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Bullet Collision Detection & Physics Library
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Public Member Functions | |
| MultiBodyInplaceSolverIslandCallback (btMultiBodyConstraintSolver *solver, btDispatcher *dispatcher) | |
| MultiBodyInplaceSolverIslandCallback & | operator= (MultiBodyInplaceSolverIslandCallback &other) |
| void | setup (btContactSolverInfo *solverInfo, btTypedConstraint **sortedConstraints, int numConstraints, btMultiBodyConstraint **sortedMultiBodyConstraints, int numMultiBodyConstraints, btIDebugDraw *debugDrawer) |
| void | setMultiBodyConstraintSolver (btMultiBodyConstraintSolver *solver) |
| virtual void | processIsland (btCollisionObject **bodies, int numBodies, btPersistentManifold **manifolds, int numManifolds, int islandId) |
| void | processConstraints () |
Public Member Functions inherited from btSimulationIslandManager::IslandCallback | |
| virtual | ~IslandCallback () |
Definition at line 210 of file btMultiBodyDynamicsWorld.cpp.
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inline |
Definition at line 227 of file btMultiBodyDynamicsWorld.cpp.
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inline |
Definition at line 238 of file btMultiBodyDynamicsWorld.cpp.
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inline |
Definition at line 347 of file btMultiBodyDynamicsWorld.cpp.
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inlinevirtual |
we don't split islands, so all constraints/contact manifolds/bodies are passed into the solver regardless the island id
Implements btSimulationIslandManager::IslandCallback.
Definition at line 267 of file btMultiBodyDynamicsWorld.cpp.
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inline |
Definition at line 262 of file btMultiBodyDynamicsWorld.cpp.
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inline |
Definition at line 245 of file btMultiBodyDynamicsWorld.cpp.
| btAlignedObjectArray<btCollisionObject*> MultiBodyInplaceSolverIslandCallback::m_bodies |
Definition at line 222 of file btMultiBodyDynamicsWorld.cpp.
| btAlignedObjectArray<btTypedConstraint*> MultiBodyInplaceSolverIslandCallback::m_constraints |
Definition at line 224 of file btMultiBodyDynamicsWorld.cpp.
| btIDebugDraw* MultiBodyInplaceSolverIslandCallback::m_debugDrawer |
Definition at line 219 of file btMultiBodyDynamicsWorld.cpp.
| btDispatcher* MultiBodyInplaceSolverIslandCallback::m_dispatcher |
Definition at line 220 of file btMultiBodyDynamicsWorld.cpp.
| btAlignedObjectArray<btPersistentManifold*> MultiBodyInplaceSolverIslandCallback::m_manifolds |
Definition at line 223 of file btMultiBodyDynamicsWorld.cpp.
| btAlignedObjectArray<btMultiBodyConstraint*> MultiBodyInplaceSolverIslandCallback::m_multiBodyConstraints |
Definition at line 225 of file btMultiBodyDynamicsWorld.cpp.
| btMultiBodyConstraint** MultiBodyInplaceSolverIslandCallback::m_multiBodySortedConstraints |
Definition at line 214 of file btMultiBodyDynamicsWorld.cpp.
| int MultiBodyInplaceSolverIslandCallback::m_numConstraints |
Definition at line 218 of file btMultiBodyDynamicsWorld.cpp.
| int MultiBodyInplaceSolverIslandCallback::m_numMultiBodyConstraints |
Definition at line 215 of file btMultiBodyDynamicsWorld.cpp.
| btMultiBodyConstraintSolver* MultiBodyInplaceSolverIslandCallback::m_solver |
Definition at line 213 of file btMultiBodyDynamicsWorld.cpp.
| btContactSolverInfo* MultiBodyInplaceSolverIslandCallback::m_solverInfo |
Definition at line 212 of file btMultiBodyDynamicsWorld.cpp.
| btTypedConstraint** MultiBodyInplaceSolverIslandCallback::m_sortedConstraints |
Definition at line 217 of file btMultiBodyDynamicsWorld.cpp.
1.8.14