#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "ephysics_test.h"
static void
_world_populate(Test_Data *test_data)
{
   int x, y, w;
   evas_object_text_text_set(text, "EPHYSICS");
   evas_object_text_font_set(text, "Sans", 54);
   evas_object_move(text, WIDTH / 4, HEIGHT / 8);
}
static void
_restart(
void *data, 
Evas_Object *obj __UNUSED__, 
const char *emission __UNUSED__, 
const char *source __UNUSED__)
{
   Test_Data *test_data = data;
   test_clean(test_data);
   _world_populate(test_data);
}
void
test_bouncing_text(
void *data __UNUSED__, 
Evas_Object *obj __UNUSED__, 
void *event_info __UNUSED__)
{
   Test_Data *test_data;
     return;
   test_data = test_data_new();
   test_win_add(test_data, 
"Bouncing Text", 
EINA_TRUE);
                                  _restart, test_data);
                                      WIDTH - 100, FLOOR_Y - 40, 100);
   test_data->world = world;
   _world_populate(test_data);
}