25 #ifndef SFML_GRAPHICS_H    26 #define SFML_GRAPHICS_H    32 #include <SFML/Window.h>    33 #include <SFML/Graphics/BlendMode.h>    34 #include <SFML/Graphics/CircleShape.h>    35 #include <SFML/Graphics/Color.h>    36 #include <SFML/Graphics/ConvexShape.h>    37 #include <SFML/Graphics/Font.h>    38 #include <SFML/Graphics/FontInfo.h>    39 #include <SFML/Graphics/Glyph.h>    40 #include <SFML/Graphics/Image.h>    41 #include <SFML/Graphics/PrimitiveType.h>    42 #include <SFML/Graphics/Rect.h>    43 #include <SFML/Graphics/RectangleShape.h>    44 #include <SFML/Graphics/RenderStates.h>    45 #include <SFML/Graphics/RenderTexture.h>    46 #include <SFML/Graphics/RenderWindow.h>    47 #include <SFML/Graphics/Shader.h>    48 #include <SFML/Graphics/Shape.h>    49 #include <SFML/Graphics/Sprite.h>    50 #include <SFML/Graphics/Text.h>    51 #include <SFML/Graphics/Texture.h>    52 #include <SFML/Graphics/Transform.h>    53 #include <SFML/Graphics/Transformable.h>    54 #include <SFML/Graphics/Vertex.h>    55 #include <SFML/Graphics/VertexArray.h>    56 #include <SFML/Graphics/VertexBuffer.h>    57 #include <SFML/Graphics/View.h>    60 #endif // SFML_GRAPHICS_H