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# Geometri

Adjusts the shape of the selected 3D object. You can only modify the shape of a 3D object that was created by converting a 2D object. To convert a 2D object to 3D, select the object, right-click, and then choose Convert - To 3D, or Convert - To 3D Rotation Object.

For å bruke denne funksjonen …

Pne sprettoppmenyen (høyreklikk) for 3D-objektet og velg fanen Format → 3D-effekter → Geometri

## Geometri

Angi formegenskapene for det valgte 3D-objektet.

### Kantavrunding

Enter the amount by which you want to round the corners of the selected 3D object.

### Dybdeskalering

Enter the amount by which to increase or decrease the area of the front side of the selected 3D object.

### Rotasjonsvinkel

Enter the angle in degrees to rotate the selected 3D rotation object.

### Dybde

Enter the extrusion depth for the selected 3D object. This option is not valid for 3D rotation objects.

## Deler

Du kan endre antall deler som skal brukes for å tegne et 3D-roteringsobjekt.

### Vannrett

Enter the number of horizontal segments to use in the selected 3D rotation object.

### Loddrett

Enter the number of vertical segments to use in the selected 3D rotation object

## Normaler

Lar deg velge hvordan 3D-overflaten skal gjengis.

### Objektbestemt

Renders the 3D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.

Objektbestemt

### Flat

Renders the 3D surface as polygons.

Flat

### Kuleformet

Renders a smooth 3D surface.

Kuleformet

### Inverter normaler

Inverts the light source.

Inverter normaler

### Dobbeltsidet belysning

Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the Invert Normals button.

Dobbeltsidet belysning

### Dobbeltsidet

Closes the shape of a 3D object that was created by extruding a freeform line (Convert - To 3D).

Dobbeltsidet