#!/usr/bin/env python
# -*- mode: python; coding: utf-8; -*-
# ---------------------------------------------------------------------------#
#
# Copyright (C) 1998-2003 Markus Franz Xaver Johannes Oberhumer
# Copyright (C) 2003 Mt. Hood Playing Card Co.
# Copyright (C) 2005-2009 Skomoroh
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.
#
# ---------------------------------------------------------------------------#

# kivy implementation:
# most of the code will not be used, but some important function have been
# emulated.

from __future__ import division

# imports
import os
import logging
from array import array

# Toolkit imports
from pysollib.kivy.LApp import LTopLevel0
from pysollib.kivy.LApp import LImage

# Kivy imports
from kivy.core.text import Label as CoreLabel
from kivy.core.image import Image as CoreImage
from kivy.graphics.texture import Texture
from kivy.clock import Clock

# ************************************************************************
# * window manager util
# ************************************************************************


def wm_withdraw(window):
    window.wm_withdraw()


def wm_map(window, maximized=0):
    return


# ************************************************************************
# * window util
# ************************************************************************


def setTransient(window, parent, relx=None, rely=None, expose=1):
    # Make an existing toplevel window transient for a parent.
    #
    # The window must exist but should not yet have been placed; in
    # other words, this should be called after creating all the
    # subwidget but before letting the user interact.

    # not used in kivy (highly tk specific).
    return


def makeToplevel(parent, title=None):
    print('tkutil: makeTopLevel')

    # Create a Toplevel window.
    #
    window = LTopLevel0(parent, title)
    # window = LTopLevelPopup(parent, title)
    return window.content


def make_help_toplevel(app, title=None):
    # Create an independent Toplevel window.

    window = app.top

    # from pysollib.winsystems import init_root_window
    # window = Tkinter.Tk(className=TITLE)
    # init_root_window(window, app)
    return window


# ************************************************************************
# * bind wrapper - Tkinter doesn't properly delete all bindings
# ************************************************************************

__mfx_bindings = {}
__mfx_wm_protocols = ("WM_DELETE_WINDOW", "WM_TAKE_FOCUS", "WM_SAVE_YOURSELF")


def bind(widget, sequence, func, add=None):

    # logging.info('tkutil: bind  %s %s %s %s '
    #              % (widget, sequence, func, add))

    # logging.info('tkutil: bind canvas = ' % str(widget.canvas))

    if hasattr(widget, 'bindings'):
        # logging.info('tkutil: bind  %s %s %s %s '
        #              % (sequence, widget, func, add))
        widget.bindings[sequence] = func
    else:
        # logging.info('tkutil: bind failed %s %s' % (sequence, widget))
        pass

    if (sequence == '<KeyPress-Left>'):
        return
    if (sequence == '<KeyPress-Right>'):
        return
    if (sequence == '<KeyPress-Prior>'):
        return
    if (sequence == '<KeyPress-Next>'):
        return
    if (sequence == '<KeyPress-Up>'):
        return
    if (sequence == '<KeyPress-Down>'):
        return
    if (sequence == '<KeyPress-Begin>'):
        return
    if (sequence == '<KeyPress-Home>'):
        return
    if (sequence == '<KeyPress-End>'):
        return
    if (sequence == '<KeyPress-Down>'):
        return

    if (sequence == '<4>'):
        return
    if (sequence == '<5>'):
        return

    if (sequence == '<1>'):
        return
    if (sequence == '<Motion>'):
        return
    if (sequence == '<ButtonRelease-1>'):
        return
    if (sequence == '<Control-1>'):
        return
    if (sequence == '<Shift-1>'):
        return
    if (sequence == '<Double-1>'):
        return
    if (sequence == '<3>'):
        return
    if (sequence == '<2>'):
        return
    if (sequence == '<Control-3>'):
        return
    if (sequence == '<Enter>'):
        return
    if (sequence == '<Leave>'):
        return
    if (sequence == '<Unmap>'):
        return
    if (sequence == '<Configure>'):
        return
    pass


def unbind_destroy(widget):
    # logging.info('tkutil: unbind  %s' % (widget))
    widget.bindings = []
    pass


