20 #include "JackWinNamedPipeServerNotifyChannel.h"    21 #include "JackError.h"    22 #include "JackRequest.h"    23 #include "JackConstants.h"    24 #include "JackNotification.h"    29 int JackWinNamedPipeServerNotifyChannel::Open(
const char* server_name)
    31     if (fRequestPipe.Connect(jack_server_dir, server_name, 0) < 0) {
    39 void JackWinNamedPipeServerNotifyChannel::Close()
    50 void JackWinNamedPipeServerNotifyChannel::Notify(
int refnum, 
int notify, 
int value)
    52     JackClientNotificationRequest req(refnum, notify, value);
    53     if (req.Write(&fRequestPipe) < 0) {
    54         jack_error(
"Could not write notification ref = %d notify = %d", refnum, notify);
    58 void JackWinNamedPipeServerNotifyChannel::NotifyQuit()
 SERVER_EXPORT void jack_error(const char *fmt,...)