25 #ifndef SFML_RENDERSTATES_H    26 #define SFML_RENDERSTATES_H    31 #include <SFML/Graphics/Export.h>    32 #include <SFML/Graphics/BlendMode.h>    33 #include <SFML/Graphics/Transform.h>    34 #include <SFML/Graphics/Types.h>    50 #endif // SFML_RENDERSTATES_H sfBlendMode blendMode
Blending mode. 
Blending mode for drawing. 
const sfTexture * texture
Texture. 
sfTransform transform
Transform. 
const sfShader * shader
Shader. 
Define the states used for drawing to a RenderTarget.