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Bullet Collision Detection & Physics Library
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do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...
#include <btGImpactShape.h>

Public Attributes | |
| btCollisionShapeData | m_collisionShapeData |
| btStridingMeshInterfaceData | m_meshInterface |
| btVector3FloatData | m_localScaling |
| float | m_collisionMargin |
| int | m_gimpactSubType |
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
Definition at line 1089 of file btGImpactShape.h.
| float btGImpactMeshShapeData::m_collisionMargin |
Definition at line 1097 of file btGImpactShape.h.
| btCollisionShapeData btGImpactMeshShapeData::m_collisionShapeData |
Definition at line 1091 of file btGImpactShape.h.
| int btGImpactMeshShapeData::m_gimpactSubType |
Definition at line 1099 of file btGImpactShape.h.
| btVector3FloatData btGImpactMeshShapeData::m_localScaling |
Definition at line 1095 of file btGImpactShape.h.
| btStridingMeshInterfaceData btGImpactMeshShapeData::m_meshInterface |
Definition at line 1093 of file btGImpactShape.h.
1.8.14