Gjeometri

Module
Contents
Index 🔎︎

# Geometry

Adjusts the shape of the selected 3D object. You can only modify the shape of a 3D object that was created by converting a 2D object. To convert a 2D object to 3D, select the object, right-click, and then choose Convert - To 3D, or Convert - To 3D Rotation Object.

To access this command...

Open the context menu of the 3D object, choose 3D Effects - Geometry tab.

## Gjeometri

Define the shape properties for the selected 3D object.

### Zgjati skajet

Enter the amount by which you want to round the corners of the selected 3D object.

### Thellësi e shkallëzuar

Enter the amount by which to increase or decrease the area of the front side of the selected 3D object.

### Këndi i rrotullimit

Enter the angle in degrees to rotate the selected 3D rotation object.

### Thellësi

Enter the extrusion depth for the selected 3D object. This option is not valid for 3D rotation objects.

## Segmentet

You can change the number of segments that are used to draw a 3D rotation object.

### Horizontal

Enter the number of horizontal segments to use in the selected 3D rotation object.

### Vertikal

Enter the number of vertical segments to use in the selected 3D rotation object

## Normalet

Allows you to modify the rendering style of the 3D surface.

### Objekt-Specifik

Renders the 3D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.

Objekt-Specifik

### Rrafsh

Renders the 3D surface as polygons.

Rrafsh

### Sferike

Renders a smooth 3D surface.

Sferike

### Përmbys Normalet

Inverts the light source.

Përmbys Normalet

### Ndriçim i dyanshëm

Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the Invert Normals button.

Ndriçim i dyanshëm

### I dyanshëm

Closes the shape of a 3D object that was created by extruding a freeform line (Convert - To 3D).

I dyanshëm