# ************************************************************************
# * timer wrapper - Tkinter doesn't properly delete all commands
# ************************************************************************


def after(widget, ms, func, *args):
    print('tkutil: after(%s, %s, %s, %s)' % (widget, ms, func, args))
    if (ms == 'idle'):
        print('demo use')
        Clock.schedule_once(lambda dt: func(), 1.0)
    elif (isinstance(ms, int)):
        # print('ms: play timer (accounting)')
        # Clock.schedule_once(lambda dt: func(), float(ms)/1000.0)
        # makes not sense, drains battery!
        pass


def after_idle(widget, func, *args):
    print('tkutil: after_idle()')
    return after(widget, "idle", func, *args)


def after_cancel(t):
    print('tkutil: after_cancel()')
    pass


# ************************************************************************
# * image handling
# ************************************************************************


def makeImage(file=None, data=None, dither=None, alpha=None):
    kw = {}
    if data is None:
        assert file is not None
        kw["source"] = file
        # print('makeImage: source = %s' % file)
        # if (file=='/home/lb/PRG/Python/Kivy/pysolfc/data/images/redeal.gif'):
        #    y = self.yy
    else:
        assert data is not None
        kw["texture"] = data
        # ob das geht ?? - kommt das vor ?
        # yy = self.yy
    '''
    if 'source' in kw:
        logging.info ("makeImage: " + kw["source"])
    if 'texture' in kw:
        logging.info ("makeImage: " + str(kw["texture"]))
    '''

    return LImage(**kw)


loadImage = makeImage


def copyImage(image, x, y, width, height):

    # return Image(source=image.source)
    # return Image(texture=image.texture)
    return image


def fillTexture(texture, fill, outline=None, owidth=1):

    # logging.info("fillImage: t=%s, f=%s o=%s, w=%s" %
    #              (texture, fill, outline, owidth))
    # O.K. Kivy

    if not fill and not outline:
        return

    width = texture.width
    height = texture.height

    ox = round(owidth)
    ow = int(ox)  # muss int sein!
    if width <= 2 * ow or height <= 2 * ow:
        fill = fill or outline
        outline = None

    if not fill:
        fi0 = 0
        fi1 = 0
        fi2 = 0
        fi3 = 0
    else:
        # wir erwarten Werte als '#xxxxxx' (color Werte in Tk notation)
        # (optional mit transparenz)
        if (fill[0] == '#'):
            fill = fill[1:]
        fi0 = int(fill[0:2], 16)
        fi1 = int(fill[2:4], 16)
        fi2 = int(fill[4:6], 16)
        fi3 = 255
        if len(fill) >= 8:
            fi3 = int(fill[6:8], 16)

    if not outline:
        f = (fi0, fi1, fi2, fi3) * width
        f = (f, ) * height
        assert len(f) == height
        f = sum(f, ())
        assert len(f) == height * width * 4
        arr = array('B', f)
        texture.blit_buffer(arr, colorfmt='rgba', bufferfmt='ubyte')
    else:
        if (outline[0] == '#'):
            outline = outline[1:]
        ou0 = int(outline[0:2], 16)
        ou1 = int(outline[2:4], 16)
        ou2 = int(outline[4:6], 16)
        ou3 = 255
        if len(outline) >= 8:
            ou3 = int(outline[6:8], 16)

        l1 = (
            ou0,
            ou1,
            ou2,
            ou3,
        ) * width
        l2 = (ou0, ou1, ou2, ou3, ) * ow + (fi0, fi1, fi2, fi3, ) * \
            (width - 2 * ow) + (ou0, ou1, ou2, ou3, ) * ow
        f = (l1, ) * ow + (l2, ) * (height - 2 * ow) + (l1, ) * ow
        assert len(f) == height
        f = sum(f, ())
        assert len(f) == height * width * 4
        arr = array('B', f)
        texture.blit_buffer(arr, colorfmt='rgba', bufferfmt='ubyte')


def createImage(width, height, fill, outline=None, outwidth=1):

    logging.info("createImage: w=%s, h=%s, f=%s, o=%s, ow=%s" %
                 (width, height, fill, outline, outwidth))

    # test stellungen:
    # if (fill==None):
    #   fill = '#00cc00'
    # if (outline==None):
    #   outline = '#ff00ff'

    # if (fill is None and (outline is None or outline == '')):
    #     outline = '#fff000'
    #     outwidth = 1

    texture = Texture.create(size=(width, height), colorfmt='rgba')
    fillTexture(texture, fill, outline, outwidth)
    image = LImage(texture=texture)
    # logging.info("createImage: LImage create %s" % image)
    return image


def shadowImage(image, color='#3896f8', factor=0.3):

    logging.info("shadowImage: ")
    # TBD.
    return None
    # Kivy nicht benötigt. aber - was tut das ?
    # wurde aufgerufen, als der erste König auf die Foundation
    # gezogen wurde. (möglicherweise eine Gewonnen! - Markierung).


