/********************************************************************************
*                                                                               *
*                         I F F   I m a g e   O b j e c t                       *
*                                                                               *
*********************************************************************************
* Copyright (C) 2004,2017 by Jeroen van der Zijp.   All Rights Reserved.        *
*********************************************************************************
* This library is free software; you can redistribute it and/or modify          *
* it under the terms of the GNU Lesser General Public License as published by   *
* the Free Software Foundation; either version 3 of the License, or             *
* (at your option) any later version.                                           *
*                                                                               *
* This library is distributed in the hope that it will be useful,               *
* but WITHOUT ANY WARRANTY; without even the implied warranty of                *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                 *
* GNU Lesser General Public License for more details.                           *
*                                                                               *
* You should have received a copy of the GNU Lesser General Public License      *
* along with this program.  If not, see <http://www.gnu.org/licenses/>          *
********************************************************************************/
#ifndef FXIFFIMAGE_H
#define FXIFFIMAGE_H

#ifndef FXIMAGE_H
#include "FXImage.h"
#endif

namespace FX {


/**
* The IFF Image provides support for the EA/Amiga Image File Format.
*/
class FXAPI FXIFFImage : public FXImage {
  FXDECLARE(FXIFFImage)
protected:
  FXIFFImage(){}
private:
  FXIFFImage(const FXIFFImage&);
  FXIFFImage &operator=(const FXIFFImage&);
public:
  static const FXchar fileExt[];
  static const FXchar mimeType[];
public:

  /// Construct an image from memory stream formatted as IFF format
  FXIFFImage(FXApp* a,const void *pix=NULL,FXuint opts=0,FXint w=1,FXint h=1);

  /// Save pixels into stream in IFF format
  virtual FXbool savePixels(FXStream& store) const;

  /// Load pixels from stream in IFF format
  virtual FXbool loadPixels(FXStream& store);

  /// Destroy
  virtual ~FXIFFImage();
  };


#ifndef FXLOADIFF
#define FXLOADIFF

/**
* Check if stream contains a IFF, return true if so.
*/
extern FXAPI FXbool fxcheckIFF(FXStream& store);


/**
* Load an IFF (EA Image File Format) file from a stream.
* Upon successful return, the pixel array and size are returned.
* If an error occurred, the pixel array is set to NULL.
*/
extern FXAPI FXbool fxloadIFF(FXStream& store,FXColor*& data,FXint& width,FXint& height);

#endif

}

#endif
