QInputAspect Class
(Qt3DInput::QInputAspect)Responsible for creating physical devices and handling associated jobs. More...
| Header: | #include <QInputAspect> |
| qmake: | QT += 3dinput |
| Since: | Qt 5.5 |
| Inherits: | Qt3DCore::QAbstractAspect |
This class was introduced in Qt 5.5.
Public Functions
| QInputAspect(QObject *parent = nullptr) | |
| QStringList | availablePhysicalDevices() const |
| Qt3DInput::QAbstractPhysicalDevice * | createPhysicalDevice(const QString &name) |
- 30 public functions inherited from QObject
Related Non-Members
| typedef | QAspectJobPtr |
| typedef | QBackendNodeMapperPtr |
| typedef | QObjectList |
| QList<T> | qFindChildren(const QObject *obj, const QRegExp ®Exp) |
| T | qobject_cast(QObject *object) |
| T | qobject_cast(const QObject *object) |
Macros
| QT3D_REGISTER_ASPECT(name, AspectType) | |
| QT_NO_NARROWING_CONVERSIONS_IN_CONNECT | |
| Q_CLASSINFO(Name, Value) | |
| Q_DISABLE_COPY(Class) | |
| Q_DISABLE_COPY_MOVE(Class) | |
| Q_DISABLE_MOVE(Class) | |
| Q_EMIT | |
| Q_ENUM(...) | |
| Q_ENUM_NS(...) | |
| Q_FLAG(...) | |
| Q_FLAG_NS(...) | |
| Q_GADGET | |
| Q_INTERFACES(...) | |
| Q_INVOKABLE | |
| Q_NAMESPACE | |
| Q_OBJECT | |
| Q_PROPERTY(...) | |
| Q_REVISION | |
| Q_SET_OBJECT_NAME(Object) | |
| Q_SIGNAL | |
| Q_SIGNALS | |
| Q_SLOT | |
| Q_SLOTS |
Additional Inherited Members
- 1 property inherited from QObject
- 1 public slot inherited from QObject
- 2 signals inherited from QObject
- 9 static public members inherited from QObject
- 3 protected functions inherited from Qt3DCore::QAbstractAspect
- 9 protected functions inherited from QObject
Detailed Description
QInputAspect is responsible for creating physical devices. It is also the object responsible establishing the jobs to run at a particular time from the current input setup.
Member Function Documentation
QInputAspect::QInputAspect(QObject *parent = nullptr)
Constructs a new QInputAspect with parent.
QStringList QInputAspect::availablePhysicalDevices() const
Returns a list of all available physical devices.
Qt3DInput::QAbstractPhysicalDevice *QInputAspect::createPhysicalDevice(const QString &name)
Create a physical device identified by name using the input device integrations present returns a nullptr if it is not found.
Note: Caller is responsible for ownership.