def markImage(image):
    logging.info("markImage: ")
    return None


def _createImageMask(texture, color):

    col = 0
    if (color is 'black'):
        col = 0
    if (color is 'white'):
        col = 255

    g = texture.pixels
    arr = array('B', g)

    for mx in range(int(len(arr) / 4)):
        m = 4 * mx
        if arr[m + 3] < 128:
            arr[m + 3] = 0
            arr[m] = arr[m + 1] = arr[m + 2] = 0
        else:
            arr[m + 3] = 32
            arr[m] = arr[m + 1] = arr[m + 2] = col

    mask = Texture.create(size=texture.size, colorfmt='rgba')
    mask.blit_buffer(arr, colorfmt='rgba', bufferfmt='ubyte')
    return mask


def _scaleTextureToSize(texture, size):

    width = size[0]
    height = size[1]

    g = texture.pixels
    ag = array('B', g)
    gw, gh = texture.size

    # print('size:',width,height)
    # print('texture size:',gw,gh)

    bb = array('B', [0 for x in range(width * height * 4)])
    # print ('bb length: ',len(bb))
    # print ('gg length: ',gw*gh*4)

    scalex = width / gw
    scaley = height / gh

    # scale, x und y offset bestimmen.

    scale = scaley
    if (scalex < scaley):
        scale = scalex

    offx = (width - gw * scale) / 2
    offy = (height - gh * scale) / 2

    # print ('scale: ',scalex,'/',scaley,' -> ',scale)
    # print ('offs: ',offx,'/',offy)

    for bi in range(height):
        bline = bi * width
        if (bi >= offy) and (bi < (height - offy)):
            # transfer
            ai = gh - int((bi - offy) / scale) - 1
            aline = ai * gw
            for bk in range(width):
                bpos = (bline + bk) * 4
                if (bk >= offx) and (bk < (width - offx)):
                    # transfer
                    ak = int((bk - offx) / scale)
                    apos = (aline + ak) * 4
                    bb[bpos] = ag[apos]
                    bb[bpos + 1] = ag[apos + 1]
                    bb[bpos + 2] = ag[apos + 2]
                    bb[bpos + 3] = ag[apos + 3]
                else:
                    # transparent
                    bb[bpos + 3] = 0
        else:
            # transparent
            for bk in range(width):
                bb[(bline + bk) * 4 + 3] = 0

    stext = Texture.create(size=(width, height), colorfmt='rgba')
    stext.blit_buffer(bb, colorfmt='rgba', bufferfmt='ubyte')
    return stext


def _pasteTextureTo(texture, totexture):

    g = texture.pixels
    ag = array('B', g)
    gw, gh = texture.size

    t = totexture.pixels
    at = array('B', t)
    tw, th = totexture.size

    if (tw != gw) or (th != gh):
        return

    for i in range(int(len(ag) / 4)):
        i4 = i * 4
        if ag[i4 + 3] > 128:
            at[i4] = ag[i4]
            at[i4 + 1] = ag[i4 + 1]
            at[i4 + 2] = ag[i4 + 2]
            at[i4 + 3] = ag[i4 + 3]

    stext = Texture.create(size=(tw, th), colorfmt='rgba')
    stext.blit_buffer(at, colorfmt='rgba', bufferfmt='ubyte')
    return stext


def createBottom(image, color='white', backfile=None):

    backfilebase = None
    if backfile is not None:
        backfilebase = os.path.basename(backfile)

    logging.info("createBottom: %s | %s" % (color, backfilebase))
    # print('createBottom:',image)

    # th = 1                              # thickness
    # size = (w - th * 2, h - th * 2)
    # original: zeichnet noch eine outline um die karte - können wir nicht.

    tmp0 = _createImageMask(image.texture, color)
    if backfile:
        tmp1 = CoreImage(backfile)
        txtre = _scaleTextureToSize(tmp1.texture, image.texture.size)
        tmp = _pasteTextureTo(txtre, tmp0)
    else:
        tmp = tmp0

    img = LImage(texture=tmp)
    img.size[0] = image.getWidth()
    img.size[1] = image.getHeight()
    return img
    '''
    im = image._pil_image
    th = 1                              # thickness
    sh = Image.new('RGBA', im.size, color)
    out = Image.composite(sh, im, im)
    w, h = im.size
    size = (w - th * 2, h - th * 2)
    tmp = Image.new('RGBA', size, color)
    tmp.putalpha(60)
    mask = out.resize(size, Image.ANTIALIAS)
    out.paste(tmp, (th, th), mask)
    if backfile:
        back = Image.open(backfile).convert('RGBA')
        w0, h0 = back.size
        w1, h1 = im.size
        a = min(float(w1) / w0, float(h1) / h0)
        a = a * 0.9
        w0, h0 = int(w0 * a), int(h0 * a)
        back = back.resize((w0, h0), Image.ANTIALIAS)
        x, y = (w1 - w0) / 2, (h1 - h0) / 2
        out.paste(back, (x, y), back)
    return PIL_Image(image=out)
    '''


# ************************************************************************
# * font utils
# ************************************************************************


def get_text_width(text, font, root=None):

    logging.info("get_text_width: %s  %s" % (text, font))

    label = CoreLabel()
    label.text = text
    label.refresh()
    return label.content_width
    # return Font(root=root, font=font).measure(text)
