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Bullet Collision Detection & Physics Library
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#include "LinearMath/btTransform.h"

Go to the source code of this file.
Functions | |
| void | bt_calc_quantization_parameters (btVector3 &outMinBound, btVector3 &outMaxBound, btVector3 &bvhQuantization, const btVector3 &srcMinBound, const btVector3 &srcMaxBound, btScalar quantizationMargin) |
| void | bt_quantize_clamp (unsigned short *out, const btVector3 &point, const btVector3 &min_bound, const btVector3 &max_bound, const btVector3 &bvhQuantization) |
| btVector3 | bt_unquantize (const unsigned short *vecIn, const btVector3 &offset, const btVector3 &bvhQuantization) |
Definition in file btQuantization.h.
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Definition at line 30 of file btQuantization.h.
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inline |
Definition at line 48 of file btQuantization.h.
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inline |
Definition at line 65 of file btQuantization.h.
1.8.14