#include <bullet.h>
Definition at line 692 of file bullet.h.
◆ m_damping
| float Bullet::btContactSolverInfoFloatData::m_damping |
◆ m_erp
| float Bullet::btContactSolverInfoFloatData::m_erp |
◆ m_erp2
| float Bullet::btContactSolverInfoFloatData::m_erp2 |
◆ m_friction
| float Bullet::btContactSolverInfoFloatData::m_friction |
◆ m_globalCfm
| float Bullet::btContactSolverInfoFloatData::m_globalCfm |
◆ m_linearSlop
| float Bullet::btContactSolverInfoFloatData::m_linearSlop |
◆ m_maxErrorReduction
| float Bullet::btContactSolverInfoFloatData::m_maxErrorReduction |
◆ m_maxGyroscopicForce
| float Bullet::btContactSolverInfoFloatData::m_maxGyroscopicForce |
◆ m_minimumSolverBatchSize
| int Bullet::btContactSolverInfoFloatData::m_minimumSolverBatchSize |
◆ m_numIterations
| int Bullet::btContactSolverInfoFloatData::m_numIterations |
◆ m_padding
| char Bullet::btContactSolverInfoFloatData::m_padding[4] |
◆ m_restingContactRestitutionThreshold
| int Bullet::btContactSolverInfoFloatData::m_restingContactRestitutionThreshold |
◆ m_restitution
| float Bullet::btContactSolverInfoFloatData::m_restitution |
◆ m_singleAxisRollingFrictionThreshold
| float Bullet::btContactSolverInfoFloatData::m_singleAxisRollingFrictionThreshold |
◆ m_solverMode
| int Bullet::btContactSolverInfoFloatData::m_solverMode |
◆ m_sor
| float Bullet::btContactSolverInfoFloatData::m_sor |
◆ m_splitImpulse
| int Bullet::btContactSolverInfoFloatData::m_splitImpulse |
◆ m_splitImpulsePenetrationThreshold
| float Bullet::btContactSolverInfoFloatData::m_splitImpulsePenetrationThreshold |
◆ m_splitImpulseTurnErp
| float Bullet::btContactSolverInfoFloatData::m_splitImpulseTurnErp |
◆ m_tau
| float Bullet::btContactSolverInfoFloatData::m_tau |
◆ m_timeStep
| float Bullet::btContactSolverInfoFloatData::m_timeStep |
◆ m_warmstartingFactor
| float Bullet::btContactSolverInfoFloatData::m_warmstartingFactor |
The documentation for this class was generated from the following file: