<page xmlns="http://projectmallard.org/1.0/"
	type="topic" style="task"
	id="make-easy">

  <info>
    <link type="guide" xref="index#play"/>

    <revision pkgversion="3.8" version="0.1" date="2013-03-29" status="final"/>
    <revision pkgversion="3.28" version="0.2" date="2018-09-01" status="final"/>
    <revision pkgversion="3.31" version="0.3" date="2019-01-20" status="final"/>

    <include href="legal.xml" xmlns="http://www.w3.org/2001/XInclude"/>

    <credit type="author">
      <name>Aruna Sankaranarayanan</name>
      <email>safincrazy@gmail.com</email>
    </credit>

    <desc>Use hints or undo your wrong moves.</desc>
  </info>

  <title>Make your game a little easier</title>

<section id="undo">
  <title>Change your last move</title>

  <p>When the computer makes a winning move because of your last move or when
  you accidentally make the wrong move, you can undo your last move and change
  it. To undo your last move, press the <gui style="button">Undo your most recent
  move</gui> button in the header bar or press
  <keyseq><key>Ctrl</key><key>Z</key></keyseq>. You can now drop your marble at
  a different row in the game area to change your move.</p>

  <note style="info">
    <p>You can undo all your moves starting from your current move until you
    reach a favourable state of the game, or until the beginning of your current
    game, by pressing <keyseq><key>Ctrl</key><key>Z</key></keyseq>
    repeatedly.</p>
  </note>
</section>

<section id="hint">
  <title>Use hints</title>

  <p>If you are not sure of your next move, you can use a hint. When you use a
  hint, your marble moves to the top of the column that is the best choice,
  strategy-wise, and blinks. You can then drop your marble into that column. To
  use a hint, press <gui style="button">Hint</gui> or <keyseq><key>Ctrl</key><key>H</key></keyseq>.</p>

  <note style="info">
  <p>There is no limit on the number of hints you can use in a game.</p>
  </note>
</section>

</page>
