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| GstEGLImage * | gst_egl_image_from_dmabuf () | 
| GstEGLImage * | gst_egl_image_from_texture () | 
| gpointer | gst_egl_image_get_image () | 
| GstEGLImage * | gst_egl_image_new_wrapped () | 
| GstEGLImage * | gst_egl_image_ref () | 
| void | gst_egl_image_unref () | 
| void | (*GstEGLImageDestroyNotify) () | 
GstEGLImage represents and holds an EGLImage handle.
A GstEGLImage can be created from a dmabuf with gst_egl_image_from_dmabuf()
or GstGLMemoryEGL provides a GstAllocator to allocate EGLImage's bound to
and OpenGL texture.
GstEGLImage * gst_egl_image_from_dmabuf (GstGLContext *context,gint dmabuf,GstVideoInfo *in_info,gint plane,gsize offset);
| context | a GstGLContext (must be an EGL context) | |
| dmabuf | the DMA-Buf file descriptor | |
| in_info | the GstVideoInfo in  | |
| plane | the plane in  | |
| offset | the byte-offset in the data | 
GstEGLImage * gst_egl_image_from_texture (GstGLContext *context,GstGLMemory *gl_mem,guintptr *attribs);
| context | a GstGLContext (must be an EGL context) | |
| gl_mem | ||
| attribs | additional attributes to add to the  | 
GstEGLImage * gst_egl_image_new_wrapped (GstGLContext *context,gpointer image,GstGLFormat format,gpointer user_data,GstEGLImageDestroyNotify user_data_destroy);
| context | a GstGLContext (must be an EGL context) | |
| image | the image to wrap | |
| format | the GstGLFormat | |
| user_data | user data | |
| user_data_destroy | called when  | 
GstEGLImage *
gst_egl_image_ref (GstEGLImage *image);
Increases the refcount of the given image by one.
void
gst_egl_image_unref (GstEGLImage *image);
Decreases the refcount of the image. If the refcount reaches 0, the image with the associated metadata and memory will be freed.