Jack2: JackSynchro.h Source File

Jack2 1.9.12

JackSynchro.h
1 /*
2 Copyright (C) 2004-2008 Grame
3
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
13
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17
18 */
19
20 #ifndef __JackSynchro__
21 #define __JackSynchro__
22
23 #include "JackConstants.h"
24
25 namespace Jack
26 {
27
28 namespace detail
29 {
30
35 class JackSynchro
36 {
37
38 protected:
39
40 char fName[SYNC_MAX_NAME_SIZE];
41 bool fFlush; // If true, signal are "flushed" : used for drivers that do no consume the signal
42
43 public:
44
45 JackSynchro(): fFlush(false)
46 {}
47 ~JackSynchro()
48 {}
49
50 bool Signal()
51 {
52 return true;
53 }
54 bool SignalAll()
55 {
56 return true;
57 }
58 bool Wait()
59 {
60 return true;
61 }
62 bool TimedWait(long usec)
63 {
64 return true;
65 }
66 bool Allocate(const char* name, const char* server_name, int value)
67 {
68 return true;
69 }
70 bool Connect(const char* name, const char* server_name)
71 {
72 return true;
73 }
74 bool ConnectInput(const char* name, const char* server_name)
75 {
76 return true;
77 }
78 bool ConnectOutput(const char* name, const char* server_name)
79 {
80 return true;
81 }
82 bool Disconnect()
83 {
84 return true;
85 }
86 void Destroy()
87 {}
88
89 void SetFlush(bool mode)
90 {
91 fFlush = mode;
92 }
93
94 };
95
96 }
97
98 } // end of namespace
99
100 #endif
101
Jack::detail::JackSynchro
An inter process synchronization primitive.
Definition: JackSynchro.h:35