Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

btPerturbedContactResult Member List

This is the complete list of members for btPerturbedContactResult, including all inherited members.

addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorld, btScalar orgDepth) | btPerturbedContactResult | inlinevirtual
btManifoldResult() | btManifoldResult | inline
btManifoldResult(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) | btManifoldResult |
btPerturbedContactResult(btManifoldResult *originalResult, const btTransform &transformA, const btTransform &transformB, const btTransform &unPerturbedTransform, bool perturbA, btIDebugDraw *debugDrawer) | btPerturbedContactResult | inline
calculateCombinedContactDamping(const btCollisionObject *body0, const btCollisionObject *body1) | btManifoldResult | static
calculateCombinedContactStiffness(const btCollisionObject *body0, const btCollisionObject *body1) | btManifoldResult | static
calculateCombinedFriction(const btCollisionObject *body0, const btCollisionObject *body1) | btManifoldResult | static
calculateCombinedRestitution(const btCollisionObject *body0, const btCollisionObject *body1) | btManifoldResult | static
calculateCombinedRollingFriction(const btCollisionObject *body0, const btCollisionObject *body1) | btManifoldResult | static
calculateCombinedSpinningFriction(const btCollisionObject *body0, const btCollisionObject *body1) | btManifoldResult | static
getBody0Internal() const | btManifoldResult | inline
getBody0Wrap() const | btManifoldResult | inline
getBody1Internal() const | btManifoldResult | inline
getBody1Wrap() const | btManifoldResult | inline
getPersistentManifold() const | btManifoldResult | inline
getPersistentManifold() | btManifoldResult | inline
m_body0Wrap | btManifoldResult | protected
m_body1Wrap | btManifoldResult | protected
m_closestPointDistanceThreshold | btManifoldResult |
m_debugDrawer | btPerturbedContactResult |
m_index0 | btManifoldResult | protected
m_index1 | btManifoldResult | protected
m_manifoldPtr | btManifoldResult | protected
m_originalManifoldResult | btPerturbedContactResult |
m_partId0 | btManifoldResult | protected
m_partId1 | btManifoldResult | protected
m_perturbA | btPerturbedContactResult |
m_transformA | btPerturbedContactResult |
m_transformB | btPerturbedContactResult |
m_unPerturbedTransform | btPerturbedContactResult |
refreshContactPoints() | btManifoldResult | inline
setBody0Wrap(const btCollisionObjectWrapper *obj0Wrap) | btManifoldResult | inline
setBody1Wrap(const btCollisionObjectWrapper *obj1Wrap) | btManifoldResult | inline
setPersistentManifold(btPersistentManifold *manifoldPtr) | btManifoldResult | inline
setShapeIdentifiersA(int partId0, int index0) | btManifoldResult | inlinevirtual
setShapeIdentifiersB(int partId1, int index1) | btManifoldResult | inlinevirtual
~btManifoldResult() | btManifoldResult | inlinevirtual
~btPerturbedContactResult() | btPerturbedContactResult | inlinevirtual
~Result() | btDiscreteCollisionDetectorInterface::Result | inlinevirtual