#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "ephysics_test.h"
static void
_world_populate(Test_Data *test_data)
{
   static const char *colors[] = {"blue-ball", "big-red-ball"};
   static const int sizes[] = {54, 70};
   int i, column, row;
   for (i = 0; i < 4; i++)
     {
        column = i % 2;
        row = i / 2;
           sphere, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj",
           colors[row]);
        evas_object_move(sphere, (1 + column) * WIDTH / 4 +
                         (70 - sizes[row]) / 2,
                         100 + row * 60 + row / 2 * 20);
        evas_object_resize(sphere, sizes[row], sizes[row]);
        if (column + row == 1)
     }
}
static void
_restart(
void *data, 
Evas_Object *obj __UNUSED__, 
const char *emission __UNUSED__, 
const char *source __UNUSED__)
{
   Test_Data *test_data = data;
   test_clean(test_data);
   _world_populate(test_data);
}
void
test_collision_filter(
void *data __UNUSED__, 
Evas_Object *obj __UNUSED__, 
void *event_info __UNUSED__)
{
   Test_Data *test_data;
     return;
   test_data = test_data_new();
   test_win_add(test_data, 
"Collision Filter", 
EINA_TRUE);
                                  _restart, test_data);
                                      WIDTH - 120, FLOOR_Y - 32, DEPTH);
   test_data->world = world;
                              30);
   _world_populate(test_data);
}