﻿<?xml version="1.0" encoding="utf-8"?><Type Name="StateSet" FullName="Atk.StateSet"><TypeSignature Language="C#" Maintainer="auto" Value="public class StateSet : GLib.Object" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit StateSet extends GLib.Object" /><AssemblyInfo><AssemblyName>atk-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Base><BaseTypeName>GLib.Object</BaseTypeName></Base><Interfaces></Interfaces><Docs><summary>An <see cref="T:Atk.StateSet" /> determines a component's state set.</summary><remarks>An <see cref="T:Atk.StateSet" /> determines a component's state set. It is composed of a set of <see cref="T:Atk.State" />s.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public StateSet ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters /><Docs><summary>Default constructor</summary><remarks /></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public StateSet (IntPtr raw);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><param name="raw">Pointer to the C object.</param><summary>Internal constructor</summary><remarks><para>This is an internal constructor, and should not be used by user code.</para></remarks></Docs></Member><Member MemberName="AddState"><MemberSignature Language="C#" Value="public bool AddState (Atk.StateType type);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool AddState(valuetype Atk.StateType type) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="Atk.StateType" /></Parameters><Docs><param name="type">an object of type <see cref="T:Atk.StateType" /></param><summary>Add a new state for the specified type to the current state set if it is not already present.</summary><returns>an object of type <see cref="T:System.Boolean" />, <see langword="true" /> if the state for type is not already in set.</returns><remarks /></Docs></Member><Member MemberName="AddStates"><MemberSignature Language="C#" Value="public Atk.StateType AddStates (int n_types);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Atk.StateType AddStates(int32 n_types) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Atk.StateType</ReturnType></ReturnValue><Parameters><Parameter Name="n_types" Type="System.Int32" /></Parameters><Docs><param name="n_types">a <see cref="T:System.Int32" /></param><summary>Add the states for the specified types to the current state set.</summary><returns>a <see cref="T:Atk.StateType" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="AndSets"><MemberSignature Language="C#" Value="public Atk.StateSet AndSets (Atk.StateSet compare_set);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Atk.StateSet AndSets(class Atk.StateSet compare_set) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Atk.StateSet</ReturnType></ReturnValue><Parameters><Parameter Name="compare_set" Type="Atk.StateSet" /></Parameters><Docs><param name="compare_set">an object of type <see cref="T:Atk.StateSet" /></param><summary>Constructs the intersection of the two sets, returning <see langword="null" /> if the intersection is empty.</summary><returns>an object of type <see cref="T:Atk.StateSet" /> which is the intersection of the two sets.</returns><remarks /></Docs></Member><Member MemberName="ClearStates"><MemberSignature Language="C#" Value="public void ClearStates ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ClearStates() cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>Removes all states from the state set.</summary><remarks /></Docs></Member><Member MemberName="ContainsState"><MemberSignature Language="C#" Value="public bool ContainsState (Atk.StateType type);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool ContainsState(valuetype Atk.StateType type) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="Atk.StateType" /></Parameters><Docs><param name="type">an object of type <see cref="T:Atk.StateType" /></param><summary>Checks whether the state for the specified type is in the specified set.</summary><returns>an object of type <see cref="T:System.Boolean" />, <see langword="true" /> if type is the state type is in set.</returns><remarks /></Docs></Member><Member MemberName="ContainsStates"><MemberSignature Language="C#" Value="public bool ContainsStates (out Atk.StateType types, int n_types);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool ContainsStates(valuetype Atk.StateType types, int32 n_types) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="types" Type="Atk.StateType&amp;" RefType="out" /><Parameter Name="n_types" Type="System.Int32" /></Parameters><Docs><param name="types">a <see cref="T:Atk.StateType&amp;" /></param><param name="n_types">a <see cref="T:System.Int32" /></param><summary>Checks whether the states for all the specified types are in the specified set.</summary><returns>a <see cref="T:System.Boolean" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="GType"><MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" /><MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" /><MemberType>Property</MemberType><ReturnValue><ReturnType>GLib.GType</ReturnType></ReturnValue><Parameters /><Docs><summary>GType Property.</summary><value>a <see cref="T:GLib.GType" /></value><remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Atk.StateSet" />.</remarks></Docs></Member><Member MemberName="IsEmpty"><MemberSignature Language="C#" Value="public bool IsEmpty { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsEmpty" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters /><Docs><summary>Checks whether the state set is empty, i.e. has no states set.</summary><value>a <see cref="T:System.Boolean" />, <see langword="true" /> if the StateSet has no states set, otherwise <see langword="false" /></value><remarks /></Docs></Member><Member MemberName="OrSets"><MemberSignature Language="C#" Value="public Atk.StateSet OrSets (Atk.StateSet compare_set);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Atk.StateSet OrSets(class Atk.StateSet compare_set) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Atk.StateSet</ReturnType></ReturnValue><Parameters><Parameter Name="compare_set" Type="Atk.StateSet" /></Parameters><Docs><param name="compare_set">an object of type <see cref="T:Atk.StateSet" /></param><summary>Constructs the union of the two sets.</summary><returns>an object of type <see cref="T:Atk.StateSet" /> which is the union of the two sets, returning <see langword="null" /> is empty.</returns><remarks>To be added</remarks></Docs></Member><Member MemberName="RemoveState"><MemberSignature Language="C#" Value="public bool RemoveState (Atk.StateType type);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool RemoveState(valuetype Atk.StateType type) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="Atk.StateType" /></Parameters><Docs><param name="type">an object of type <see cref="T:Atk.StateType" /></param><summary>Removes the state for the specified type from the state set.</summary><returns>an object of type <see cref="T:System.Boolean" />, <see langword="true" /> if type was the state type is in set.</returns><remarks /></Docs></Member><Member MemberName="XorSets"><MemberSignature Language="C#" Value="public Atk.StateSet XorSets (Atk.StateSet compare_set);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Atk.StateSet XorSets(class Atk.StateSet compare_set) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Atk.StateSet</ReturnType></ReturnValue><Parameters><Parameter Name="compare_set" Type="Atk.StateSet" /></Parameters><Docs><param name="compare_set">an object of type <see cref="T:Atk.StateSet" /></param><summary>Constructs the exclusive-or of the two sets, returning <see langword="null" /> is empty.</summary><returns>an object of type <see cref="T:Atk.StateSet" /> which contains the states which are in exactly one of the two sets.</returns><remarks>The set returned by this operation contains the states in exactly one of the two sets.</remarks></Docs></Member></Members></Type>