m2, T t) |
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| template<typename T > |
| void | pivot (int i, int j, Mat3< T > &S, Vec3< T > &D, Mat3< T > &Q) |
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| template<typename T > |
| bool | diagonalizeSymmetricMatrix (const Mat3< T > &input, Mat3< T > &Q, Vec3< T > &D, unsigned int MAX_ITERATIONS=250) |
| | Use Jacobi iterations to decompose a symmetric 3x3 matrix (diagonalize and compute eigenvectors) More...
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| template<> |
| math::Mat3s | zeroVal< math::Mat3s > () |
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| template<> |
| math::Mat3d | zeroVal< math::Mat3d > () |
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