| Jack2
    1.9.12
    | 
Windows threads. More...
#include <JackWinThread.h>
 
  
| Public Member Functions | |
| JackWinThread (JackRunnableInterface *runnable) | |
| int | Start () | 
| int | StartSync () | 
| int | Kill () | 
| int | Stop () | 
| void | Terminate () | 
| int | AcquireRealTime () | 
| int | AcquireSelfRealTime () | 
| int | AcquireRealTime (int priority) | 
| int | AcquireSelfRealTime (int priority) | 
| int | DropRealTime () | 
| int | DropSelfRealTime () | 
| jack_native_thread_t | GetThreadID () | 
| bool | IsThread () | 
|  Public Member Functions inherited from Jack::detail::JackThreadInterface | |
| JackThreadInterface (JackRunnableInterface *runnable, int priority, bool real_time, int cancellation) | |
| kThreadState | GetStatus () | 
| void | SetStatus (kThreadState status) | 
| void | SetParams (UInt64 period, UInt64 computation, UInt64 constraint) | 
| int | Start () | 
| int | StartSync () | 
| int | Kill () | 
| int | Stop () | 
| void | Terminate () | 
| int | AcquireRealTime () | 
| int | AcquireSelfRealTime () | 
| int | AcquireRealTime (int priority) | 
| int | AcquireSelfRealTime (int priority) | 
| int | DropRealTime () | 
| int | DropSelfRealTime () | 
| jack_native_thread_t | GetThreadID () | 
| bool | IsThread () | 
| Static Public Member Functions | |
| static int | AcquireRealTimeImp (jack_native_thread_t thread, int priority) | 
| static int | AcquireRealTimeImp (jack_native_thread_t thread, int priority, UInt64 period, UInt64 computation, UInt64 constraint) | 
| static int | DropRealTimeImp (jack_native_thread_t thread) | 
| static int | StartImp (jack_native_thread_t *thread, int priority, int realtime, void *(*start_routine)(void *), void *arg) | 
| static int | StartImp (jack_native_thread_t *thread, int priority, int realtime, ThreadCallback start_routine, void *arg) | 
| static int | StopImp (jack_native_thread_t thread) | 
| static int | KillImp (jack_native_thread_t thread) | 
|  Static Public Member Functions inherited from Jack::JackMMCSS | |
| static int | MMCSSAcquireRealTime (jack_native_thread_t thread, int priority) | 
| static int | MMCSSDropRealTime (jack_native_thread_t thread) | 
|  Static Public Member Functions inherited from Jack::detail::JackThreadInterface | |
| static int | AcquireRealTimeImp (jack_native_thread_t thread, int priority) | 
| static int | AcquireRealTimeImp (jack_native_thread_t thread, int priority, UInt64 period, UInt64 computation, UInt64 constraint) | 
| static int | DropRealTimeImp (jack_native_thread_t thread) | 
| static int | StartImp (jack_native_thread_t *thread, int priority, int realtime, void *(*start_routine)(void *), void *arg) | 
| static int | StopImp (jack_native_thread_t thread) | 
| static int | KillImp (jack_native_thread_t thread) | 
| Additional Inherited Members | |
|  Public Types inherited from Jack::detail::JackThreadInterface | |
| enum | kThreadState { kIdle, kStarting, kIniting, kRunning } | 
|  Protected Attributes inherited from Jack::detail::JackThreadInterface | |
| JackRunnableInterface * | fRunnable | 
| int | fPriority | 
| bool | fRealTime | 
| volatile kThreadState | fStatus | 
| int | fCancellation | 
Windows threads.
Definition at line 38 of file JackWinThread.h.
 1.8.15
 1.8.15