My Project: opensubdiv/osd/mtlPatchShaderSource.h Source File

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mtlPatchShaderSource.h
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1 //
2 // Copyright 2013 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
8 //
9 // 6. Trademarks. This License does not grant permission to use the trade
10 // names, trademarks, service marks, or product names of the Licensor
11 // and its affiliates, except as required to comply with Section 4(c) of
12 // the License and to reproduce the content of the NOTICE file.
13 //
14 // You may obtain a copy of the Apache License at
15 //
16 // http://www.apache.org/licenses/LICENSE-2.0
17 //
18 // Unless required by applicable law or agreed to in writing, software
19 // distributed under the Apache License with the above modification is
20 // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21 // KIND, either express or implied. See the Apache License for the specific
22 // language governing permissions and limitations under the Apache License.
23 //
24
25 #ifndef OPENSUBDIV3_OSD_MTL_PATCH_SHADER_SOURCE_H
26 #define OPENSUBDIV3_OSD_MTL_PATCH_SHADER_SOURCE_H
27
28 #import "../version.h"
29 #import "../far/patchDescriptor.h"
30 #import <string>
31
32 namespace OpenSubdiv {
33 namespace OPENSUBDIV_VERSION {
34
35 namespace Osd {
36
37 class MTLPatchShaderSource {
38 public:
39 static std::string GetCommonShaderSource();
40
41 static std::string GetPatchBasisShaderSource();
42
43 static std::string GetVertexShaderSource(Far::PatchDescriptor::Type type);
44
45 static std::string GetHullShaderSource(Far::PatchDescriptor::Type type);
46
47 static std::string GetDomainShaderSource(Far::PatchDescriptor::Type type);
48
53 static std::string GetVertexShaderSource(
54 Far::PatchDescriptor::Type type,
55 Far::PatchDescriptor::Type fvarType);
56 static std::string GetHullShaderSource(
57 Far::PatchDescriptor::Type type,
58 Far::PatchDescriptor::Type fvarType);
59 static std::string GetDomainShaderSource(
60 Far::PatchDescriptor::Type type,
61 Far::PatchDescriptor::Type fvarType);
62 };
63
64 } // end namespace Osd
65
66 } // end namespace OPENSUBDIV_VERSION
67 using namespace OPENSUBDIV_VERSION;
68
69 } // end namespace OpenSubdiv
70
71 #endif // OPENSUBDIV3_OSD_MTL_PATCH_SHADER_SOURCE
OpenSubdiv::OPENSUBDIV_VERSION::Osd::MTLPatchShaderSource::GetPatchBasisShaderSource
static std::string GetPatchBasisShaderSource()
OpenSubdiv::OPENSUBDIV_VERSION::Osd::MTLPatchShaderSource::GetDomainShaderSource
static std::string GetDomainShaderSource(Far::PatchDescriptor::Type type)
OpenSubdiv::OPENSUBDIV_VERSION::Osd::MTLPatchShaderSource::GetCommonShaderSource
static std::string GetCommonShaderSource()
OpenSubdiv::OPENSUBDIV_VERSION::Osd::MTLPatchShaderSource::GetHullShaderSource
static std::string GetHullShaderSource(Far::PatchDescriptor::Type type)
OpenSubdiv
Definition: error.h:30
OpenSubdiv::OPENSUBDIV_VERSION::Osd::MTLPatchShaderSource::GetVertexShaderSource
static std::string GetVertexShaderSource(Far::PatchDescriptor::Type type)
OpenSubdiv::OPENSUBDIV_VERSION::Far::PatchDescriptor::Type
Type
Definition: patchDescriptor.h:48
OpenSubdiv::OPENSUBDIV_VERSION::Osd::MTLPatchShaderSource
Definition: mtlPatchShaderSource.h:37