﻿<?xml version="1.0" encoding="utf-8"?><Type Name="DamageEventHandler" FullName="Gtk.DamageEventHandler"><TypeSignature Language="C#" Value="public delegate void DamageEventHandler(object o, DamageEventArgs args);" /><TypeSignature Language="ILAsm" Value=".class public auto ansi sealed DamageEventHandler extends System.MulticastDelegate" /><AssemblyInfo><AssemblyName>gtk-sharp</AssemblyName></AssemblyInfo><Base><BaseTypeName>System.Delegate</BaseTypeName></Base><Parameters><Parameter Name="o" Type="System.Object" /><Parameter Name="args" Type="Gtk.DamageEventArgs" /></Parameters><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Docs><param name="o">Event sender.</param><param name="args">Event arguments.</param><summary>Event handler.</summary><remarks><para>The <see cref="M:Gtk.Widget.DamageEvent" /> event utilizes this delegate:</para><para>Event data is passed via the <see cref="T:Gtk.DamageEventArgs" /> parameter.</para><para>To attach a <see cref="T:Gtk.DamageEventHandler" /> to an event, add the DamageEventHandler instance to the event.  The methods referenced by the DamageEventHandler instance are invoked whenever the event is raised, until the DamageEventHandler is removed from the event.</para></remarks><since version="Gtk# 3.0" /></Docs></Type>