Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

btGImpactShapeInterface Member List

This is the complete list of members for btGImpactShapeInterface, including all inherited members.

BT_DECLARE_ALIGNED_ALLOCATOR() | btConcaveShape |
btCollisionShape() | btCollisionShape | inline
btConcaveShape() | btConcaveShape |
btGImpactShapeInterface() | btGImpactShapeInterface | inline
calcLocalAABB() | btGImpactShapeInterface | inlineprotectedvirtual
calculateLocalInertia(btScalar mass, btVector3 &inertia) const =0 | btCollisionShape | pure virtual
calculateSerializeBufferSize() const | btCollisionShape | inlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | btCollisionShape |
childrenHasTransform() const =0 | btGImpactShapeInterface | pure virtual
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactShapeInterface | inlinevirtual
getAngularMotionDisc() const | btCollisionShape | virtual
getAnisotropicRollingFrictionDirection() const | btCollisionShape | inlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) const | btCollisionShape | virtual
getBoxSet() const | btGImpactShapeInterface | inline
getBulletTetrahedron(int prim_index, btTetrahedronShapeEx &tetrahedron) const =0 | btGImpactShapeInterface | pure virtual
getBulletTriangle(int prim_index, btTriangleShapeEx &triangle) const =0 | btGImpactShapeInterface | pure virtual
getChildAabb(int child_index, const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btGImpactShapeInterface | inlinevirtual
getChildShape(int index)=0 | btGImpactShapeInterface | pure virtual
getChildShape(int index) const =0 | btGImpactShapeInterface | pure virtual
getChildTransform(int index) const =0 | btGImpactShapeInterface | pure virtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const | btCollisionShape | virtual
getGImpactShapeType() const =0 | btGImpactShapeInterface | pure virtual
getLocalBox() | btGImpactShapeInterface | inline
getLocalScaling() const | btGImpactShapeInterface | inlinevirtual
getMargin() const | btConcaveShape | inlinevirtual
getName() const =0 | btCollisionShape | pure virtual
getNumChildShapes() const =0 | btGImpactShapeInterface | pure virtual
getPrimitiveManager() const =0 | btGImpactShapeInterface | pure virtual
getPrimitiveTriangle(int index, btPrimitiveTriangle &triangle) const | btGImpactShapeInterface | inline
getShapeType() const | btGImpactShapeInterface | inlinevirtual
getUserIndex() const | btCollisionShape | inline
getUserPointer() const | btCollisionShape | inline
hasBoxSet() const | btGImpactShapeInterface | inline
isCompound() const | btCollisionShape | inline
isConcave() const | btCollisionShape | inline
isConvex() const | btCollisionShape | inline
isConvex2d() const | btCollisionShape | inline
isInfinite() const | btCollisionShape | inline
isNonMoving() const | btCollisionShape | inline
isPolyhedral() const | btCollisionShape | inline
isSoftBody() const | btCollisionShape | inline
localScaling | btGImpactShapeInterface | protected
lockChildShapes() const | btGImpactShapeInterface | inlinevirtual
m_box_set | btGImpactShapeInterface | protected
m_collisionMargin | btConcaveShape | protected
m_localAABB | btGImpactShapeInterface | protected
m_needs_update | btGImpactShapeInterface | protected
m_shapeType | btCollisionShape | protected
m_userIndex | btCollisionShape | protected
m_userPointer | btCollisionShape | protected
needsRetrieveTetrahedrons() const =0 | btGImpactShapeInterface | pure virtual
needsRetrieveTriangles() const =0 | btGImpactShapeInterface | pure virtual
postUpdate() | btGImpactShapeInterface | inlinevirtual
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const | btGImpactShapeInterface | inlinevirtual
processAllTrianglesRay(btTriangleCallback *, const btVector3 &, const btVector3 &) const | btGImpactShapeInterface | inlinevirtual
rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btCollisionWorld::RayResultCallback &resultCallback) const | btGImpactShapeInterface | inlinevirtual
serialize(void *dataBuffer, btSerializer *serializer) const | btCollisionShape | virtual
serializeSingleShape(btSerializer *serializer) const | btCollisionShape | virtual
setChildTransform(int index, const btTransform &transform)=0 | btGImpactShapeInterface | pure virtual
setLocalScaling(const btVector3 &scaling) | btGImpactShapeInterface | inlinevirtual
setMargin(btScalar margin) | btGImpactShapeInterface | inlinevirtual
setUserIndex(int index) | btCollisionShape | inline
setUserPointer(void *userPtr) | btCollisionShape | inline
unlockChildShapes() const | btGImpactShapeInterface | inlinevirtual
updateBound() | btGImpactShapeInterface | inline
~btCollisionShape() | btCollisionShape | inlinevirtual
~btConcaveShape() | btConcaveShape | virtual