Welcome
Welcome to the official SFML documentation for C. Here you will find a detailed view of all the SFML functions.
 If you are looking for tutorials, you can visit the official website at www.sfml-dev.org.
Short example
Here is a short example, to show you how simple it is to use SFML in C :
#include <SFML/Audio.h>
#include <SFML/Graphics.h>
int main()
{
    sfRenderWindow* window;
    sfTexture* texture;
    sfSprite* sprite;
    sfFont* font;
    sfText* text;
    sfMusic* music;
    
    window = sfRenderWindow_create(mode, "SFML window", sfResize | sfClose, NULL);
    if (!window)
        return EXIT_FAILURE;
    
    texture = sfTexture_createFromFile("cute_image.jpg", NULL);
    if (!texture)
        return EXIT_FAILURE;
    sprite = sfSprite_create();
    sfSprite_setTexture(sprite, texture, sfTrue);
    
    font = sfFont_createFromFile("arial.ttf");
    if (!font)
        return EXIT_FAILURE;
    text = sfText_create();
    sfText_setString(text, "Hello SFML");
    sfText_setFont(text, font);
    sfText_setCharacterSize(text, 50);
    
    music = sfMusic_createFromFile("nice_music.ogg");
    if (!music)
        return EXIT_FAILURE;
    
    sfMusic_play(music);
    
    while (sfRenderWindow_isOpen(window))
    {
        
        while (sfRenderWindow_pollEvent(window, &event))
        {
            
            if (event.
type == sfEvtClosed)
                 sfRenderWindow_close(window);
        }
        
        sfRenderWindow_clear(window, sfBlack);
        
        sfRenderWindow_drawSprite(window, sprite, NULL);
        
        sfRenderWindow_drawText(window, text, NULL);
        
        sfRenderWindow_display(window);
    }
    
    sfMusic_destroy(music);
    sfText_destroy(text);
    sfFont_destroy(font);
    sfSprite_destroy(sprite);
    sfTexture_destroy(texture);
    sfRenderWindow_destroy(window);
    return EXIT_SUCCESS;
}