| addIndex(int index) | btTriangleMesh | |
| addIndexedMesh(const btIndexedMesh &mesh, PHY_ScalarType indexType=PHY_INTEGER) | btTriangleIndexVertexArray | inline |
| addTriangle(const btVector3 &vertex0, const btVector3 &vertex1, const btVector3 &vertex2, bool removeDuplicateVertices=false) | btTriangleMesh | |
| addTriangleIndices(int index1, int index2, int index3) | btTriangleMesh | |
| BT_DECLARE_ALIGNED_ALLOCATOR() | btTriangleIndexVertexArray | |
| btStridingMeshInterface() | btStridingMeshInterface | inline |
| btTriangleIndexVertexArray() | btTriangleIndexVertexArray | inline |
| btTriangleIndexVertexArray(int numTriangles, int *triangleIndexBase, int triangleIndexStride, int numVertices, btScalar *vertexBase, int vertexStride) | btTriangleIndexVertexArray | |
| btTriangleMesh(bool use32bitIndices=true, bool use4componentVertices=true) | btTriangleMesh | |
| calculateAabbBruteForce(btVector3 &aabbMin, btVector3 &aabbMax) | btStridingMeshInterface | |
| calculateSerializeBufferSize() const | btStridingMeshInterface | inlinevirtual |
| findOrAddVertex(const btVector3 &vertex, bool removeDuplicateVertices) | btTriangleMesh | |
| getIndexedMeshArray() | btTriangleIndexVertexArray | inline |
| getIndexedMeshArray() const | btTriangleIndexVertexArray | inline |
| getLockedReadOnlyVertexIndexBase(const unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &vertexStride, const unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0) const | btTriangleIndexVertexArray | virtual |
| getLockedVertexIndexBase(unsigned char **vertexbase, int &numverts, PHY_ScalarType &type, int &vertexStride, unsigned char **indexbase, int &indexstride, int &numfaces, PHY_ScalarType &indicestype, int subpart=0) | btTriangleIndexVertexArray | virtual |
| getNumSubParts() const | btTriangleIndexVertexArray | inlinevirtual |
| getNumTriangles() const | btTriangleMesh | |
| getPremadeAabb(btVector3 *aabbMin, btVector3 *aabbMax) const | btTriangleIndexVertexArray | virtual |
| getScaling() const | btStridingMeshInterface | inline |
| getUse32bitIndices() const | btTriangleMesh | inline |
| getUse4componentVertices() const | btTriangleMesh | inline |
| hasPremadeAabb() const | btTriangleIndexVertexArray | virtual |
| InternalProcessAllTriangles(btInternalTriangleIndexCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btStridingMeshInterface | virtual |
| m_16bitIndices | btTriangleMesh | private |
| m_32bitIndices | btTriangleMesh | private |
| m_3componentVertices | btTriangleMesh | private |
| m_4componentVertices | btTriangleMesh | private |
| m_aabbMax | btTriangleIndexVertexArray | mutableprotected |
| m_aabbMin | btTriangleIndexVertexArray | mutableprotected |
| m_hasAabb | btTriangleIndexVertexArray | mutableprotected |
| m_indexedMeshes | btTriangleIndexVertexArray | protected |
| m_pad | btTriangleIndexVertexArray | protected |
| m_scaling | btStridingMeshInterface | protected |
| m_use32bitIndices | btTriangleMesh | private |
| m_use4componentVertices | btTriangleMesh | private |
| m_weldingThreshold | btTriangleMesh | |
| preallocateIndices(int numindices) | btTriangleMesh | virtual |
| preallocateVertices(int numverts) | btTriangleMesh | virtual |
| serialize(void *dataBuffer, btSerializer *serializer) const | btStridingMeshInterface | virtual |
| setPremadeAabb(const btVector3 &aabbMin, const btVector3 &aabbMax) const | btTriangleIndexVertexArray | virtual |
| setScaling(const btVector3 &scaling) | btStridingMeshInterface | inline |
| unLockReadOnlyVertexBase(int subpart) const | btTriangleIndexVertexArray | inlinevirtual |
| unLockVertexBase(int subpart) | btTriangleIndexVertexArray | inlinevirtual |
| ~btStridingMeshInterface() | btStridingMeshInterface | virtual |
| ~btTriangleIndexVertexArray() | btTriangleIndexVertexArray | virtual |